My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Barbarians Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Barbarians Mega Minion
Zap
Goblin Gang Royal Giant
Barbarian Barrel
Ice Spirit Goblin Gang Barbarians
The Log
Ice Spirit Goblin Gang Barbarians Royal Giant
Earthquake
Goblin Gang Barbarians
Arrows
Ice Spirit Goblin Gang
Royal Delivery
Ice Spirit Goblin Gang Barbarians Mega Minion
Fireball
Goblin Gang Barbarians Mega Minion
Poison
Goblin Gang Barbarians Mega Minion
Lightning
Mega Minion
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Goblin Gang Mega Minion Barbarians Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Goblin Gang

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Royal Giant Barbarians Royal Giant Mega Minion
Zap
Ice Spirit Mega Minion Royal Giant The Log
Goblin Gang
Royal Giant
Barbarians
Ice Spirit
Royal Giant
Ice Spirit Lightning Ice Spirit Zap Goblin Gang Mega Minion The Log
Mega Minion
Zap Ice Spirit Royal Giant
Lightning
Royal Giant
The Log
Zap Royal Giant

Defense Synergies 3 10

Ice Spirit
Zap Goblin Gang Barbarians Mega Minion The Log
Zap
Ice Spirit Mega Minion Goblin Gang Barbarians The Log
Goblin Gang
Ice Spirit Zap Barbarians The Log
Barbarians
Ice Spirit Zap Goblin Gang
Royal Giant
Mega Minion
Zap Ice Spirit The Log
Lightning
The Log
The Log
Ice Spirit Zap Goblin Gang Mega Minion Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Mega Minion The Log
Barbarians Ice Spirit Zap Goblin Gang Mega Minion The Log
Goblin Gang Barbarians Mega Minion Lightning
Barbarians Goblin Gang Mega Minion
Lightning Barbarians The Log
Goblin Gang The Log Zap Mega Minion
Mega Minion Lightning Ice Spirit Zap Goblin Gang
Lightning Zap Barbarians The Log
Barbarians Goblin Gang
Goblin Gang Ice Spirit Barbarians
Goblin Gang Barbarians Zap Mega Minion The Log
Mega Minion Zap Goblin Gang
Barbarians Ice Spirit Zap Goblin Gang Lightning The Log
Ice Spirit Zap Goblin Gang Barbarians Mega Minion The Log
Barbarians Goblin Gang
Barbarians Ice Spirit Zap Goblin Gang Lightning The Log
Barbarians Goblin Gang
Ice Spirit Zap Goblin Gang Barbarians Mega Minion The Log
Zap The Log Ice Spirit Barbarians Mega Minion
Barbarians
Goblin Gang Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap
Zap Goblin Gang Mega Minion Lightning The Log
Goblin Gang Barbarians Ice Spirit Zap Lightning The Log
Goblin Gang Lightning Zap Barbarians The Log
Barbarians Goblin Gang
Ice Spirit Zap Goblin Gang
Goblin Gang Barbarians Mega Minion Lightning
Barbarians
Zap Lightning Ice Spirit Barbarians Mega Minion The Log
Goblin Gang Barbarians Mega Minion
Barbarians Mega Minion
Lightning Zap Barbarians The Log
Barbarians Lightning Goblin Gang
Barbarians
Goblin Gang Barbarians Ice Spirit Zap Mega Minion Lightning The Log
Zap Barbarians Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Zap The Log
Lightning The Log
Lightning Barbarians The Log
Zap The Log
Ice Spirit Zap Mega Minion
The Log
The Log Ice Spirit Zap Lightning
The Log Zap Lightning
Lightning Goblin Gang
Lightning Zap The Log
Lightning Zap
Lightning The Log
Lightning
Lightning Zap The Log
Lightning Zap The Log
Lightning The Log
Lightning
Lightning
Lightning Zap Mega Minion The Log
Lightning Zap The Log
Lightning The Log
Lightning
Lightning The Log
Lightning Zap Barbarians The Log
Zap The Log Ice Spirit
Mega Minion
The Log Zap Lightning
Lightning Zap The Log
Lightning Zap The Log
Lightning Zap
Zap Lightning Ice Spirit Mega Minion
Lightning Mega Minion
Lightning Zap The Log
Zap Lightning Ice Spirit
Lightning The Log
Zap Lightning Ice Spirit Goblin Gang Barbarians
Lightning Zap Mega Minion
The Log
Lightning Goblin Gang Mega Minion
The Log Zap Lightning
Lightning Zap
Mega Minion
Zap Ice Spirit Goblin Gang Lightning The Log
Zap Lightning
Lightning Zap The Log

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