My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Missing cards in your collection

Fisherman Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Furnace Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Furnace Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Musketeer Furnace
Zap
Goblin Gang Royal Giant Furnace
Barbarian Barrel
Goblin Gang Musketeer Furnace Ice Wizard Electro Wizard
The Log
Goblin Gang Royal Giant Musketeer Furnace
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Musketeer Ice Wizard Electro Wizard
Fireball
Goblin Gang Musketeer Furnace Ice Wizard Electro Wizard
Poison
Goblin Gang Musketeer Furnace Ice Wizard Electro Wizard
Lightning
Musketeer Furnace Ice Wizard Electro Wizard
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Furnace Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Ice Wizard Fireball Musketeer Furnace Electro Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Ice Wizard Fireball

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Giant
Royal Giant
Fireball Furnace Ice Wizard Goblin Gang Musketeer The Log Electro Wizard
Fireball
Royal Giant The Log Electro Wizard
Musketeer
Royal Giant The Log
Furnace
Royal Giant
The Log
Royal Giant Fireball Musketeer
Ice Wizard
Royal Giant
Electro Wizard
Royal Giant Fireball

Defense Synergies 3 13

Goblin Gang
Musketeer Furnace The Log Ice Wizard Electro Wizard
Royal Giant
Fireball
The Log Musketeer Ice Wizard Electro Wizard
Musketeer
Goblin Gang The Log Fireball Furnace Electro Wizard
Furnace
Goblin Gang Musketeer Ice Wizard Electro Wizard
The Log
Fireball Musketeer Goblin Gang Ice Wizard Electro Wizard
Ice Wizard
Goblin Gang Fireball Furnace The Log
Electro Wizard
Goblin Gang Fireball Musketeer Furnace The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer The Log Electro Wizard
Goblin Gang Musketeer Furnace The Log Ice Wizard Electro Wizard
Goblin Gang Furnace Musketeer Ice Wizard Electro Wizard
Goblin Gang Musketeer Furnace Ice Wizard Electro Wizard
Fireball The Log
Goblin Gang Fireball The Log Musketeer Furnace Ice Wizard Electro Wizard
Musketeer Furnace Electro Wizard Goblin Gang Fireball Ice Wizard
Fireball Musketeer The Log Electro Wizard
Goblin Gang Musketeer Furnace Ice Wizard
Goblin Gang Musketeer Ice Wizard Electro Wizard
Goblin Gang Ice Wizard Electro Wizard Fireball Musketeer Furnace The Log
Musketeer Goblin Gang Fireball Furnace Ice Wizard Electro Wizard
Furnace Goblin Gang Fireball Musketeer The Log Ice Wizard Electro Wizard
Fireball Goblin Gang Furnace The Log Electro Wizard
Goblin Gang Furnace Electro Wizard
Goblin Gang Fireball Furnace The Log Electro Wizard
Goblin Gang Fireball Musketeer Furnace Electro Wizard
Fireball Goblin Gang Musketeer Furnace The Log Ice Wizard Electro Wizard
Furnace The Log Fireball Musketeer Ice Wizard Electro Wizard
Musketeer Electro Wizard
Goblin Gang Fireball Musketeer Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Furnace Electro Wizard
Fireball Electro Wizard Goblin Gang Musketeer The Log
Goblin Gang Musketeer Furnace The Log Electro Wizard
Goblin Gang Fireball Musketeer The Log Electro Wizard
Goblin Gang Musketeer
Fireball Furnace Goblin Gang Musketeer Ice Wizard Electro Wizard
Goblin Gang Fireball Musketeer Furnace Ice Wizard Electro Wizard
Electro Wizard Fireball The Log
Goblin Gang Musketeer
Musketeer
Fireball The Log Electro Wizard
Goblin Gang Fireball
Fireball Musketeer Furnace
Goblin Gang Electro Wizard Fireball Musketeer Furnace The Log
Fireball Musketeer The Log Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Musketeer The Log Ice Wizard Electro Wizard
Fireball The Log
Fireball Musketeer The Log
Fireball Furnace The Log
Fireball Musketeer Furnace Ice Wizard
Musketeer Furnace The Log
Fireball The Log Ice Wizard
Fireball The Log
Goblin Gang Fireball Musketeer Electro Wizard
Fireball Musketeer The Log Electro Wizard
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer Furnace The Log
Fireball Musketeer Furnace The Log
Fireball Musketeer Furnace The Log
Fireball
Fireball Musketeer The Log Electro Wizard
Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball Furnace Ice Wizard
Fireball The Log Musketeer Ice Wizard Electro Wizard
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer Furnace Ice Wizard Electro Wizard
Electro Wizard Fireball Musketeer
Fireball
Fireball Musketeer The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Goblin Gang Fireball Musketeer
Fireball Musketeer Ice Wizard Electro Wizard
The Log Fireball
Fireball Goblin Gang Musketeer Electro Wizard
The Log Fireball Musketeer
Fireball
Musketeer
Goblin Gang Fireball Musketeer The Log Electro Wizard
Fireball Musketeer Electro Wizard
Fireball Musketeer The Log Electro Wizard

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