My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

1 problems Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Miner
Giant Snowball
Archers Miner
Zap
Archers Mortar
Barbarian Barrel
Ice Spirit Archers Knight Mortar
The Log
Ice Spirit Archers
Earthquake
Archers Mortar
Arrows
Ice Spirit Archers
Royal Delivery
Ice Spirit Archers Knight Miner
Fireball
Archers Mortar
Poison
Archers Mortar
Lightning
Knight Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Mortar Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Rocket Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Archers Knight Miner Mortar Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Archers

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Archers Mortar Miner
Zap
Ice Spirit Miner Archers Knight Mortar The Log
Archers
Knight Ice Spirit Zap Mortar Miner
Knight
Ice Spirit Archers Mortar Zap The Log Miner
Mortar
Knight Miner Ice Spirit Zap Archers Rocket The Log
Rocket
Mortar Miner
The Log
Zap Knight Mortar Miner
Miner
Zap Mortar Ice Spirit Archers Knight Rocket The Log

Defense Synergies 2 18

Ice Spirit
Zap Archers Knight Mortar Rocket The Log Miner
Zap
Ice Spirit Archers Knight Mortar The Log Miner
Archers
Knight Ice Spirit Zap Mortar The Log
Knight
Archers Ice Spirit Zap Mortar The Log
Mortar
Ice Spirit Zap Archers Knight The Log
Rocket
Ice Spirit The Log
The Log
Ice Spirit Zap Archers Knight Mortar Rocket Miner
Miner
Ice Spirit Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Mortar The Log
Ice Spirit Zap Knight Mortar The Log
Mortar Rocket Archers Knight
Knight Mortar
Rocket The Log
The Log Zap Archers
Rocket Ice Spirit Zap Archers Mortar
Rocket Zap The Log
Mortar
Knight Ice Spirit Archers Miner
Archers Zap Knight The Log
Zap Archers
Mortar Ice Spirit Zap Knight Rocket The Log
Rocket Ice Spirit Zap Mortar The Log
Knight Mortar
Rocket Ice Spirit Zap Mortar The Log
Knight Mortar
Ice Spirit Mortar Zap Archers Knight The Log
Zap Mortar The Log Ice Spirit Archers Knight
Mortar
Archers Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers
Zap Archers Knight Mortar Rocket The Log Miner
Ice Spirit Zap Knight Rocket The Log
Rocket Zap Knight The Log
Knight
Rocket Ice Spirit Zap Archers
Rocket Archers Knight
Knight
Zap Rocket Ice Spirit Knight Mortar The Log
Knight
Rocket Zap The Log
Rocket Knight
Archers
Ice Spirit Zap Archers Knight Mortar Rocket The Log
Zap Archers The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Rocket The Log
Mortar Zap The Log Miner
Rocket The Log Miner
Knight Rocket The Log
Rocket Zap Mortar The Log
Ice Spirit Zap Rocket
Archers Mortar The Log
The Log Ice Spirit Zap
The Log Miner Zap Mortar
Rocket
Rocket Miner Zap Knight Mortar The Log
Zap Archers Rocket
Rocket Knight Mortar The Log Miner
Mortar Rocket
Zap Mortar The Log
Rocket Zap Mortar The Log
Mortar Rocket The Log
Mortar Rocket
Rocket
Rocket Zap Archers Mortar The Log
Rocket Zap Mortar The Log Miner
Rocket The Log
Rocket
Rocket The Log
Rocket Zap Mortar The Log
Zap The Log Ice Spirit Mortar
Mortar The Log Miner Zap
Zap Mortar The Log Miner
Rocket Miner Zap Mortar The Log
Zap Archers
Zap Rocket Ice Spirit
Zap Mortar Rocket The Log Miner
Zap Rocket Ice Spirit
Rocket The Log
Zap Ice Spirit Archers Rocket
Rocket Zap Archers
The Log
Miner Knight Rocket
The Log Zap Mortar
Rocket Zap
Zap Ice Spirit Rocket The Log
Zap Rocket
Zap Mortar Rocket The Log Miner

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