My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Prince Golem Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Prince Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Mega Minion Baby Dragon Lumberjack
Zap
Prince
Barbarian Barrel
Electro Wizard Lumberjack
The Log
Prince Lumberjack
Earthquake
Arrows
Royal Delivery
Mega Minion Baby Dragon Prince Electro Wizard Lumberjack
Fireball
Mega Minion Baby Dragon Electro Wizard Lumberjack
Poison
Mega Minion Electro Wizard
Lightning
Mega Minion Baby Dragon Prince Electro Wizard Lumberjack
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Tornado Baby Dragon Prince Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Tornado Baby Dragon Electro Wizard Lumberjack Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Mega Minion Tornado Baby Dragon

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Mega Minion Prince Lumberjack
Mega Minion
Golem Arrows Baby Dragon
Tornado
Baby Dragon Golem
Baby Dragon
Tornado Golem Mega Minion Prince Electro Wizard Lumberjack
Prince
Arrows Baby Dragon Golem Electro Wizard Lumberjack
Golem
Arrows Mega Minion Baby Dragon Tornado Prince Electro Wizard Lumberjack
Electro Wizard
Baby Dragon Prince Golem Lumberjack
Lumberjack
Arrows Baby Dragon Prince Golem Electro Wizard

Defense Synergies 0 15

Arrows
Mega Minion Tornado Prince Lumberjack
Mega Minion
Arrows Tornado Baby Dragon Electro Wizard Lumberjack
Tornado
Arrows Mega Minion Baby Dragon Prince Electro Wizard
Baby Dragon
Mega Minion Tornado Prince Lumberjack
Prince
Arrows Tornado Baby Dragon Electro Wizard
Golem
Electro Wizard
Mega Minion Tornado Prince Lumberjack
Lumberjack
Arrows Mega Minion Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Baby Dragon Electro Wizard
Lumberjack Mega Minion Prince Electro Wizard
Tornado Prince Lumberjack Mega Minion Electro Wizard
Prince Lumberjack Mega Minion Electro Wizard
Arrows Tornado Prince Lumberjack
Arrows Tornado Mega Minion Baby Dragon Electro Wizard Lumberjack
Mega Minion Tornado Electro Wizard Arrows Baby Dragon
Arrows Baby Dragon Electro Wizard
Tornado Prince Lumberjack
Tornado Prince Electro Wizard Lumberjack
Electro Wizard Arrows Mega Minion Tornado Baby Dragon Lumberjack
Arrows Mega Minion Tornado Baby Dragon Electro Wizard
Prince Lumberjack Electro Wizard
Arrows Mega Minion Tornado Baby Dragon Prince Electro Wizard Lumberjack
Prince Electro Wizard Lumberjack
Tornado Prince Electro Wizard Lumberjack
Arrows Tornado Prince Electro Wizard Lumberjack
Arrows Mega Minion Tornado Baby Dragon Prince Electro Wizard Lumberjack
Arrows Tornado Baby Dragon Mega Minion Electro Wizard Lumberjack
Tornado Prince Electro Wizard Lumberjack
Arrows Baby Dragon Prince Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Prince Electro Wizard
Electro Wizard Arrows Mega Minion Baby Dragon Prince Lumberjack
Lumberjack Prince Electro Wizard
Prince Lumberjack Tornado Electro Wizard
Prince Lumberjack
Arrows Tornado Baby Dragon Electro Wizard
Prince Mega Minion Electro Wizard Lumberjack
Prince Lumberjack
Electro Wizard Mega Minion Tornado Baby Dragon Prince
Mega Minion
Mega Minion Prince Lumberjack
Arrows Tornado Prince Electro Wizard
Prince Lumberjack
Baby Dragon
Electro Wizard Mega Minion Tornado Baby Dragon Prince Lumberjack
Arrows Mega Minion Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Tornado Baby Dragon Electro Wizard
Arrows Baby Dragon
Arrows Prince
Arrows Baby Dragon
Arrows Mega Minion Tornado Baby Dragon
Arrows Tornado Baby Dragon
Arrows Tornado Baby Dragon
Arrows Tornado
Tornado Prince Electro Wizard Lumberjack
Arrows Tornado Prince Electro Wizard
Arrows Tornado Baby Dragon
Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Prince
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Tornado
Arrows Mega Minion Baby Dragon Prince Electro Wizard
Arrows Tornado Baby Dragon
Baby Dragon Prince
Arrows Tornado
Tornado Prince
Arrows Baby Dragon
Arrows Tornado Baby Dragon
Mega Minion
Arrows Tornado Baby Dragon Electro Wizard
Arrows Tornado Baby Dragon Prince
Arrows Tornado Baby Dragon
Arrows Tornado Baby Dragon Electro Wizard
Electro Wizard Mega Minion
Mega Minion
Arrows
Arrows Electro Wizard
Prince
Arrows
Electro Wizard Prince
Arrows Mega Minion Tornado Baby Dragon Electro Wizard
Arrows
Mega Minion Baby Dragon Prince Electro Wizard Lumberjack
Arrows Baby Dragon
Arrows Tornado
Mega Minion Prince
Tornado Baby Dragon Electro Wizard
Tornado Electro Wizard
Tornado Baby Dragon Prince Electro Wizard

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