My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Prince
Giant Snowball
Minion Horde Lumberjack
Zap
Minion Horde Prince
Barbarian Barrel
Tesla Wizard Lumberjack
The Log
Prince Lumberjack
Earthquake
Tesla
Arrows
Minion Horde
Royal Delivery
Minion Horde Wizard Prince Lumberjack
Fireball
Tesla Minion Horde Wizard Lumberjack
Poison
Minion Horde Wizard
Lightning
Tesla Wizard Prince Lumberjack
Rocket
Minion Horde Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Arrows Tesla Lumberjack Minion Horde Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Arrows Tesla

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Prince Lumberjack
Tesla
Minion Horde
Mirror Prince Lumberjack
Wizard
Prince Lumberjack
Mirror
Arrows The Log Minion Horde Lumberjack
Prince
Arrows Minion Horde Wizard The Log Lumberjack
The Log
Mirror Prince Lumberjack
Lumberjack
Arrows Minion Horde Wizard Mirror Prince The Log

Defense Synergies 5 12

Arrows
Mirror Tesla Prince Lumberjack
Tesla
Mirror The Log Arrows Wizard Prince
Minion Horde
Mirror The Log
Wizard
Tesla Prince The Log Lumberjack
Mirror
Arrows Tesla Minion Horde The Log Lumberjack
Prince
The Log Arrows Tesla Wizard
The Log
Tesla Prince Minion Horde Wizard Mirror Lumberjack
Lumberjack
Arrows Wizard Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde Wizard The Log
Minion Horde Lumberjack Tesla Prince The Log
Tesla Minion Horde Prince Lumberjack
Tesla Minion Horde Prince Lumberjack
Arrows Prince The Log Lumberjack
Arrows The Log Tesla Lumberjack
Tesla Minion Horde Arrows Wizard
Arrows Tesla The Log
Tesla Minion Horde Prince Lumberjack
Tesla Minion Horde Prince Lumberjack
Minion Horde Arrows Tesla Wizard The Log Lumberjack
Arrows Tesla Minion Horde Wizard
Tesla Minion Horde Prince Lumberjack Wizard The Log
Wizard Arrows Tesla Minion Horde Prince The Log Lumberjack
Tesla Minion Horde Prince Lumberjack
Minion Horde Tesla Prince The Log Lumberjack
Tesla Minion Horde Wizard Arrows Prince Lumberjack
Arrows Tesla Minion Horde Wizard Prince The Log Lumberjack
Arrows Wizard The Log Tesla Lumberjack
Tesla Prince Lumberjack
Wizard Arrows Tesla Minion Horde Prince The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Prince
Arrows Tesla Wizard Prince The Log Lumberjack
Lumberjack Minion Horde Prince The Log
Prince Lumberjack Tesla Minion Horde The Log
Tesla Minion Horde Prince Lumberjack
Arrows Wizard Tesla Minion Horde
Prince Tesla Minion Horde Lumberjack
Tesla Minion Horde Prince Lumberjack
Minion Horde Prince The Log
Tesla Minion Horde
Tesla Minion Horde Prince Lumberjack
Arrows Prince The Log
Prince Tesla Minion Horde Wizard Lumberjack
Wizard Tesla Minion Horde
Tesla Minion Horde Prince The Log Lumberjack
Arrows Tesla Minion Horde Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde The Log
Arrows The Log
Arrows Minion Horde The Log
Arrows Prince The Log
Wizard Arrows Minion Horde The Log
Arrows Wizard Minion Horde
Arrows Minion Horde Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Minion Horde Prince Lumberjack
Arrows Minion Horde Wizard Prince The Log
Arrows Wizard
The Log
Arrows Minion Horde
Arrows Prince The Log
Arrows Minion Horde Wizard The Log
Arrows Minion Horde Wizard The Log
Arrows
Minion Horde
Arrows Wizard Prince The Log
Arrows Wizard The Log
Minion Horde Prince The Log
Arrows Wizard
Prince The Log
Arrows Minion Horde The Log
Arrows The Log Wizard
Minion Horde
Arrows The Log Wizard
Arrows Wizard Prince The Log
Arrows The Log
Arrows Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard The Log
Arrows Minion Horde
Minion Horde Prince
Arrows Wizard The Log
Minion Horde Prince
Arrows Wizard
Arrows The Log
Minion Horde Wizard Prince Lumberjack
Arrows The Log Wizard
Arrows
Minion Horde Prince
Minion Horde The Log
Prince The Log

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