My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Hog Rider Skeleton Army
Giant Snowball
Minion Horde Hog Rider Skeleton Army Witch
Zap
Minion Horde Royal Giant Skeleton Army Witch
Barbarian Barrel
Skeleton Army Witch
The Log
Royal Giant Mini P.E.K.K.A Hog Rider Skeleton Army Witch
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Minion Horde Mini P.E.K.K.A Hog Rider Skeleton Army Witch
Fireball
Minion Horde Hog Rider Skeleton Army Witch
Poison
Minion Horde Skeleton Army Witch
Lightning
Mini P.E.K.K.A Witch
Rocket
Minion Horde Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Fireball Mini P.E.K.K.A Hog Rider Minion Horde Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Royal Giant Hog Rider
Royal Giant
Fireball Minion Horde Hog Rider Witch The Log
Fireball
Royal Giant Hog Rider The Log
Mini P.E.K.K.A
Hog Rider The Log
Hog Rider
Fireball The Log Minion Horde Royal Giant Mini P.E.K.K.A Witch
Skeleton Army
Witch
Royal Giant Hog Rider
The Log
Hog Rider Royal Giant Fireball Mini P.E.K.K.A

Defense Synergies 2 6

Minion Horde
The Log
Royal Giant
Fireball
The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Fireball Skeleton Army Witch
Hog Rider
Skeleton Army
Mini P.E.K.K.A The Log
Witch
Mini P.E.K.K.A The Log
The Log
Fireball Mini P.E.K.K.A Minion Horde Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball The Log
Minion Horde Mini P.E.K.K.A Skeleton Army Witch The Log
Minion Horde Mini P.E.K.K.A Skeleton Army Witch
Minion Horde Mini P.E.K.K.A Skeleton Army Witch
Fireball Mini P.E.K.K.A Skeleton Army The Log
Fireball Skeleton Army The Log
Minion Horde Fireball Witch
Fireball The Log
Minion Horde Mini P.E.K.K.A Witch Skeleton Army
Skeleton Army Minion Horde Mini P.E.K.K.A
Minion Horde Skeleton Army Witch Fireball The Log
Minion Horde Fireball Witch
Minion Horde Mini P.E.K.K.A Skeleton Army Fireball Witch The Log
Fireball Skeleton Army Minion Horde Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Skeleton Army Minion Horde
Minion Horde Skeleton Army Fireball Mini P.E.K.K.A The Log
Minion Horde Fireball Mini P.E.K.K.A Skeleton Army Witch
Fireball Minion Horde Skeleton Army Witch The Log
Witch The Log Fireball
Mini P.E.K.K.A
Skeleton Army Minion Horde Fireball Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball Witch
Fireball Mini P.E.K.K.A The Log
Skeleton Army Minion Horde Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Skeleton Army Minion Horde Fireball The Log
Minion Horde Mini P.E.K.K.A Skeleton Army Witch
Fireball Minion Horde Witch
Mini P.E.K.K.A Skeleton Army Minion Horde Fireball Witch
Mini P.E.K.K.A Minion Horde Skeleton Army
Minion Horde Fireball Mini P.E.K.K.A Skeleton Army Witch The Log
Witch Minion Horde Skeleton Army
Minion Horde Mini P.E.K.K.A Witch
Skeleton Army Fireball The Log
Mini P.E.K.K.A Skeleton Army Minion Horde Fireball Witch
Minion Horde Fireball Skeleton Army Witch
Skeleton Army Witch Minion Horde Fireball Mini P.E.K.K.A The Log
Minion Horde Fireball Mini P.E.K.K.A Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball The Log
Minion Horde Fireball The Log
Fireball The Log
Fireball Minion Horde The Log
Fireball Minion Horde Witch
Minion Horde Witch The Log
Fireball The Log
Fireball The Log
Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Fireball The Log
Fireball
Fireball The Log
Minion Horde Fireball
Fireball The Log
Minion Horde Fireball Witch The Log
Minion Horde Fireball The Log
Fireball
Minion Horde Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Fireball Witch The Log
Minion Horde Fireball The Log
Fireball
The Log
Minion Horde Fireball The Log
The Log Fireball Witch
Minion Horde Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Minion Horde Fireball Witch
Minion Horde Fireball Witch
Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Fireball The Log
Minion Horde Fireball
Minion Horde
Fireball The Log
Minion Horde Fireball Skeleton Army Witch
Fireball Witch
The Log Fireball
Fireball Minion Horde Mini P.E.K.K.A
The Log Fireball
Fireball
Minion Horde
Minion Horde Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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