My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Baby Dragon Balloon Giant Skeleton Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton Inferno Dragon
Giant Snowball
Goblin Hut Baby Dragon Balloon Inferno Dragon Lumberjack
Zap
Goblin Hut Balloon Inferno Dragon
Barbarian Barrel
Goblin Hut Giant Skeleton Lumberjack
The Log
Goblin Hut Giant Skeleton Lumberjack
Earthquake
Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Goblin Hut Baby Dragon Balloon Giant Skeleton Inferno Dragon Lumberjack
Fireball
Goblin Hut Baby Dragon Balloon Inferno Dragon Lumberjack
Poison
Goblin Hut Balloon
Lightning
Goblin Hut Baby Dragon Balloon Inferno Dragon Lumberjack
Rocket
Goblin Hut Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Giant Skeleton Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Baby Dragon Inferno Dragon Lumberjack Goblin Hut Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Baby Dragon Inferno Dragon

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Balloon Goblin Hut Baby Dragon Giant Skeleton Lumberjack
Goblin Hut
Zap Baby Dragon Balloon Giant Skeleton Lumberjack
Tornado
Zap Baby Dragon Balloon Giant Skeleton
Baby Dragon
Tornado Zap Goblin Hut Balloon Giant Skeleton Inferno Dragon Lumberjack
Balloon
Zap Lumberjack Goblin Hut Tornado Baby Dragon Giant Skeleton
Giant Skeleton
Zap Goblin Hut Tornado Baby Dragon Balloon Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Balloon Zap Goblin Hut Baby Dragon Giant Skeleton

Defense Synergies 0 16

Zap
Goblin Hut Tornado Baby Dragon Giant Skeleton Inferno Dragon Lumberjack
Goblin Hut
Zap Baby Dragon Giant Skeleton Lumberjack
Tornado
Zap Baby Dragon Giant Skeleton Inferno Dragon
Baby Dragon
Zap Goblin Hut Tornado Giant Skeleton Inferno Dragon Lumberjack
Balloon
Giant Skeleton
Zap Goblin Hut Tornado Baby Dragon Lumberjack
Inferno Dragon
Zap Tornado Baby Dragon
Lumberjack
Zap Goblin Hut Baby Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Hut Baby Dragon
Inferno Dragon Lumberjack Zap Goblin Hut
Goblin Hut Tornado Lumberjack Giant Skeleton Inferno Dragon
Goblin Hut Inferno Dragon Lumberjack
Tornado Giant Skeleton Lumberjack
Tornado Zap Baby Dragon Lumberjack
Tornado Inferno Dragon Zap Goblin Hut Baby Dragon
Zap Baby Dragon Giant Skeleton
Inferno Dragon Goblin Hut Tornado Lumberjack
Tornado Giant Skeleton Lumberjack
Zap Goblin Hut Tornado Baby Dragon Giant Skeleton Lumberjack
Inferno Dragon Zap Goblin Hut Tornado Baby Dragon
Goblin Hut Lumberjack Zap Giant Skeleton
Zap Goblin Hut Tornado Baby Dragon Lumberjack
Inferno Dragon Goblin Hut Lumberjack
Tornado Zap Goblin Hut Inferno Dragon Lumberjack
Goblin Hut Tornado Lumberjack
Zap Goblin Hut Tornado Baby Dragon Lumberjack
Zap Tornado Baby Dragon Goblin Hut Giant Skeleton Inferno Dragon Lumberjack
Goblin Hut Tornado Inferno Dragon Lumberjack
Baby Dragon Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Goblin Hut Giant Skeleton
Zap Baby Dragon Inferno Dragon Lumberjack
Giant Skeleton Lumberjack Zap Goblin Hut
Giant Skeleton Lumberjack Zap Tornado
Giant Skeleton Goblin Hut Inferno Dragon Lumberjack
Zap Goblin Hut Tornado Baby Dragon
Goblin Hut Giant Skeleton Lumberjack
Giant Skeleton Inferno Dragon Lumberjack
Zap Giant Skeleton Goblin Hut Tornado Baby Dragon Inferno Dragon
Goblin Hut Inferno Dragon
Inferno Dragon Goblin Hut Giant Skeleton Lumberjack
Zap Tornado Giant Skeleton
Giant Skeleton Lumberjack
Baby Dragon
Goblin Hut Zap Tornado Baby Dragon Giant Skeleton Inferno Dragon Lumberjack
Zap Goblin Hut Baby Dragon Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Giant Skeleton
Zap Tornado Baby Dragon
Goblin Hut Baby Dragon Giant Skeleton
Giant Skeleton
Zap Baby Dragon
Zap Tornado Baby Dragon
Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado
Tornado Lumberjack
Zap Tornado
Zap Tornado Baby Dragon
Goblin Hut Baby Dragon
Baby Dragon
Zap Goblin Hut Baby Dragon
Zap Goblin Hut Baby Dragon
Goblin Hut Baby Dragon
Tornado
Zap Baby Dragon
Zap Tornado Baby Dragon
Baby Dragon Giant Skeleton
Tornado
Tornado
Zap Baby Dragon
Zap Tornado Baby Dragon
Inferno Dragon
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Goblin Hut
Zap
Zap
Giant Skeleton
Zap Goblin Hut
Zap Tornado Baby Dragon
Baby Dragon Lumberjack
Zap Baby Dragon
Zap Tornado Giant Skeleton
Zap Tornado Baby Dragon Giant Skeleton
Zap Tornado
Zap Tornado Baby Dragon Giant Skeleton

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