My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Minion Horde Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Goblins Barbarians Minion Horde Hog Rider
Zap
Goblins Minion Horde Inferno Tower
Barbarian Barrel
Goblins Barbarians Inferno Tower Magic Archer
The Log
Goblins Barbarians Hog Rider
Earthquake
Barbarians Hog Rider Inferno Tower
Arrows
Goblins Minion Horde
Royal Delivery
Goblins Barbarians Minion Horde Hog Rider Magic Archer
Fireball
Barbarians Minion Horde Hog Rider Inferno Tower Magic Archer
Poison
Barbarians Minion Horde Inferno Tower Magic Archer
Lightning
Inferno Tower Magic Archer
Rocket
Barbarians Minion Horde Hog Rider Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Fireball Hog Rider Magic Archer Barbarians Minion Horde Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins The Log Fireball Hog Rider

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Barbarians
Hog Rider
Minion Horde
Hog Rider
Fireball
Hog Rider The Log Magic Archer
Hog Rider
Goblins Fireball The Log Barbarians Minion Horde Magic Archer
Inferno Tower
The Log
Hog Rider Fireball Magic Archer
Magic Archer
Fireball Hog Rider The Log

Defense Synergies 2 9

Goblins
Minion Horde Inferno Tower The Log Magic Archer
Barbarians
Minion Horde
Minion Horde
Goblins Barbarians Inferno Tower The Log
Fireball
The Log Inferno Tower
Hog Rider
Inferno Tower
The Log Goblins Minion Horde Fireball
The Log
Fireball Inferno Tower Goblins Minion Horde Magic Archer
Magic Archer
Goblins The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Inferno Tower The Log Magic Archer
Barbarians Minion Horde Inferno Tower Goblins The Log
Barbarians Minion Horde Inferno Tower Goblins
Barbarians Minion Horde Inferno Tower Goblins
Barbarians Fireball The Log
Fireball The Log Goblins Magic Archer
Minion Horde Inferno Tower Fireball Magic Archer
Barbarians Fireball Inferno Tower The Log Magic Archer
Barbarians Minion Horde Inferno Tower Goblins
Goblins Barbarians Minion Horde Inferno Tower
Goblins Barbarians Minion Horde Fireball The Log Magic Archer
Minion Horde Inferno Tower Fireball Magic Archer
Barbarians Minion Horde Inferno Tower Fireball The Log
Fireball Goblins Barbarians Minion Horde The Log Magic Archer
Barbarians Inferno Tower Minion Horde
Barbarians Minion Horde Inferno Tower Fireball The Log
Barbarians Minion Horde Goblins Fireball Inferno Tower
Fireball Goblins Barbarians Minion Horde The Log Magic Archer
The Log Barbarians Fireball Magic Archer
Barbarians Inferno Tower
Goblins Barbarians Minion Horde Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Fireball Inferno Tower
Fireball The Log Magic Archer
Barbarians Goblins Minion Horde Inferno Tower The Log
Barbarians Minion Horde Fireball Inferno Tower The Log
Barbarians Inferno Tower Minion Horde
Fireball Minion Horde Magic Archer
Goblins Barbarians Minion Horde Fireball Inferno Tower
Inferno Tower Barbarians Minion Horde
Minion Horde Goblins Barbarians Fireball Inferno Tower The Log Magic Archer
Inferno Tower Barbarians Minion Horde
Barbarians Minion Horde Inferno Tower
Barbarians Fireball The Log
Barbarians Minion Horde Fireball Inferno Tower
Barbarians Minion Horde Fireball Magic Archer
Barbarians Inferno Tower Goblins Minion Horde Fireball The Log Magic Archer
Barbarians Minion Horde Fireball Inferno Tower The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Minion Horde The Log
Fireball The Log Magic Archer
Minion Horde Fireball The Log Magic Archer
Barbarians Fireball The Log
Fireball Minion Horde The Log Magic Archer
Fireball Minion Horde Magic Archer
Minion Horde The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log
Goblins Minion Horde Fireball
Minion Horde Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Minion Horde Fireball Magic Archer
Fireball The Log Magic Archer
Minion Horde Fireball The Log Magic Archer
Magic Archer Minion Horde Fireball The Log
Fireball
Minion Horde
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Minion Horde Fireball The Log Magic Archer
Fireball
The Log
Barbarians Minion Horde Fireball The Log
The Log Fireball Magic Archer
Minion Horde
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Minion Horde Fireball Magic Archer
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball The Log Magic Archer
Minion Horde Fireball Magic Archer
Minion Horde
Fireball The Log Magic Archer
Minion Horde Barbarians Fireball Magic Archer
Fireball Magic Archer
The Log Fireball
Fireball Minion Horde Magic Archer
The Log Fireball Magic Archer
Fireball
Minion Horde
Minion Horde Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer

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