My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Balloon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Balloon Giant Skeleton
Giant Snowball
Fire Spirit Bats Minion Horde Balloon Lumberjack
Zap
Fire Spirit Bats Minion Horde Balloon
Barbarian Barrel
Fire Spirit Wizard Giant Skeleton Lumberjack
The Log
Fire Spirit Giant Skeleton Lumberjack
Earthquake
Arrows
Fire Spirit Bats Minion Horde
Royal Delivery
Fire Spirit Bats Minion Horde Wizard Balloon Giant Skeleton Lumberjack
Fireball
Minion Horde Wizard Balloon Lumberjack
Poison
Bats Minion Horde Wizard Balloon
Lightning
Wizard Balloon Lumberjack
Rocket
Minion Horde Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Fireball Lumberjack Minion Horde Wizard Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Bats Fireball Lumberjack

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Balloon Giant Skeleton Lumberjack
Bats
Balloon Giant Skeleton Lumberjack
Minion Horde
Giant Skeleton Lumberjack
Fireball
Wizard
Balloon Giant Skeleton Lumberjack
Balloon
Bats Lumberjack Fire Spirit Wizard Giant Skeleton
Giant Skeleton
Bats Fire Spirit Minion Horde Wizard Balloon Lumberjack
Lumberjack
Balloon Fire Spirit Bats Minion Horde Wizard Giant Skeleton

Defense Synergies 0 7

Fire Spirit
Giant Skeleton
Bats
Giant Skeleton Lumberjack
Minion Horde
Fireball
Lumberjack
Wizard
Giant Skeleton Lumberjack
Balloon
Giant Skeleton
Fire Spirit Bats Wizard Lumberjack
Lumberjack
Bats Fireball Wizard Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard
Minion Horde Lumberjack Bats
Minion Horde Lumberjack Fire Spirit Bats Giant Skeleton
Minion Horde Lumberjack Bats
Fireball Giant Skeleton Lumberjack
Fireball Fire Spirit Bats Lumberjack
Bats Minion Horde Fire Spirit Fireball Wizard
Fireball Giant Skeleton
Minion Horde Lumberjack
Fire Spirit Minion Horde Giant Skeleton Lumberjack
Bats Minion Horde Fireball Wizard Giant Skeleton Lumberjack
Minion Horde Bats Fireball Wizard
Minion Horde Lumberjack Fire Spirit Bats Fireball Wizard Giant Skeleton
Fire Spirit Fireball Wizard Bats Minion Horde Lumberjack
Minion Horde Lumberjack
Minion Horde Fireball Lumberjack
Minion Horde Wizard Bats Fireball Lumberjack
Fire Spirit Fireball Bats Minion Horde Wizard Lumberjack
Wizard Fire Spirit Bats Fireball Giant Skeleton Lumberjack
Lumberjack
Wizard Fire Spirit Bats Minion Horde Fireball Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Giant Skeleton
Fireball Wizard Lumberjack
Giant Skeleton Lumberjack Bats Minion Horde
Giant Skeleton Lumberjack Bats Minion Horde Fireball
Giant Skeleton Minion Horde Lumberjack
Fire Spirit Fireball Wizard Bats Minion Horde
Bats Minion Horde Fireball Giant Skeleton Lumberjack
Giant Skeleton Minion Horde Lumberjack
Minion Horde Giant Skeleton Bats Fireball
Minion Horde
Bats Minion Horde Giant Skeleton Lumberjack
Fireball Giant Skeleton
Giant Skeleton Minion Horde Fireball Wizard Lumberjack
Wizard Minion Horde Fireball
Bats Minion Horde Fireball Giant Skeleton Lumberjack
Bats Minion Horde Fireball Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Giant Skeleton
Fireball
Minion Horde Fireball Giant Skeleton
Fireball Giant Skeleton
Fireball Wizard Fire Spirit Minion Horde
Fireball Wizard Fire Spirit Bats Minion Horde
Fire Spirit Minion Horde Wizard
Fireball Fire Spirit Wizard
Fireball Wizard
Fire Spirit Bats Minion Horde Fireball Lumberjack
Minion Horde Fireball Wizard
Fireball Fire Spirit Wizard
Fire Spirit Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Fireball
Bats Minion Horde
Fire Spirit Fireball Wizard
Fire Spirit Fireball Wizard
Minion Horde Fireball Giant Skeleton
Fireball Wizard
Minion Horde Fireball
Fire Spirit Fireball Wizard
Minion Horde
Fireball Wizard
Fireball Wizard
Fireball
Fire Spirit Bats Minion Horde Fireball Wizard
Bats Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Giant Skeleton
Fireball Wizard
Minion Horde Fire Spirit Bats Fireball
Fireball Fire Spirit Wizard
Fireball
Fireball Minion Horde Wizard Lumberjack
Fireball Wizard
Fireball Giant Skeleton
Minion Horde
Bats Minion Horde Fireball Giant Skeleton
Bats Fireball
Fireball Giant Skeleton

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