My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Inferno Dragon Graveyard
Giant Snowball
Minions Inferno Dragon Graveyard
Zap
Minions Inferno Dragon Graveyard
Barbarian Barrel
Electro Wizard Graveyard
The Log
Graveyard
Earthquake
Graveyard
Arrows
Minions Graveyard
Royal Delivery
Minions P.E.K.K.A Electro Wizard Inferno Dragon Graveyard
Fireball
Minions Electro Wizard Inferno Dragon
Poison
Minions Electro Wizard Graveyard
Lightning
Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Tornado Fireball Electro Wizard Inferno Dragon Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Tornado Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
P.E.K.K.A Inferno Dragon Graveyard
Fireball
Tornado Graveyard The Log Electro Wizard
Tornado
Fireball P.E.K.K.A The Log Graveyard
P.E.K.K.A
Tornado Electro Wizard Minions The Log Graveyard
The Log
Fireball Tornado P.E.K.K.A Graveyard
Electro Wizard
P.E.K.K.A Graveyard Fireball
Inferno Dragon
Minions
Graveyard
Fireball Electro Wizard Minions Tornado P.E.K.K.A The Log

Defense Synergies 4 11

Minions
P.E.K.K.A The Log Electro Wizard
Fireball
Tornado The Log Electro Wizard
Tornado
Fireball P.E.K.K.A The Log Electro Wizard Inferno Dragon
P.E.K.K.A
Tornado The Log Minions Electro Wizard
The Log
Fireball P.E.K.K.A Minions Tornado Electro Wizard Inferno Dragon
Electro Wizard
Minions Fireball Tornado P.E.K.K.A The Log Inferno Dragon
Inferno Dragon
Tornado The Log Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball The Log Electro Wizard
P.E.K.K.A Inferno Dragon Minions The Log Electro Wizard
Tornado P.E.K.K.A Minions Electro Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Minions Electro Wizard
Fireball Tornado P.E.K.K.A The Log
Fireball Tornado The Log Minions Electro Wizard
Minions Tornado Electro Wizard Inferno Dragon Fireball
Fireball P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Inferno Dragon Minions Tornado
Tornado Electro Wizard
Minions Electro Wizard Fireball Tornado The Log
Minions Inferno Dragon Fireball Tornado Electro Wizard
P.E.K.K.A Minions Fireball The Log Electro Wizard
Fireball Minions Tornado P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Inferno Dragon Electro Wizard
Tornado Fireball P.E.K.K.A The Log Electro Wizard Inferno Dragon
Minions Fireball Tornado P.E.K.K.A Electro Wizard
Fireball Minions Tornado The Log Electro Wizard
Tornado The Log Minions Fireball Electro Wizard Inferno Dragon
P.E.K.K.A Tornado Electro Wizard Inferno Dragon
Minions Fireball P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard The Log Inferno Dragon
P.E.K.K.A Minions The Log Electro Wizard
P.E.K.K.A Fireball Tornado The Log Electro Wizard
P.E.K.K.A Inferno Dragon
Fireball Minions Tornado Electro Wizard
P.E.K.K.A Minions Fireball Electro Wizard
P.E.K.K.A Inferno Dragon
P.E.K.K.A Electro Wizard Minions Fireball Tornado The Log Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Minions
P.E.K.K.A Fireball Tornado The Log Electro Wizard
P.E.K.K.A Fireball
Fireball
Electro Wizard Minions Fireball Tornado P.E.K.K.A The Log Inferno Dragon
Minions Fireball P.E.K.K.A The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Minions Tornado
Tornado The Log
Fireball The Log Tornado
Fireball The Log Tornado
Minions Fireball Tornado Electro Wizard
Fireball Tornado The Log Electro Wizard
Fireball Tornado
Fireball The Log
Minions Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Tornado
Minions
Fireball The Log Electro Wizard
Fireball Tornado The Log
Minions Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball
Inferno Dragon
Fireball The Log Tornado Electro Wizard
Fireball Tornado The Log
Fireball Tornado The Log
Fireball Tornado Electro Wizard
Electro Wizard Minions Fireball
Fireball
Fireball The Log
Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Minions Fireball
Fireball Tornado Electro Wizard
The Log Fireball
Fireball Electro Wizard
The Log Fireball
Fireball Tornado
P.E.K.K.A
Minions Fireball Tornado The Log Electro Wizard
Fireball Tornado Electro Wizard
Fireball Tornado The Log Electro Wizard

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