My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Witch Electro Wizard Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Lava Hound
Giant Snowball
Barbarians Mega Minion Witch Lumberjack Lava Hound
Zap
Witch Lava Hound
Barbarian Barrel
Tesla Barbarians Witch Electro Wizard Lumberjack
The Log
Barbarians Witch Lumberjack
Earthquake
Tesla Barbarians Witch
Arrows
Witch Lava Hound
Royal Delivery
Barbarians Mega Minion Witch Electro Wizard Lumberjack Lava Hound
Fireball
Tesla Barbarians Mega Minion Witch Electro Wizard Lumberjack Lava Hound
Poison
Barbarians Mega Minion Witch Electro Wizard Lava Hound
Lightning
Tesla Mega Minion Witch Electro Wizard Lumberjack
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Tesla Electro Wizard Lumberjack Barbarians Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Mega Minion Tesla Electro Wizard

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Barbarians
Mega Minion
Lava Hound
Witch
Lumberjack Lava Hound
The Log
Lumberjack
Electro Wizard
Lumberjack
Lumberjack
Witch The Log Electro Wizard Lava Hound
Lava Hound
Mega Minion Witch Lumberjack

Defense Synergies 1 12

Tesla
The Log Mega Minion Electro Wizard
Barbarians
Mega Minion
Tesla Witch The Log Electro Wizard Lumberjack
Witch
Mega Minion The Log Electro Wizard Lumberjack
The Log
Tesla Mega Minion Witch Electro Wizard Lumberjack
Electro Wizard
Tesla Mega Minion Witch The Log Lumberjack
Lumberjack
Mega Minion Witch The Log Electro Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion The Log Electro Wizard
Barbarians Lumberjack Tesla Mega Minion Witch The Log Electro Wizard
Tesla Barbarians Witch Lumberjack Mega Minion Electro Wizard
Tesla Barbarians Witch Lumberjack Mega Minion Electro Wizard
Barbarians The Log Lumberjack
The Log Tesla Mega Minion Electro Wizard Lumberjack
Tesla Mega Minion Electro Wizard Witch
Tesla Barbarians The Log Electro Wizard
Tesla Barbarians Witch Lumberjack
Tesla Barbarians Electro Wizard Lumberjack
Barbarians Witch Electro Wizard Tesla Mega Minion The Log Lumberjack
Tesla Mega Minion Witch Electro Wizard
Tesla Barbarians Lumberjack Witch The Log Electro Wizard
Tesla Barbarians Mega Minion Witch The Log Electro Wizard Lumberjack
Barbarians Tesla Electro Wizard Lumberjack
Barbarians Tesla The Log Electro Wizard Lumberjack
Tesla Barbarians Witch Electro Wizard Lumberjack
Tesla Barbarians Mega Minion Witch The Log Electro Wizard Lumberjack
Witch The Log Tesla Barbarians Mega Minion Electro Wizard Lumberjack
Barbarians Tesla Electro Wizard Lumberjack
Tesla Barbarians Witch The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Tesla Witch Electro Wizard
Electro Wizard Tesla Mega Minion The Log Lumberjack
Barbarians Lumberjack Witch The Log Electro Wizard
Lumberjack Tesla Barbarians The Log Electro Wizard
Barbarians Tesla Witch Lumberjack
Tesla Witch Electro Wizard
Tesla Barbarians Mega Minion Witch Electro Wizard Lumberjack
Tesla Barbarians Lumberjack
Electro Wizard Barbarians Mega Minion Witch The Log
Witch Tesla Barbarians Mega Minion
Tesla Barbarians Mega Minion Witch Lumberjack
Barbarians The Log Electro Wizard
Barbarians Tesla Witch Lumberjack
Tesla Barbarians Witch
Tesla Barbarians Witch Electro Wizard Mega Minion The Log Lumberjack
Tesla Barbarians Mega Minion Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Electro Wizard
The Log
Barbarians The Log
The Log
Mega Minion Witch
Witch The Log
The Log
The Log
Electro Wizard Lumberjack
The Log Electro Wizard
The Log
The Log
Witch The Log
The Log
Mega Minion The Log Electro Wizard
Witch The Log
The Log
The Log
Barbarians The Log
The Log Witch
Mega Minion Witch
The Log Witch Electro Wizard
Witch The Log
The Log
Witch Electro Wizard
Electro Wizard Mega Minion Witch
Mega Minion
The Log
Electro Wizard
The Log
Electro Wizard Barbarians Witch
Mega Minion Witch Electro Wizard
The Log
Mega Minion Electro Wizard Lumberjack
The Log
Mega Minion
Witch The Log Electro Wizard
Witch Electro Wizard
Witch The Log Electro Wizard

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