My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Mega Minion Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Knight Goblin Gang Executioner
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Mega Minion Hog Rider Executioner
Fireball
Goblin Gang Mega Minion Hog Rider Executioner
Poison
Goblin Gang Mega Minion Executioner
Lightning
Knight Mega Minion Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Mega Minion Tornado Fireball Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Mega Minion

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Mega Minion Hog Rider Executioner Fireball The Log
Goblin Gang
Knight Hog Rider
Mega Minion
Knight Fireball
Fireball
Hog Rider Tornado Knight Mega Minion The Log
Hog Rider
Knight Goblin Gang Fireball The Log Tornado Executioner
Tornado
Fireball Executioner Hog Rider The Log
Executioner
Knight Tornado Hog Rider The Log
The Log
Hog Rider Knight Fireball Tornado Executioner

Defense Synergies 6 8

Knight
Goblin Gang Mega Minion Executioner Fireball Tornado The Log
Goblin Gang
Knight The Log
Mega Minion
Knight Tornado The Log
Fireball
Tornado The Log Knight
Hog Rider
Tornado
Fireball Executioner Knight Mega Minion The Log
Executioner
Knight Tornado The Log
The Log
Fireball Knight Goblin Gang Mega Minion Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Fireball Executioner The Log
Knight Goblin Gang Mega Minion Executioner The Log
Goblin Gang Tornado Knight Mega Minion Executioner
Knight Goblin Gang Mega Minion
Fireball Tornado The Log
Goblin Gang Fireball Tornado The Log Mega Minion Executioner
Mega Minion Tornado Goblin Gang Fireball Executioner
Fireball The Log
Goblin Gang Tornado
Knight Goblin Gang Tornado
Goblin Gang Executioner Knight Mega Minion Fireball Tornado The Log
Mega Minion Executioner Goblin Gang Fireball Tornado
Knight Goblin Gang Fireball The Log
Fireball Executioner Goblin Gang Mega Minion Tornado The Log
Knight Goblin Gang
Tornado Goblin Gang Fireball The Log
Knight Goblin Gang Fireball Tornado Executioner
Fireball Knight Goblin Gang Mega Minion Tornado Executioner The Log
Tornado Executioner The Log Knight Mega Minion Fireball
Tornado
Goblin Gang Knight Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball
Fireball Knight Goblin Gang Mega Minion Executioner The Log
Goblin Gang Knight The Log
Goblin Gang Knight Fireball Tornado The Log
Knight Goblin Gang Executioner
Fireball Executioner Goblin Gang Tornado
Goblin Gang Knight Mega Minion Fireball
Knight
Knight Mega Minion Fireball Tornado The Log
Goblin Gang Mega Minion
Knight Mega Minion
Fireball Tornado The Log
Knight Goblin Gang Fireball Executioner
Fireball Executioner
Goblin Gang Knight Mega Minion Fireball Tornado Executioner The Log
Executioner Mega Minion Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball Tornado Executioner The Log
Fireball The Log
Knight Fireball The Log
Fireball Executioner The Log
Fireball Executioner Mega Minion Tornado
Tornado Executioner The Log
Fireball The Log Tornado Executioner
Fireball The Log Tornado
Goblin Gang Fireball Tornado
Knight Fireball Tornado The Log
Fireball Tornado Executioner
Knight Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball Tornado
Mega Minion Fireball Executioner The Log
Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Executioner
Mega Minion
Fireball The Log Tornado Executioner
Fireball Tornado The Log
Fireball Tornado The Log
Fireball Tornado Executioner
Mega Minion Fireball
Mega Minion Fireball
Fireball The Log
Fireball
Fireball The Log
Goblin Gang Fireball
Fireball Mega Minion Tornado Executioner
The Log Fireball
Fireball Knight Goblin Gang Mega Minion Executioner
The Log Fireball Executioner
Fireball Tornado
Mega Minion Executioner
Goblin Gang Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Tornado Executioner The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: