My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Golem Bandit Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Golem Bandit Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Bandit Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Lumberjack
Zap
Bandit
Barbarian Barrel
Ice Spirit Bandit Magic Archer Lumberjack
The Log
Ice Spirit Bandit Lumberjack
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Bandit Magic Archer Lumberjack
Fireball
Bandit Magic Archer Lumberjack
Poison
Magic Archer
Lightning
Bandit Magic Archer Lumberjack
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Poison The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rage Poison Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage The Log Bandit Poison Magic Archer Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Rage The Log Bandit

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Golem Bandit Lumberjack
Rage
Poison
Golem The Log
Golem
Poison Ice Spirit The Log Bandit Magic Archer Lumberjack
The Log
Poison Golem Bandit Magic Archer Lumberjack
Bandit
Ice Spirit Golem The Log Magic Archer Lumberjack
Magic Archer
Golem The Log Bandit Lumberjack
Lumberjack
Ice Spirit Golem The Log Bandit Magic Archer

Defense Synergies 0 12

Ice Spirit
Poison The Log Bandit Magic Archer Lumberjack
Rage
Poison
Ice Spirit The Log
Golem
The Log
Ice Spirit Poison Bandit Magic Archer Lumberjack
Bandit
Ice Spirit The Log Magic Archer Lumberjack
Magic Archer
Ice Spirit The Log Bandit Lumberjack
Lumberjack
Ice Spirit The Log Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Magic Archer
Lumberjack Ice Spirit The Log Bandit
Lumberjack Bandit
Lumberjack Bandit
Poison The Log Lumberjack
The Log Bandit Magic Archer Lumberjack
Ice Spirit Poison Magic Archer
Poison The Log Bandit Magic Archer
Lumberjack
Ice Spirit Bandit Lumberjack
Poison The Log Bandit Magic Archer Lumberjack
Poison Magic Archer
Lumberjack Ice Spirit The Log Bandit
Ice Spirit Poison The Log Magic Archer Lumberjack
Bandit Lumberjack
Ice Spirit The Log Bandit Lumberjack
Poison Lumberjack
Ice Spirit The Log Bandit Magic Archer Lumberjack
Poison The Log Ice Spirit Bandit Magic Archer Lumberjack
Lumberjack
Poison The Log Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Bandit
Poison Bandit The Log Magic Archer Lumberjack
Bandit Lumberjack Ice Spirit The Log
Lumberjack The Log Bandit
Bandit Lumberjack
Poison Ice Spirit Magic Archer
Bandit Lumberjack
Lumberjack
Ice Spirit Poison The Log Bandit Magic Archer
Lumberjack
Poison The Log
Bandit Lumberjack
Magic Archer
Ice Spirit Poison The Log Magic Archer Lumberjack
Poison The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer The Log Bandit
Poison The Log Bandit Magic Archer
Poison The Log Bandit Magic Archer
Poison The Log
Poison The Log Magic Archer
Poison Ice Spirit Magic Archer
Poison The Log Magic Archer
Poison The Log Ice Spirit Magic Archer
Poison The Log Bandit
Poison Lumberjack
Poison The Log Bandit Magic Archer
Poison Magic Archer
Poison The Log Bandit Magic Archer
Poison Bandit Magic Archer
Poison The Log Magic Archer
Poison The Log Bandit Magic Archer
Magic Archer Poison The Log Bandit
Poison
Poison The Log Bandit Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison
The Log
Poison The Log
Poison The Log Ice Spirit Magic Archer
Poison The Log Bandit Magic Archer
Poison The Log Bandit Magic Archer
Poison The Log Bandit Magic Archer
Poison Magic Archer
Ice Spirit Poison
Poison The Log Bandit Magic Archer
Ice Spirit Poison Magic Archer
Poison The Log Magic Archer
Ice Spirit Bandit Magic Archer
Poison Magic Archer
The Log
Poison Magic Archer Lumberjack
The Log Poison Magic Archer
Poison
Ice Spirit Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Bandit Magic Archer

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