My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Minion Horde Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon
Giant Snowball
Fire Spirit Minion Horde Balloon Lumberjack
Zap
Fire Spirit Minion Horde Inferno Tower Balloon
Barbarian Barrel
Fire Spirit Knight Inferno Tower Lumberjack
The Log
Fire Spirit Lumberjack
Earthquake
Inferno Tower
Arrows
Fire Spirit Minion Horde
Royal Delivery
Fire Spirit Knight Minion Horde Balloon Lumberjack
Fireball
Minion Horde Inferno Tower Balloon Lumberjack
Poison
Minion Horde Inferno Tower Balloon
Lightning
Knight Inferno Tower Balloon Lumberjack
Rocket
Minion Horde Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Knight Fireball Lumberjack Minion Horde Inferno Tower Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Knight Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Knight Balloon Lumberjack
Zap
Fireball Balloon Fire Spirit Knight Minion Horde Lumberjack
Knight
Balloon Fire Spirit Zap Minion Horde Fireball Lumberjack
Minion Horde
Zap Knight Lumberjack
Fireball
Zap Knight
Inferno Tower
Balloon
Zap Knight Lumberjack Fire Spirit
Lumberjack
Balloon Fire Spirit Zap Knight Minion Horde

Defense Synergies 3 13

Fire Spirit
Knight Zap Inferno Tower
Zap
Fireball Fire Spirit Knight Minion Horde Inferno Tower Lumberjack
Knight
Fire Spirit Inferno Tower Zap Minion Horde Fireball Lumberjack
Minion Horde
Zap Knight Inferno Tower
Fireball
Zap Knight Inferno Tower Lumberjack
Inferno Tower
Knight Fire Spirit Zap Minion Horde Fireball Lumberjack
Balloon
Lumberjack
Zap Knight Fireball Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minion Horde Fireball Inferno Tower
Minion Horde Inferno Tower Lumberjack Zap Knight
Minion Horde Inferno Tower Lumberjack Fire Spirit Knight
Minion Horde Inferno Tower Lumberjack Knight
Fireball Lumberjack
Fireball Fire Spirit Zap Lumberjack
Minion Horde Inferno Tower Fire Spirit Zap Fireball
Zap Fireball Inferno Tower
Minion Horde Inferno Tower Lumberjack
Knight Fire Spirit Minion Horde Inferno Tower Lumberjack
Minion Horde Zap Knight Fireball Lumberjack
Minion Horde Inferno Tower Zap Fireball
Minion Horde Inferno Tower Lumberjack Fire Spirit Zap Knight Fireball
Fire Spirit Fireball Zap Minion Horde Lumberjack
Inferno Tower Knight Minion Horde Lumberjack
Minion Horde Inferno Tower Zap Fireball Lumberjack
Minion Horde Knight Fireball Inferno Tower Lumberjack
Fire Spirit Fireball Zap Knight Minion Horde Lumberjack
Zap Fire Spirit Knight Fireball Lumberjack
Inferno Tower Lumberjack
Fire Spirit Knight Minion Horde Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Fireball Inferno Tower
Fireball Zap Knight Lumberjack
Lumberjack Zap Knight Minion Horde Inferno Tower
Lumberjack Zap Knight Minion Horde Fireball Inferno Tower
Inferno Tower Knight Minion Horde Lumberjack
Fire Spirit Fireball Zap Minion Horde
Knight Minion Horde Fireball Inferno Tower Lumberjack
Inferno Tower Knight Minion Horde Lumberjack
Zap Minion Horde Knight Fireball Inferno Tower
Inferno Tower Minion Horde
Knight Minion Horde Inferno Tower Lumberjack
Zap Fireball
Knight Minion Horde Fireball Inferno Tower Lumberjack
Minion Horde Fireball
Inferno Tower Zap Knight Minion Horde Fireball Lumberjack
Zap Minion Horde Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Minion Horde
Fireball Zap
Minion Horde Fireball
Knight Fireball
Fireball Fire Spirit Zap Minion Horde
Fireball Fire Spirit Zap Minion Horde
Fire Spirit Minion Horde
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Minion Horde Fireball Lumberjack
Zap Knight Minion Horde Fireball
Fireball Fire Spirit Zap
Fire Spirit Knight Fireball
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde
Fire Spirit Zap Fireball
Fire Spirit Zap Fireball
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fire Spirit Fireball
Minion Horde
Fireball Zap
Fireball Zap
Fireball Zap
Fire Spirit Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Fire Spirit Fireball
Fireball Fire Spirit Zap
Fireball
Fireball Knight Minion Horde Lumberjack
Zap Fireball
Zap Fireball
Minion Horde
Zap Minion Horde Fireball
Zap Fireball
Zap Fireball

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