My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Balloon Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Tombstone Balloon Lumberjack
Zap
Bats Tombstone Balloon
Barbarian Barrel
Tombstone Ice Wizard Lumberjack
The Log
Tombstone Lumberjack
Earthquake
Tombstone
Arrows
Bats Tombstone
Royal Delivery
Bats Balloon Ice Wizard Lumberjack
Fireball
Tombstone Balloon Ice Wizard Lumberjack
Poison
Bats Tombstone Balloon Ice Wizard
Lightning
Tombstone Balloon Ice Wizard Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Tornado Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Tombstone Tornado Ice Wizard Freeze Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Tombstone Tornado

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Zap Lumberjack
Zap
Tornado Balloon Bats Freeze Ice Wizard Lumberjack
Tombstone
Tornado
Zap Freeze Balloon Ice Wizard
Freeze
Balloon Zap Tornado
Balloon
Bats Zap Freeze Lumberjack Tornado Ice Wizard
Ice Wizard
Zap Tornado Balloon Lumberjack
Lumberjack
Balloon Bats Zap Ice Wizard

Defense Synergies 1 12

Bats
Zap Freeze Ice Wizard Lumberjack
Zap
Bats Tombstone Tornado Ice Wizard Lumberjack
Tombstone
Zap Ice Wizard Lumberjack
Tornado
Ice Wizard Zap
Freeze
Bats Lumberjack
Balloon
Ice Wizard
Tornado Bats Zap Tombstone Lumberjack
Lumberjack
Bats Zap Tombstone Freeze Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone
Lumberjack Bats Zap Tombstone Ice Wizard
Tornado Lumberjack Bats Tombstone Freeze Ice Wizard
Lumberjack Bats Tombstone Ice Wizard
Tombstone Tornado Lumberjack
Tornado Freeze Bats Zap Ice Wizard Lumberjack
Bats Tornado Zap Tombstone Freeze Ice Wizard
Zap
Tombstone Tornado Ice Wizard Lumberjack
Tornado Ice Wizard Lumberjack
Bats Ice Wizard Zap Tombstone Tornado Freeze Lumberjack
Bats Zap Tornado Ice Wizard
Tombstone Lumberjack Bats Zap Freeze Ice Wizard
Bats Zap Tombstone Tornado Freeze Lumberjack
Tombstone Lumberjack
Tornado Zap Freeze Lumberjack
Bats Tombstone Tornado Lumberjack
Tombstone Bats Zap Tornado Ice Wizard Lumberjack
Zap Tornado Freeze Bats Tombstone Ice Wizard Lumberjack
Tornado Lumberjack
Bats Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tombstone
Zap Lumberjack
Tombstone Lumberjack Bats Zap
Lumberjack Bats Zap Tornado
Tombstone Lumberjack
Bats Zap Tornado Freeze Ice Wizard
Bats Tombstone Ice Wizard Lumberjack
Lumberjack
Zap Freeze Bats Tombstone Tornado
Tombstone
Bats Tombstone Lumberjack
Zap Tornado
Tombstone Lumberjack
Tombstone Bats Zap Tornado Freeze Lumberjack
Bats Zap Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap Tornado Ice Wizard
Freeze
Zap
Bats Zap Tornado Freeze Ice Wizard
Tornado
Zap Tornado Freeze Ice Wizard
Zap Tornado
Bats Tornado Lumberjack
Zap Tornado
Zap Tornado
Freeze
Zap
Zap
Tornado Freeze
Bats
Zap
Zap Tornado
Tornado
Tornado
Zap
Zap Tornado Freeze Ice Wizard
Zap Tornado Ice Wizard
Zap Tornado
Zap Tornado
Bats Zap Tornado Ice Wizard
Zap Bats Freeze
Zap
Zap Freeze
Zap Bats Tombstone Freeze
Zap Tornado Ice Wizard
Freeze
Lumberjack
Zap
Zap Tornado
Zap Bats Tornado Freeze
Bats Zap Tornado
Zap Tornado Freeze

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