My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Inferno Dragon Lumberjack
Zap
Inferno Dragon
Barbarian Barrel
Knight Valkyrie Lumberjack
The Log
Mini P.E.K.K.A Lumberjack
Earthquake
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Valkyrie Inferno Dragon Lumberjack
Fireball
Inferno Dragon Lumberjack
Poison
Lightning
Knight Mini P.E.K.K.A Valkyrie Inferno Dragon Lumberjack
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Rocket Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Mini P.E.K.K.A Valkyrie Inferno Dragon Lumberjack Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Knight Mini P.E.K.K.A Valkyrie

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Mini P.E.K.K.A Valkyrie Lumberjack
Knight
Zap Lumberjack
Mini P.E.K.K.A
Zap Valkyrie Lightning Lumberjack
Valkyrie
Lumberjack Zap Mini P.E.K.K.A
Rocket
Lightning
Mini P.E.K.K.A
Inferno Dragon
Lumberjack
Valkyrie Zap Knight Mini P.E.K.K.A

Defense Synergies 1 8

Zap
Mini P.E.K.K.A Knight Valkyrie Inferno Dragon Lumberjack
Knight
Zap Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Zap Knight Valkyrie
Valkyrie
Zap Mini P.E.K.K.A Lumberjack
Rocket
Lightning
Inferno Dragon
Zap
Lumberjack
Zap Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Zap Knight Valkyrie
Mini P.E.K.K.A Inferno Dragon Lumberjack Zap Knight Valkyrie
Mini P.E.K.K.A Rocket Lumberjack Knight Valkyrie Lightning Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Lumberjack Knight Valkyrie
Lightning Mini P.E.K.K.A Valkyrie Rocket Lumberjack
Zap Valkyrie Lumberjack
Rocket Lightning Inferno Dragon Zap
Rocket Lightning Zap Valkyrie
Mini P.E.K.K.A Inferno Dragon Lumberjack
Knight Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Zap Knight Lumberjack
Inferno Dragon Zap
Mini P.E.K.K.A Lumberjack Zap Knight Valkyrie Rocket Lightning
Valkyrie Rocket Zap Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Inferno Dragon Knight Lumberjack
Rocket Zap Mini P.E.K.K.A Lightning Inferno Dragon Lumberjack
Knight Mini P.E.K.K.A Valkyrie Lumberjack
Zap Knight Valkyrie Lumberjack
Zap Valkyrie Knight Inferno Dragon Lumberjack
Mini P.E.K.K.A Inferno Dragon Lumberjack
Valkyrie Knight Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Lumberjack Zap
Zap Knight Mini P.E.K.K.A Valkyrie Rocket Lightning Inferno Dragon Lumberjack
Lumberjack Zap Knight Mini P.E.K.K.A Valkyrie Rocket Lightning
Mini P.E.K.K.A Valkyrie Rocket Lightning Lumberjack Zap Knight
Knight Mini P.E.K.K.A Valkyrie Inferno Dragon Lumberjack
Rocket Zap
Mini P.E.K.K.A Rocket Knight Valkyrie Lightning Lumberjack
Mini P.E.K.K.A Knight Valkyrie Inferno Dragon Lumberjack
Zap Rocket Lightning Knight Mini P.E.K.K.A Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Mini P.E.K.K.A Valkyrie Lumberjack
Rocket Lightning Zap Valkyrie
Mini P.E.K.K.A Rocket Lightning Knight Valkyrie Lumberjack
Valkyrie
Zap Knight Mini P.E.K.K.A Valkyrie Rocket Lightning Inferno Dragon Lumberjack
Valkyrie Zap Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Valkyrie Rocket
Zap
Rocket Lightning
Lightning Knight Valkyrie Rocket
Rocket Zap Valkyrie
Zap Rocket
Zap Lightning
Zap Lightning
Rocket Lightning Mini P.E.K.K.A Lumberjack
Rocket Lightning Zap Knight Valkyrie
Lightning Zap Rocket
Rocket Lightning Knight
Lightning Rocket
Lightning Zap
Rocket Lightning Zap
Lightning Rocket
Lightning Rocket
Mini P.E.K.K.A Rocket Lightning
Rocket Lightning Zap Mini P.E.K.K.A
Rocket Lightning Zap Valkyrie
Rocket Lightning
Rocket Lightning
Rocket Lightning
Rocket Lightning Zap
Zap Valkyrie
Inferno Dragon
Zap Lightning
Lightning Zap
Rocket Lightning Zap
Lightning Zap
Zap Rocket Lightning
Lightning Mini P.E.K.K.A
Lightning Zap Rocket
Zap Rocket Lightning
Rocket Lightning
Zap Lightning Rocket
Rocket Lightning Zap
Lightning Knight Mini P.E.K.K.A Valkyrie Rocket Lumberjack
Zap Lightning
Rocket Lightning Zap
Zap Rocket Lightning
Zap Rocket Lightning
Lightning Zap Rocket

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