My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Hog Rider Balloon
Giant Snowball
Bomber Minions Hog Rider Balloon
Zap
Bomber Minions Balloon
Barbarian Barrel
Bomber Wizard Electro Wizard
The Log
Bomber Hog Rider
Earthquake
Bomber Hog Rider
Arrows
Bomber Minions
Royal Delivery
Bomber Minions Hog Rider Wizard Balloon Electro Wizard
Fireball
Bomber Minions Hog Rider Wizard Balloon Electro Wizard
Poison
Bomber Minions Wizard Balloon Electro Wizard
Lightning
Wizard Balloon Electro Wizard
Rocket
Hog Rider Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard The Log

Ladder info

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap The Log Minions Hog Rider Electro Wizard Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap The Log Minions

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Minions Hog Rider
Zap
Hog Rider Balloon Electro Wizard Bomber Minions The Log
Minions
Hog Rider Bomber Zap Balloon
Hog Rider
Zap Minions The Log Bomber Wizard Balloon Electro Wizard
Wizard
Hog Rider Balloon
Balloon
Zap Minions Hog Rider Wizard The Log Electro Wizard
The Log
Hog Rider Zap Balloon
Electro Wizard
Zap Hog Rider Balloon

Defense Synergies 1 10

Bomber
Zap The Log Electro Wizard
Zap
Electro Wizard Bomber Minions The Log
Minions
Zap The Log Electro Wizard
Hog Rider
Wizard
The Log Electro Wizard
Balloon
The Log
Bomber Zap Minions Wizard Electro Wizard
Electro Wizard
Zap Bomber Minions Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Wizard The Log Electro Wizard
Bomber Zap Minions The Log Electro Wizard
Bomber Minions Electro Wizard
Bomber Minions Electro Wizard
Bomber The Log
The Log Bomber Zap Minions Electro Wizard
Minions Electro Wizard Zap Wizard
Zap The Log Electro Wizard
Minions
Bomber Electro Wizard
Minions Electro Wizard Bomber Zap Wizard The Log
Minions Zap Wizard Electro Wizard
Bomber Zap Minions Wizard The Log Electro Wizard
Bomber Wizard Zap Minions The Log Electro Wizard
Electro Wizard
Zap The Log Electro Wizard
Wizard Bomber Minions Electro Wizard
Bomber Zap Minions Wizard The Log Electro Wizard
Zap Wizard The Log Bomber Minions Electro Wizard
Electro Wizard
Bomber Wizard Minions The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Electro Wizard
Electro Wizard Bomber Zap Wizard The Log
Zap Minions The Log Electro Wizard
Zap The Log Electro Wizard
Wizard Zap Minions Electro Wizard
Minions Electro Wizard
Zap Electro Wizard Minions The Log
Minions
Zap The Log Electro Wizard
Wizard
Wizard Bomber
Electro Wizard Bomber Zap Minions The Log
Minions Bomber Zap Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Electro Wizard
The Log
The Log
Bomber Wizard Zap The Log
Wizard Zap Minions
Bomber Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Minions Electro Wizard
Zap Wizard The Log Electro Wizard
Zap Wizard
The Log
Minions
Zap The Log
Bomber Zap Wizard The Log
Wizard The Log
Bomber Minions
Bomber Zap Wizard The Log Electro Wizard
Bomber Zap Wizard The Log
Minions The Log
Wizard
The Log
Zap The Log
Zap The Log Bomber Wizard
The Log Zap Wizard Electro Wizard
Zap Wizard The Log
Zap The Log
Zap Wizard Electro Wizard
Zap Electro Wizard Minions Wizard
Bomber Zap Wizard The Log
Zap Electro Wizard
Wizard The Log
Zap Electro Wizard Minions
Zap Wizard Electro Wizard
The Log
Wizard Electro Wizard
The Log Bomber Zap Wizard
Zap
Zap Minions The Log Electro Wizard
Zap Electro Wizard
Zap The Log Electro Wizard

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