My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Witch P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner
Giant Snowball
Bats Baby Dragon Witch Miner
Zap
Bats Witch
Barbarian Barrel
Witch Ice Wizard
The Log
Witch
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Baby Dragon Witch P.E.K.K.A Miner Ice Wizard
Fireball
Baby Dragon Witch Ice Wizard
Poison
Bats Witch Ice Wizard
Lightning
Baby Dragon Witch Ice Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon P.E.K.K.A Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Miner Ice Wizard Baby Dragon Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Miner

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Zap Baby Dragon P.E.K.K.A
Zap
P.E.K.K.A Miner Bats Baby Dragon Witch The Log Ice Wizard
Baby Dragon
Bats Zap Witch P.E.K.K.A Miner Ice Wizard
Witch
Zap Baby Dragon P.E.K.K.A Miner
P.E.K.K.A
Zap Bats Baby Dragon Witch The Log Ice Wizard
The Log
Zap P.E.K.K.A Miner
Miner
Bats Zap Baby Dragon Witch The Log
Ice Wizard
Zap Baby Dragon P.E.K.K.A

Defense Synergies 2 19

Bats
Zap Baby Dragon P.E.K.K.A The Log Ice Wizard
Zap
Bats Baby Dragon Witch P.E.K.K.A The Log Miner Ice Wizard
Baby Dragon
Ice Wizard Bats Zap Witch P.E.K.K.A The Log
Witch
Zap Baby Dragon The Log Ice Wizard
P.E.K.K.A
The Log Bats Zap Baby Dragon Ice Wizard
The Log
P.E.K.K.A Bats Zap Baby Dragon Witch Miner Ice Wizard
Miner
Zap The Log
Ice Wizard
Baby Dragon Bats Zap Witch P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon The Log
P.E.K.K.A Bats Zap Witch The Log Ice Wizard
Witch P.E.K.K.A Bats Ice Wizard
Witch P.E.K.K.A Bats Ice Wizard
P.E.K.K.A The Log
The Log Bats Zap Baby Dragon Ice Wizard
Bats Zap Baby Dragon Witch Ice Wizard
Zap Baby Dragon P.E.K.K.A The Log
Witch P.E.K.K.A Ice Wizard
Miner Ice Wizard
Bats Witch Ice Wizard Zap Baby Dragon The Log
Bats Zap Baby Dragon Witch Ice Wizard
P.E.K.K.A Bats Zap Witch The Log Ice Wizard
Bats Zap Baby Dragon Witch P.E.K.K.A The Log
P.E.K.K.A
Zap P.E.K.K.A The Log
Bats Witch P.E.K.K.A
Bats Zap Baby Dragon Witch The Log Ice Wizard
Zap Baby Dragon Witch The Log Bats Ice Wizard
P.E.K.K.A
Bats Baby Dragon Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch P.E.K.K.A
Zap Baby Dragon The Log Miner
P.E.K.K.A Bats Zap Witch The Log
P.E.K.K.A Bats Zap The Log
P.E.K.K.A Witch
Bats Zap Baby Dragon Witch Ice Wizard
P.E.K.K.A Bats Witch Ice Wizard
P.E.K.K.A
Zap P.E.K.K.A Bats Baby Dragon Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Bats Witch
P.E.K.K.A Zap The Log
P.E.K.K.A Witch
Baby Dragon Witch
Witch Bats Zap Baby Dragon P.E.K.K.A The Log
Bats Zap Baby Dragon Witch P.E.K.K.A The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log Miner Ice Wizard
Baby Dragon The Log Miner
The Log
Zap Baby Dragon The Log
Bats Zap Baby Dragon Witch Ice Wizard
Baby Dragon Witch The Log
The Log Zap Baby Dragon Ice Wizard
The Log Miner Zap
Bats
Miner Zap The Log
Zap Baby Dragon
Baby Dragon The Log Miner
Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon Witch The Log
Baby Dragon The Log
Bats
Zap Baby Dragon The Log
Zap Baby Dragon Witch The Log Miner
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap The Log Baby Dragon Witch Ice Wizard
Witch
The Log Miner Zap Baby Dragon Witch Ice Wizard
Zap Baby Dragon Witch The Log Miner
Miner Zap Baby Dragon The Log
Bats Zap Baby Dragon Witch Ice Wizard
Zap Bats Witch
Zap The Log Miner
Zap
P.E.K.K.A
The Log
Zap Bats Witch
Zap Baby Dragon Witch Ice Wizard
The Log
Miner Baby Dragon
The Log Zap Baby Dragon
Zap
P.E.K.K.A
Zap Bats Baby Dragon Witch The Log
Bats Zap Witch
Zap Baby Dragon Witch The Log Miner

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