My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Baby Dragon Dark Prince Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Baby Dragon Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Dark Prince
Giant Snowball
Fire Spirit Bomber Baby Dragon Lumberjack
Zap
Fire Spirit Bomber Dark Prince
Barbarian Barrel
Fire Spirit Bomber Valkyrie Dark Prince Electro Wizard Lumberjack
The Log
Fire Spirit Bomber Dark Prince Lumberjack
Earthquake
Bomber
Arrows
Fire Spirit Bomber
Royal Delivery
Fire Spirit Bomber Valkyrie Baby Dragon Dark Prince Electro Wizard Lumberjack
Fireball
Bomber Baby Dragon Electro Wizard Lumberjack
Poison
Bomber Electro Wizard
Lightning
Valkyrie Baby Dragon Dark Prince Electro Wizard Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Valkyrie Baby Dragon Dark Prince The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Baby Dragon Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber The Log Valkyrie Baby Dragon Dark Prince Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber The Log Valkyrie

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Baby Dragon Dark Prince Lumberjack
Bomber
Valkyrie Baby Dragon Dark Prince Lumberjack
Valkyrie
Fire Spirit Lumberjack Bomber Baby Dragon Dark Prince Electro Wizard
Baby Dragon
Fire Spirit Bomber Valkyrie Dark Prince Electro Wizard Lumberjack
Dark Prince
Fire Spirit Bomber Valkyrie Baby Dragon Electro Wizard Lumberjack
The Log
Lumberjack
Electro Wizard
Valkyrie Baby Dragon Dark Prince Lumberjack
Lumberjack
Valkyrie Fire Spirit Bomber Baby Dragon Dark Prince The Log Electro Wizard

Defense Synergies 0 19

Fire Spirit
Valkyrie The Log Electro Wizard
Bomber
Valkyrie Dark Prince The Log Electro Wizard
Valkyrie
Fire Spirit Bomber Baby Dragon The Log Electro Wizard Lumberjack
Baby Dragon
Valkyrie Dark Prince The Log Lumberjack
Dark Prince
Bomber Baby Dragon The Log Electro Wizard
The Log
Fire Spirit Bomber Valkyrie Baby Dragon Dark Prince Electro Wizard Lumberjack
Electro Wizard
Fire Spirit Bomber Valkyrie Dark Prince The Log Lumberjack
Lumberjack
Valkyrie Baby Dragon The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Baby Dragon The Log Electro Wizard
Lumberjack Bomber Valkyrie Dark Prince The Log Electro Wizard
Lumberjack Fire Spirit Bomber Valkyrie Dark Prince Electro Wizard
Lumberjack Bomber Valkyrie Dark Prince Electro Wizard
Bomber Valkyrie Dark Prince The Log Lumberjack
The Log Fire Spirit Bomber Valkyrie Baby Dragon Dark Prince Electro Wizard Lumberjack
Electro Wizard Fire Spirit Baby Dragon
Valkyrie Baby Dragon The Log Electro Wizard
Lumberjack
Fire Spirit Bomber Valkyrie Dark Prince Electro Wizard Lumberjack
Valkyrie Electro Wizard Bomber Baby Dragon Dark Prince The Log Lumberjack
Baby Dragon Electro Wizard
Lumberjack Fire Spirit Bomber Valkyrie Dark Prince The Log Electro Wizard
Fire Spirit Bomber Valkyrie Baby Dragon Dark Prince The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack
The Log Electro Wizard Lumberjack
Bomber Valkyrie Dark Prince Electro Wizard Lumberjack
Fire Spirit Bomber Valkyrie Baby Dragon Dark Prince The Log Electro Wizard Lumberjack
Valkyrie Baby Dragon The Log Fire Spirit Bomber Dark Prince Electro Wizard Lumberjack
Electro Wizard Lumberjack
Bomber Valkyrie Dark Prince Fire Spirit Baby Dragon The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Dark Prince Electro Wizard
Electro Wizard Bomber Valkyrie Baby Dragon The Log Lumberjack
Lumberjack Valkyrie Dark Prince The Log Electro Wizard
Valkyrie Dark Prince Lumberjack The Log Electro Wizard
Valkyrie Dark Prince Lumberjack
Fire Spirit Baby Dragon Electro Wizard
Dark Prince Valkyrie Electro Wizard Lumberjack
Valkyrie Dark Prince Lumberjack
Electro Wizard Valkyrie Baby Dragon Dark Prince The Log
Valkyrie Dark Prince Lumberjack
Valkyrie Dark Prince The Log Electro Wizard
Dark Prince Valkyrie Lumberjack
Bomber Valkyrie Baby Dragon
Electro Wizard Bomber Valkyrie Baby Dragon Dark Prince The Log Lumberjack
Valkyrie Bomber Baby Dragon Dark Prince The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Baby Dragon The Log
Valkyrie Dark Prince The Log
Bomber Fire Spirit Valkyrie Baby Dragon Dark Prince The Log
Fire Spirit Baby Dragon
Fire Spirit Bomber Baby Dragon The Log
The Log Fire Spirit Baby Dragon
The Log
Fire Spirit Electro Wizard Lumberjack
Valkyrie Dark Prince The Log Electro Wizard
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Bomber Baby Dragon The Log
Baby Dragon The Log
Bomber
Fire Spirit Bomber Baby Dragon Dark Prince The Log Electro Wizard
Fire Spirit Bomber Valkyrie Baby Dragon The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
The Log Fire Spirit Bomber Valkyrie Baby Dragon Dark Prince
The Log Baby Dragon Electro Wizard
Baby Dragon The Log
Baby Dragon The Log
Fire Spirit Baby Dragon Electro Wizard
Electro Wizard
Bomber The Log
Electro Wizard
The Log
Electro Wizard Fire Spirit Dark Prince
Fire Spirit Baby Dragon Electro Wizard
The Log
Valkyrie Baby Dragon Dark Prince Electro Wizard Lumberjack
The Log Bomber Baby Dragon
Dark Prince
Baby Dragon The Log Electro Wizard
Electro Wizard
Baby Dragon Dark Prince The Log Electro Wizard

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