My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Goblin Hut Wizard Balloon Executioner Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Sparky
Giant Snowball
Goblin Hut Balloon Lumberjack
Zap
Goblin Hut Balloon Sparky
Barbarian Barrel
Ice Spirit Goblin Hut Wizard Executioner Lumberjack Sparky
The Log
Ice Spirit Goblin Hut Lumberjack Sparky
Earthquake
Goblin Hut
Arrows
Ice Spirit Goblin Hut
Royal Delivery
Ice Spirit Goblin Hut Wizard Balloon Executioner Lumberjack Sparky
Fireball
Goblin Hut Wizard Balloon Executioner Lumberjack Sparky
Poison
Goblin Hut Wizard Balloon Executioner Sparky
Lightning
Goblin Hut Wizard Balloon Executioner Lumberjack Sparky
Rocket
Goblin Hut Wizard Balloon Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Wizard Tornado Executioner Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Executioner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Tornado Lumberjack Goblin Hut Wizard Balloon Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Spirit Tornado Lumberjack Goblin Hut

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon Sparky Goblin Hut Executioner Lumberjack
Goblin Hut
Ice Spirit Balloon Lumberjack
Wizard
Tornado Balloon Lumberjack Sparky
Tornado
Wizard Executioner Sparky Balloon
Balloon
Ice Spirit Lumberjack Goblin Hut Wizard Tornado Executioner Sparky
Executioner
Tornado Ice Spirit Balloon
Lumberjack
Balloon Ice Spirit Goblin Hut Wizard Sparky
Sparky
Ice Spirit Tornado Wizard Balloon Lumberjack

Defense Synergies 4 10

Ice Spirit
Sparky Goblin Hut Wizard Tornado Executioner Lumberjack
Goblin Hut
Ice Spirit Wizard Lumberjack
Wizard
Tornado Ice Spirit Goblin Hut Lumberjack
Tornado
Wizard Executioner Sparky Ice Spirit Sparky
Balloon
Executioner
Tornado Ice Spirit Lumberjack
Lumberjack
Ice Spirit Goblin Hut Wizard Executioner
Sparky
Ice Spirit Tornado Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Wizard Executioner Sparky
Lumberjack Sparky Ice Spirit Goblin Hut Executioner
Goblin Hut Tornado Lumberjack Sparky Executioner
Goblin Hut Lumberjack Sparky
Tornado Lumberjack Sparky
Tornado Executioner Lumberjack
Tornado Ice Spirit Goblin Hut Wizard Executioner
Sparky
Sparky Goblin Hut Tornado Lumberjack
Tornado Ice Spirit Lumberjack Sparky
Executioner Goblin Hut Wizard Tornado Lumberjack
Executioner Goblin Hut Wizard Tornado
Goblin Hut Lumberjack Sparky Ice Spirit Wizard
Wizard Executioner Sparky Ice Spirit Goblin Hut Tornado Lumberjack
Sparky Goblin Hut Lumberjack
Tornado Ice Spirit Goblin Hut Lumberjack Sparky
Wizard Sparky Goblin Hut Tornado Executioner Lumberjack
Ice Spirit Goblin Hut Wizard Tornado Executioner Lumberjack
Wizard Tornado Executioner Ice Spirit Goblin Hut Lumberjack
Sparky Goblin Hut Tornado Lumberjack
Wizard Executioner Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblin Hut Sparky
Wizard Executioner Lumberjack
Lumberjack Ice Spirit Goblin Hut Sparky
Lumberjack Tornado Sparky
Goblin Hut Executioner Lumberjack Sparky
Wizard Executioner Ice Spirit Goblin Hut Tornado
Sparky Goblin Hut Lumberjack
Lumberjack Sparky
Ice Spirit Goblin Hut Tornado Sparky
Goblin Hut Sparky
Goblin Hut Lumberjack Sparky
Tornado
Wizard Executioner Lumberjack Sparky
Wizard Executioner Sparky
Goblin Hut Sparky Ice Spirit Tornado Executioner Lumberjack
Executioner Goblin Hut Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Tornado Executioner
Goblin Hut Sparky
Sparky
Wizard Executioner Sparky
Wizard Executioner Ice Spirit Tornado
Wizard Tornado Executioner Sparky
Ice Spirit Wizard Tornado Executioner
Wizard Tornado
Tornado Lumberjack Sparky
Wizard Tornado Sparky
Wizard Tornado Executioner
Goblin Hut Executioner Sparky
Goblin Hut Sparky
Goblin Hut Wizard Executioner Sparky
Goblin Hut Wizard Executioner Sparky
Tornado Sparky
Sparky
Wizard Executioner Sparky
Wizard Tornado
Sparky
Wizard Tornado
Tornado Sparky
Tornado Ice Spirit Wizard Executioner Sparky
Wizard Tornado Executioner Sparky
Wizard Tornado Sparky
Tornado Sparky
Wizard Tornado Executioner Sparky
Ice Spirit Goblin Hut Wizard
Sparky
Wizard Sparky
Ice Spirit Sparky
Sparky
Wizard Sparky
Ice Spirit Goblin Hut
Wizard Tornado Executioner
Wizard Executioner Lumberjack Sparky
Wizard Executioner
Tornado Sparky
Executioner Sparky
Ice Spirit Tornado Sparky
Tornado Executioner
Tornado Executioner Sparky

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