My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Ghost Electro Wizard Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Ghost Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Lava Hound
Giant Snowball
Inferno Dragon Lava Hound
Zap
Inferno Dragon Lava Hound
Barbarian Barrel
Knight Royal Ghost Electro Wizard
The Log
Earthquake
Arrows
Lava Hound
Royal Delivery
Knight Royal Ghost Electro Wizard Inferno Dragon Lava Hound
Fireball
Electro Wizard Inferno Dragon Lava Hound
Poison
Electro Wizard Lava Hound
Lightning
Knight Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Royal Ghost Electro Wizard Inferno Dragon Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Royal Ghost

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Knight Lightning
Knight
Arrows The Log Electro Wizard
Lightning
Lava Hound Arrows
The Log
Knight
Royal Ghost
Electro Wizard
Electro Wizard
Knight Royal Ghost
Inferno Dragon
Lava Hound
Lava Hound
Arrows Lightning Inferno Dragon

Defense Synergies 1 9

Arrows
Knight Lightning
Knight
Electro Wizard Arrows The Log
Lightning
Arrows The Log
The Log
Knight Lightning Royal Ghost Electro Wizard Inferno Dragon
Royal Ghost
The Log Electro Wizard
Electro Wizard
Knight The Log Royal Ghost Inferno Dragon
Inferno Dragon
The Log Electro Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight The Log Electro Wizard
Inferno Dragon Knight The Log Electro Wizard
Knight Lightning Electro Wizard Inferno Dragon
Inferno Dragon Knight Electro Wizard
Lightning Arrows The Log
Arrows The Log Royal Ghost Electro Wizard
Lightning Electro Wizard Inferno Dragon Arrows
Lightning Arrows The Log Electro Wizard
Inferno Dragon
Knight Royal Ghost Electro Wizard
Electro Wizard Arrows Knight The Log Royal Ghost
Arrows Inferno Dragon Electro Wizard
Knight Lightning The Log Electro Wizard
Arrows The Log Royal Ghost Electro Wizard
Inferno Dragon Knight Electro Wizard
Lightning The Log Electro Wizard Inferno Dragon
Arrows Knight Electro Wizard
Arrows Knight The Log Royal Ghost Electro Wizard
Arrows The Log Knight Royal Ghost Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Royal Ghost Arrows Knight The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Ghost Electro Wizard
Electro Wizard Arrows Knight Lightning The Log Royal Ghost Inferno Dragon
Knight Lightning The Log Electro Wizard
Lightning Knight The Log Electro Wizard
Knight Inferno Dragon
Arrows Electro Wizard
Knight Lightning Electro Wizard
Knight Inferno Dragon
Lightning Electro Wizard Knight The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Knight
Lightning Arrows The Log Electro Wizard
Lightning Knight
Electro Wizard Knight Lightning The Log Inferno Dragon
Arrows The Log Royal Ghost Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight The Log Royal Ghost
Arrows The Log Royal Ghost Electro Wizard
Lightning Arrows The Log
Lightning Arrows Knight The Log
Arrows The Log
Arrows
Arrows The Log
Arrows The Log Lightning
Arrows The Log Lightning
Lightning Electro Wizard
Lightning Arrows Knight The Log Electro Wizard
Lightning Arrows
Lightning Knight The Log
Lightning Arrows
Lightning Arrows The Log
Lightning Arrows The Log
Lightning Arrows The Log
Lightning Arrows
Lightning
Lightning Arrows The Log Electro Wizard
Lightning Arrows The Log
Lightning The Log
Lightning Arrows
Lightning The Log
Lightning Arrows The Log
Arrows The Log
Inferno Dragon
Arrows The Log Lightning Royal Ghost Electro Wizard
Lightning Arrows The Log
Lightning Arrows The Log
Lightning Arrows Electro Wizard
Lightning Electro Wizard
Lightning
Lightning Arrows The Log
Lightning Arrows Electro Wizard
Arrows Lightning The Log
Lightning Electro Wizard
Lightning Arrows Electro Wizard
Arrows The Log
Lightning Knight Electro Wizard
Arrows The Log Lightning
Lightning Arrows
Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning The Log Royal Ghost Electro Wizard

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