My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Witch Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Dark Prince
Giant Snowball
Guards Witch Princess
Zap
Guards Dark Prince Witch Princess
Barbarian Barrel
Guards Dark Prince Witch Princess
The Log
Guards Dark Prince Witch Princess
Earthquake
Guards Witch
Arrows
Guards Witch Princess
Royal Delivery
Guards Dark Prince Witch Princess
Fireball
Witch Princess
Poison
Guards Witch Princess
Lightning
Dark Prince Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Dark Prince Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Guards Princess Fireball Dark Prince Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Guards Princess

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror Dark Prince The Log Princess Mega Knight
Mirror
Fireball The Log Princess
Guards
The Log
Dark Prince
Fireball Witch Princess
Witch
Dark Prince Mega Knight
The Log
Mirror Fireball Guards Princess Mega Knight
Princess
Fireball Mirror Dark Prince The Log Mega Knight
Mega Knight
Fireball Witch The Log Princess

Defense Synergies 2 17

Fireball
Mirror The Log Dark Prince Princess Mega Knight
Mirror
Fireball The Log Princess Mega Knight
Guards
Witch The Log Princess
Dark Prince
Fireball Witch The Log Princess
Witch
Guards Dark Prince The Log Mega Knight
The Log
Fireball Mirror Guards Dark Prince Witch Princess Mega Knight
Princess
Fireball Mirror Guards Dark Prince The Log Mega Knight
Mega Knight
Fireball Mirror Witch The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Dark Prince Witch The Log Mega Knight
Witch Mega Knight Dark Prince
Witch Guards Dark Prince Mega Knight
Fireball Dark Prince The Log Princess Mega Knight
Fireball The Log Guards Dark Prince Mega Knight
Fireball Witch Princess
Fireball The Log Mega Knight
Witch Princess
Guards Dark Prince Mega Knight
Guards Witch Fireball Dark Prince The Log Princess Mega Knight
Fireball Witch Princess
Mega Knight Fireball Guards Dark Prince Witch The Log
Fireball Mega Knight Guards Dark Prince Witch The Log Princess
Mega Knight
Fireball The Log Mega Knight
Mega Knight Fireball Dark Prince Witch
Fireball Mega Knight Guards Dark Prince Witch The Log
Witch The Log Fireball Guards Dark Prince Princess Mega Knight
Dark Prince Mega Knight Fireball Guards Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Fireball Dark Prince Witch
Fireball The Log Mega Knight
Guards Mega Knight Dark Prince Witch The Log
Guards Dark Prince Mega Knight Fireball The Log
Guards Dark Prince Witch Mega Knight
Fireball Witch Princess
Guards Dark Prince Fireball Witch
Mega Knight Dark Prince
Mega Knight Fireball Dark Prince Witch The Log
Witch Guards
Mega Knight Guards Dark Prince Witch
Mega Knight Fireball Guards Dark Prince The Log
Dark Prince Mega Knight Fireball Guards Witch
Fireball Witch Princess Mega Knight
Guards Witch Fireball Dark Prince The Log
Mega Knight Fireball Dark Prince Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Guards The Log
Fireball The Log Princess
Fireball The Log
Fireball Guards Dark Prince The Log
Fireball Dark Prince The Log Mega Knight
Fireball Witch Princess
Witch The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Guards
Fireball Dark Prince The Log Princess
Fireball Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball Witch The Log Princess
Fireball The Log Princess Mega Knight
Fireball
Fireball Dark Prince The Log Princess Mega Knight
Fireball Witch The Log Princess Mega Knight
Fireball The Log Mega Knight
Fireball Princess
The Log
Fireball The Log
The Log Fireball Dark Prince Witch Princess Mega Knight
Witch
Fireball The Log Witch Princess
Fireball Witch The Log Princess Mega Knight
Fireball The Log
Fireball Witch Princess
Fireball Guards Witch
Fireball
Fireball The Log Mega Knight
Fireball Princess
Mega Knight
Fireball The Log Princess
Fireball Guards Dark Prince Witch Princess
Fireball Witch Princess
The Log Fireball
Fireball Dark Prince Princess Mega Knight
The Log Fireball Princess
Fireball
Dark Prince Mega Knight
Fireball Guards Witch The Log Princess
Fireball Witch Princess
Fireball Dark Prince Witch The Log Princess Mega Knight

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