My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Witch Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Bandit
Giant Snowball
Minions Witch Princess
Zap
Minions Royal Giant Witch Princess Bandit
Barbarian Barrel
Knight Witch Princess Bandit
The Log
Royal Giant Witch Princess Bandit
Earthquake
Witch
Arrows
Minions Witch Princess
Royal Delivery
Knight Minions Witch Princess Bandit
Fireball
Minions Witch Princess Bandit
Poison
Minions Witch Princess
Lightning
Knight Witch Bandit
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Minions Princess Bandit Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Minions

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Minions Royal Giant Witch The Log Princess Bandit
Knight
Minions Princess Zap Witch The Log
Minions
Knight Royal Giant Zap Bandit
Royal Giant
Minions Zap Witch The Log Princess Bandit
Witch
Zap Knight Royal Giant Bandit
The Log
Zap Knight Royal Giant Princess Bandit
Princess
Knight Zap Royal Giant The Log
Bandit
Zap Minions Royal Giant Witch The Log

Defense Synergies 2 15

Zap
Knight Minions Witch The Log Princess Bandit
Knight
Minions Princess Zap Witch The Log
Minions
Knight Zap The Log Bandit
Royal Giant
Witch
Zap Knight The Log Bandit
The Log
Zap Knight Minions Witch Princess Bandit
Princess
Knight Zap The Log Bandit
Bandit
Zap Minions Witch The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions The Log
Zap Knight Minions Witch The Log Bandit
Witch Knight Minions Bandit
Witch Knight Minions Bandit
The Log Princess
The Log Zap Minions Bandit
Minions Zap Witch Princess
Zap The Log Bandit
Witch Minions Princess
Knight Bandit
Minions Witch Zap Knight The Log Princess Bandit
Minions Zap Witch Princess
Zap Knight Minions Witch The Log Bandit
Zap Minions Witch The Log Princess
Knight Bandit
Zap The Log Bandit
Knight Minions Witch
Zap Knight Minions Witch The Log Bandit
Zap Witch The Log Knight Minions Princess Bandit
Knight Minions Witch The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Witch Bandit
Bandit Zap Knight The Log
Bandit Zap Knight Minions Witch The Log
Zap Knight The Log Bandit
Knight Witch Bandit
Zap Minions Witch Princess
Knight Minions Witch Bandit
Knight
Zap Knight Minions Witch The Log Bandit
Witch
Knight Minions Witch
Zap The Log
Knight Witch Bandit
Witch Princess
Witch Zap Knight Minions The Log
Minions Zap Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight The Log Bandit
Zap The Log Princess Bandit
The Log Bandit
Knight The Log
Zap The Log
Zap Minions Witch Princess
Witch The Log Princess
The Log Zap Princess
The Log Zap Bandit
Minions
Zap Knight The Log Princess Bandit
Zap Princess
Knight The Log Princess Bandit
Minions Princess Bandit
Princess Zap The Log
Zap Witch The Log Princess Bandit
The Log Princess Bandit
Minions
Zap The Log Princess Bandit
Zap Witch The Log Princess
Minions The Log
Princess
The Log
Zap The Log
Zap The Log Witch Princess
Witch
The Log Zap Witch Princess Bandit
Zap Witch The Log Princess Bandit
Zap The Log Bandit
Zap Witch Princess
Zap Minions Witch
Zap The Log Bandit
Zap Princess
The Log Princess
Zap Minions Witch Princess Bandit
Zap Witch Princess
The Log
Knight Princess
The Log Zap Princess
Zap
Zap Minions Witch The Log Princess
Zap Witch Princess
Zap Witch The Log Princess Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: