My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Witch
The Log
Elite Barbarians Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Witch
Fireball
Elite Barbarians Wizard Witch
Poison
Wizard Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Witch
Rocket
Elite Barbarians Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mini P.E.K.K.A Valkyrie Wizard Witch Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Mini P.E.K.K.A Valkyrie

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch The Log
Elite Barbarians
Zap Valkyrie Wizard The Log
Mini P.E.K.K.A
Zap Valkyrie Wizard Lightning The Log
Valkyrie
Elite Barbarians Zap Mini P.E.K.K.A Wizard Witch
Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie
Witch
Zap Valkyrie
Lightning
Mini P.E.K.K.A
The Log
Zap Elite Barbarians Mini P.E.K.K.A

Defense Synergies 3 16

Zap
Mini P.E.K.K.A Elite Barbarians Valkyrie Witch The Log
Elite Barbarians
Valkyrie Zap Mini P.E.K.K.A Wizard The Log
Mini P.E.K.K.A
Zap The Log Elite Barbarians Valkyrie Wizard Witch
Valkyrie
Elite Barbarians Zap Mini P.E.K.K.A Wizard Witch The Log
Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie The Log
Witch
Zap Mini P.E.K.K.A Valkyrie The Log
Lightning
The Log
The Log
Mini P.E.K.K.A Zap Elite Barbarians Valkyrie Wizard Witch Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Valkyrie Wizard The Log
Elite Barbarians Mini P.E.K.K.A Zap Valkyrie Witch The Log
Mini P.E.K.K.A Witch Elite Barbarians Valkyrie Lightning
Elite Barbarians Mini P.E.K.K.A Witch Valkyrie
Lightning Elite Barbarians Mini P.E.K.K.A Valkyrie The Log
The Log Zap Valkyrie
Lightning Zap Wizard Witch
Lightning Zap Valkyrie The Log
Mini P.E.K.K.A Witch Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Valkyrie
Valkyrie Witch Zap Wizard The Log
Zap Wizard Witch
Mini P.E.K.K.A Zap Elite Barbarians Valkyrie Wizard Witch Lightning The Log
Valkyrie Wizard Zap Mini P.E.K.K.A Witch The Log
Elite Barbarians Mini P.E.K.K.A
Zap Elite Barbarians Mini P.E.K.K.A Lightning The Log
Wizard Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Zap Elite Barbarians Valkyrie Wizard Witch The Log
Zap Valkyrie Wizard Witch The Log
Mini P.E.K.K.A Elite Barbarians
Valkyrie Wizard Elite Barbarians Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Elite Barbarians Witch
Zap Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Lightning The Log
Zap Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Lightning The Log
Mini P.E.K.K.A Valkyrie Lightning Zap Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Wizard Zap Witch
Mini P.E.K.K.A Elite Barbarians Valkyrie Witch Lightning
Mini P.E.K.K.A Elite Barbarians Valkyrie
Zap Lightning Elite Barbarians Mini P.E.K.K.A Valkyrie Witch The Log
Witch
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Lightning Zap Elite Barbarians Valkyrie The Log
Elite Barbarians Mini P.E.K.K.A Lightning Valkyrie Wizard Witch
Wizard Valkyrie Witch
Elite Barbarians Witch Zap Mini P.E.K.K.A Valkyrie Lightning The Log
Valkyrie Zap Elite Barbarians Mini P.E.K.K.A Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie The Log
Zap The Log
Lightning The Log
Lightning Valkyrie The Log
Wizard Zap Valkyrie The Log
Wizard Zap Witch
Wizard Witch The Log
The Log Zap Wizard Lightning
The Log Zap Wizard Lightning
Lightning Elite Barbarians Mini P.E.K.K.A
Lightning Zap Valkyrie Wizard The Log
Lightning Zap Wizard
Lightning Elite Barbarians The Log
Lightning
Lightning Zap Elite Barbarians The Log
Lightning Zap Wizard Witch The Log
Lightning Wizard The Log
Lightning
Mini P.E.K.K.A Lightning
Lightning Zap Mini P.E.K.K.A Wizard The Log
Lightning Zap Valkyrie Wizard Witch The Log
Lightning The Log
Lightning Wizard
Lightning The Log
Lightning Zap The Log
Zap The Log Valkyrie Wizard Witch
Witch
The Log Zap Wizard Witch Lightning
Lightning Zap Wizard Witch The Log
Lightning Zap The Log
Elite Barbarians Lightning Zap Wizard Witch
Zap Lightning Wizard Witch
Lightning Elite Barbarians Mini P.E.K.K.A
Lightning Zap Wizard The Log
Zap Lightning
Wizard Lightning The Log
Zap Lightning Witch
Lightning Zap Wizard Witch
The Log
Lightning Mini P.E.K.K.A Valkyrie Wizard
The Log Zap Wizard Lightning
Lightning Zap
Elite Barbarians
Zap Elite Barbarians Witch Lightning The Log
Zap Witch Lightning
Lightning Zap Witch The Log

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