My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Valkyrie Zappies Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Guards
Giant Snowball
Skeleton Barrel Zappies Guards
Zap
Skeleton Barrel Zappies Guards
Barbarian Barrel
Knight Skeleton Barrel Valkyrie Zappies Guards Electro Wizard
The Log
Skeleton Barrel Zappies Guards
Earthquake
Zappies Guards
Arrows
Skeleton Barrel Zappies Guards
Royal Delivery
Knight Skeleton Barrel Valkyrie Zappies Guards Electro Wizard
Fireball
Skeleton Barrel Zappies Electro Wizard
Poison
Skeleton Barrel Zappies Guards Electro Wizard
Lightning
Knight Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Skeleton Barrel Guards Fireball Valkyrie Zappies Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Skeleton Barrel Guards

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Fireball Zappies The Log Electro Wizard
Skeleton Barrel
Knight Fireball Valkyrie Zappies Guards
Fireball
Skeleton Barrel Knight The Log Electro Wizard
Valkyrie
Skeleton Barrel Zappies Electro Wizard
Zappies
Knight Skeleton Barrel Valkyrie
Guards
Skeleton Barrel The Log
The Log
Knight Fireball Guards
Electro Wizard
Knight Fireball Valkyrie

Defense Synergies 2 16

Knight
Electro Wizard Fireball Zappies The Log
Skeleton Barrel
Fireball
Fireball
The Log Knight Skeleton Barrel Valkyrie Zappies Electro Wizard
Valkyrie
Fireball Zappies The Log Electro Wizard
Zappies
Knight Fireball Valkyrie Guards The Log Electro Wizard
Guards
Zappies The Log Electro Wizard
The Log
Fireball Knight Valkyrie Zappies Guards Electro Wizard
Electro Wizard
Knight Fireball Valkyrie Zappies Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Fireball Valkyrie Zappies The Log Electro Wizard
Knight Valkyrie Zappies The Log Electro Wizard
Knight Valkyrie Zappies Electro Wizard
Knight Valkyrie Zappies Guards Electro Wizard
Fireball Valkyrie The Log
Fireball The Log Valkyrie Zappies Guards Electro Wizard
Electro Wizard Fireball Zappies
Skeleton Barrel Fireball Valkyrie The Log Electro Wizard
Zappies
Knight Guards Valkyrie Zappies Electro Wizard
Valkyrie Guards Electro Wizard Knight Fireball Zappies The Log
Fireball Zappies Electro Wizard
Knight Fireball Valkyrie Zappies Guards The Log Electro Wizard
Fireball Valkyrie Zappies Guards The Log Electro Wizard
Knight Zappies Electro Wizard
Fireball Zappies The Log Electro Wizard
Knight Fireball Valkyrie Zappies Electro Wizard
Fireball Knight Valkyrie Zappies Guards The Log Electro Wizard
Valkyrie The Log Knight Fireball Zappies Guards Electro Wizard
Zappies Electro Wizard
Valkyrie Knight Fireball Zappies Guards The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Fireball Zappies Electro Wizard
Fireball Electro Wizard Knight Skeleton Barrel Valkyrie The Log
Zappies Guards Knight Valkyrie The Log Electro Wizard
Valkyrie Guards Knight Fireball Zappies The Log Electro Wizard
Knight Valkyrie Zappies Guards
Fireball Skeleton Barrel Zappies Electro Wizard
Guards Knight Fireball Valkyrie Zappies Electro Wizard
Knight Valkyrie Zappies
Electro Wizard Knight Fireball Valkyrie Zappies The Log
Zappies Guards
Knight Valkyrie Zappies Guards
Fireball Valkyrie Guards The Log Electro Wizard
Knight Fireball Valkyrie Zappies Guards
Fireball Valkyrie Zappies
Zappies Guards Electro Wizard Knight Fireball Valkyrie The Log
Valkyrie Fireball Zappies The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Knight Valkyrie Guards The Log
Fireball Skeleton Barrel The Log Electro Wizard
Skeleton Barrel Fireball The Log
Knight Skeleton Barrel Fireball Valkyrie Guards The Log
Fireball Valkyrie The Log
Fireball Skeleton Barrel
The Log
Fireball The Log Skeleton Barrel
Fireball The Log Skeleton Barrel
Fireball Guards Electro Wizard
Knight Skeleton Barrel Fireball Valkyrie The Log Electro Wizard
Fireball
Knight Skeleton Barrel Fireball The Log
Skeleton Barrel Fireball
Skeleton Barrel Fireball The Log
Skeleton Barrel Fireball The Log
Skeleton Barrel Fireball The Log
Fireball
Skeleton Barrel Fireball The Log Electro Wizard
Skeleton Barrel Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Skeleton Barrel Fireball The Log
The Log Fireball Valkyrie
Fireball The Log Skeleton Barrel Electro Wizard
Fireball Skeleton Barrel The Log
Fireball Skeleton Barrel The Log
Fireball Electro Wizard
Electro Wizard Skeleton Barrel Fireball Zappies Guards
Fireball
Fireball The Log
Fireball Zappies Electro Wizard
Fireball The Log
Skeleton Barrel Electro Wizard Fireball Zappies Guards
Fireball Zappies Electro Wizard
The Log Fireball
Fireball Knight Valkyrie Electro Wizard
The Log Skeleton Barrel Fireball
Fireball
Fireball Zappies Guards The Log Electro Wizard
Fireball Zappies Electro Wizard
Skeleton Barrel Fireball The Log Electro Wizard

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