My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army
Giant Snowball
Bats Goblin Barrel Skeleton Army
Zap
Bats Firecracker Goblin Barrel Skeleton Army
Barbarian Barrel
Firecracker Goblin Barrel Skeleton Army Electro Wizard
The Log
Firecracker Goblin Barrel Skeleton Army
Earthquake
Firecracker Goblin Barrel Skeleton Army
Arrows
Bats Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Bats Firecracker Goblin Barrel Skeleton Army P.E.K.K.A Electro Wizard
Fireball
Firecracker Goblin Barrel Skeleton Army Electro Wizard
Poison
Bats Firecracker Skeleton Army Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Firecracker Goblin Barrel Skeleton Army Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Firecracker

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Firecracker Goblin Barrel P.E.K.K.A
Zap
Firecracker P.E.K.K.A Electro Wizard Bats The Log
Firecracker
Zap Bats Goblin Barrel P.E.K.K.A
Goblin Barrel
Bats Firecracker Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
P.E.K.K.A
Zap Electro Wizard Bats Firecracker Goblin Barrel The Log
The Log
Zap P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A

Defense Synergies 3 16

Bats
Zap Firecracker P.E.K.K.A The Log Electro Wizard
Zap
Electro Wizard Bats Firecracker Skeleton Army P.E.K.K.A The Log
Firecracker
The Log Bats Zap Skeleton Army P.E.K.K.A Electro Wizard
Goblin Barrel
Skeleton Army
Zap Firecracker The Log Electro Wizard
P.E.K.K.A
The Log Bats Zap Firecracker Electro Wizard
The Log
Firecracker P.E.K.K.A Bats Zap Skeleton Army Electro Wizard
Electro Wizard
Zap Bats Firecracker Skeleton Army P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker The Log Electro Wizard
Skeleton Army P.E.K.K.A Bats Zap Firecracker The Log Electro Wizard
Skeleton Army P.E.K.K.A Bats Electro Wizard
Skeleton Army P.E.K.K.A Bats Firecracker Electro Wizard
Firecracker Skeleton Army P.E.K.K.A The Log
Skeleton Army The Log Bats Zap Firecracker Electro Wizard
Bats Electro Wizard Zap Firecracker
Zap P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Electro Wizard
Bats Skeleton Army Electro Wizard Zap Firecracker The Log
Bats Zap Firecracker Electro Wizard
Skeleton Army P.E.K.K.A Bats Zap The Log Electro Wizard
Skeleton Army Bats Zap Firecracker P.E.K.K.A The Log Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army Zap P.E.K.K.A The Log Electro Wizard
Bats Firecracker Skeleton Army P.E.K.K.A Electro Wizard
Bats Zap Firecracker Skeleton Army The Log Electro Wizard
Zap The Log Bats Firecracker Electro Wizard
P.E.K.K.A Electro Wizard
Skeleton Army Bats Firecracker P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Firecracker The Log
Skeleton Army P.E.K.K.A Bats Zap The Log Electro Wizard
Skeleton Army P.E.K.K.A Bats Zap The Log Electro Wizard
P.E.K.K.A Skeleton Army
Firecracker Bats Zap Electro Wizard
Skeleton Army P.E.K.K.A Bats Electro Wizard
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Electro Wizard Bats Firecracker Skeleton Army The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A Bats
Skeleton Army P.E.K.K.A Zap The Log Electro Wizard
Skeleton Army P.E.K.K.A
Firecracker Skeleton Army
Skeleton Army Electro Wizard Bats Zap Firecracker P.E.K.K.A The Log
Bats Zap Firecracker P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Zap The Log Electro Wizard
The Log
Firecracker The Log
Zap Firecracker The Log
Firecracker Bats Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Bats Electro Wizard
Firecracker Zap The Log Electro Wizard
Zap Firecracker
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Bats
Zap Firecracker The Log Electro Wizard
Zap Firecracker The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log
Firecracker The Log Zap Electro Wizard
Zap The Log
Zap Firecracker The Log
Bats Zap Firecracker Electro Wizard
Zap Electro Wizard Bats Firecracker
Zap The Log
Zap Firecracker Electro Wizard
P.E.K.K.A
Firecracker The Log
Zap Electro Wizard Bats Skeleton Army
Zap Firecracker Electro Wizard
The Log
Firecracker Electro Wizard
The Log Zap Firecracker
Zap
Firecracker P.E.K.K.A
Zap Bats Firecracker The Log Electro Wizard
Firecracker Bats Zap Electro Wizard
Zap Firecracker The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: