My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion Baby Dragon Lumberjack
Zap
Barbarian Barrel
Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Mega Minion Baby Dragon Lumberjack
Fireball
Mega Minion Baby Dragon Lumberjack
Poison
Mega Minion
Lightning
Mega Minion Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Baby Dragon Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Mega Minion Tornado Fireball Baby Dragon Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Mega Minion Tornado

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Tornado Barbarian Barrel Baby Dragon Golem Lumberjack
Mega Minion
Zap Golem Fireball Baby Dragon
Fireball
Zap Tornado Golem Mega Minion Baby Dragon
Barbarian Barrel
Zap Tornado Baby Dragon Golem Lumberjack
Tornado
Zap Fireball Baby Dragon Barbarian Barrel Golem
Baby Dragon
Tornado Golem Zap Mega Minion Fireball Barbarian Barrel Lumberjack
Golem
Mega Minion Fireball Baby Dragon Zap Barbarian Barrel Tornado Lumberjack
Lumberjack
Zap Barbarian Barrel Baby Dragon Golem

Defense Synergies 4 14

Zap
Mega Minion Fireball Barbarian Barrel Tornado Baby Dragon Lumberjack
Mega Minion
Zap Barbarian Barrel Tornado Baby Dragon Lumberjack
Fireball
Zap Barbarian Barrel Tornado Lumberjack
Barbarian Barrel
Fireball Zap Mega Minion Tornado Baby Dragon Lumberjack
Tornado
Fireball Zap Mega Minion Barbarian Barrel Baby Dragon
Baby Dragon
Zap Mega Minion Barbarian Barrel Tornado Lumberjack
Golem
Lumberjack
Zap Mega Minion Fireball Barbarian Barrel Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Barbarian Barrel Baby Dragon
Lumberjack Zap Mega Minion
Tornado Lumberjack Mega Minion
Lumberjack Mega Minion
Fireball Barbarian Barrel Tornado Lumberjack
Fireball Barbarian Barrel Tornado Zap Mega Minion Baby Dragon Lumberjack
Mega Minion Tornado Zap Fireball Baby Dragon
Zap Fireball Barbarian Barrel Baby Dragon
Tornado Lumberjack
Tornado Barbarian Barrel Lumberjack
Zap Mega Minion Fireball Barbarian Barrel Tornado Baby Dragon Lumberjack
Mega Minion Zap Fireball Tornado Baby Dragon
Lumberjack Zap Fireball
Fireball Zap Mega Minion Barbarian Barrel Tornado Baby Dragon Lumberjack
Lumberjack
Tornado Zap Fireball Lumberjack
Fireball Tornado Lumberjack
Fireball Zap Mega Minion Barbarian Barrel Tornado Baby Dragon Lumberjack
Zap Barbarian Barrel Tornado Baby Dragon Mega Minion Fireball Lumberjack
Tornado Lumberjack
Fireball Barbarian Barrel Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Barbarian Barrel
Fireball Zap Mega Minion Barbarian Barrel Baby Dragon Lumberjack
Lumberjack Zap
Lumberjack Zap Fireball Barbarian Barrel Tornado
Lumberjack
Fireball Zap Tornado Baby Dragon
Mega Minion Fireball Lumberjack
Lumberjack
Zap Mega Minion Fireball Barbarian Barrel Tornado Baby Dragon
Mega Minion
Mega Minion Lumberjack
Zap Fireball Tornado
Fireball Lumberjack
Fireball Baby Dragon
Zap Mega Minion Fireball Barbarian Barrel Tornado Baby Dragon Lumberjack
Zap Mega Minion Fireball Barbarian Barrel Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Baby Dragon
Fireball Zap Barbarian Barrel Tornado Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel Baby Dragon
Fireball Zap Mega Minion Tornado Baby Dragon
Tornado Baby Dragon
Fireball Zap Barbarian Barrel Tornado Baby Dragon
Fireball Zap Tornado
Fireball Tornado Lumberjack
Zap Fireball Barbarian Barrel Tornado
Fireball Zap Tornado Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Zap Fireball Barbarian Barrel Baby Dragon
Zap Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Tornado
Zap Mega Minion Fireball Barbarian Barrel Baby Dragon
Zap Fireball Barbarian Barrel Tornado Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Tornado
Zap Fireball Barbarian Barrel Baby Dragon
Zap Tornado Fireball Barbarian Barrel Baby Dragon
Mega Minion
Fireball Zap Barbarian Barrel Tornado Baby Dragon
Fireball Zap Tornado Baby Dragon
Fireball Zap Barbarian Barrel Tornado Baby Dragon
Zap Fireball Tornado Baby Dragon
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Barbarian Barrel
Fireball Zap Mega Minion Tornado Baby Dragon
Fireball Barbarian Barrel
Fireball Mega Minion Baby Dragon Lumberjack
Zap Fireball Baby Dragon
Zap Fireball Tornado
Mega Minion
Zap Fireball Tornado Baby Dragon
Zap Fireball Tornado
Zap Fireball Barbarian Barrel Tornado Baby Dragon

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