My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Mega Minion Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Hog Rider
Giant Snowball
Bats Mega Minion Hog Rider Baby Dragon
Zap
Bats Royal Giant
Barbarian Barrel
Wizard
The Log
Royal Giant Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Mega Minion Hog Rider Wizard Baby Dragon
Fireball
Mega Minion Hog Rider Wizard Baby Dragon
Poison
Bats Mega Minion Wizard
Lightning
Mega Minion Wizard Baby Dragon
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Mega Minion Fireball Hog Rider Baby Dragon Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Mega Minion Fireball

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Hog Rider Mega Minion Baby Dragon
Royal Giant
Bats Fireball Mega Minion Hog Rider Wizard Baby Dragon The Log
Mega Minion
Bats Royal Giant Fireball Baby Dragon
Fireball
Royal Giant Hog Rider Mega Minion Baby Dragon The Log
Hog Rider
Bats Fireball The Log Royal Giant Wizard Baby Dragon
Wizard
Royal Giant Hog Rider
Baby Dragon
Bats Royal Giant Mega Minion Fireball Hog Rider
The Log
Hog Rider Royal Giant Fireball

Defense Synergies 1 7

Bats
Baby Dragon The Log
Royal Giant
Mega Minion
Wizard Baby Dragon The Log
Fireball
The Log
Hog Rider
Wizard
Mega Minion The Log
Baby Dragon
Bats Mega Minion The Log
The Log
Fireball Bats Mega Minion Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Wizard Baby Dragon The Log
Bats Mega Minion The Log
Bats Mega Minion
Bats Mega Minion
Fireball The Log
Fireball The Log Bats Mega Minion Baby Dragon
Bats Mega Minion Fireball Wizard Baby Dragon
Fireball Baby Dragon The Log
Bats Mega Minion Fireball Wizard Baby Dragon The Log
Mega Minion Bats Fireball Wizard Baby Dragon
Bats Fireball Wizard The Log
Fireball Wizard Bats Mega Minion Baby Dragon The Log
Fireball The Log
Wizard Bats Fireball
Fireball Bats Mega Minion Wizard Baby Dragon The Log
Wizard Baby Dragon The Log Bats Mega Minion Fireball
Wizard Bats Fireball Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball
Fireball Mega Minion Wizard Baby Dragon The Log
Bats The Log
Bats Fireball The Log
Fireball Wizard Bats Baby Dragon
Bats Mega Minion Fireball
Bats Mega Minion Fireball Baby Dragon The Log
Mega Minion
Bats Mega Minion
Fireball The Log
Fireball Wizard
Wizard Fireball Baby Dragon
Bats Mega Minion Fireball Baby Dragon The Log
Bats Mega Minion Fireball Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball The Log
Fireball Wizard Baby Dragon The Log
Fireball Wizard Bats Mega Minion Baby Dragon
Wizard Baby Dragon The Log
Fireball The Log Wizard Baby Dragon
Fireball The Log Wizard
Bats Fireball
Fireball Wizard The Log
Fireball Wizard Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Wizard Baby Dragon The Log
Fireball Wizard Baby Dragon The Log
Fireball
Bats
Mega Minion Fireball Wizard Baby Dragon The Log
Fireball Wizard Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Wizard
The Log
Fireball Baby Dragon The Log
The Log Fireball Wizard Baby Dragon
Mega Minion
Fireball The Log Wizard Baby Dragon
Fireball Wizard Baby Dragon The Log
Fireball Baby Dragon The Log
Bats Fireball Wizard Baby Dragon
Bats Mega Minion Fireball Wizard
Mega Minion Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Bats Fireball
Fireball Mega Minion Wizard Baby Dragon
The Log Fireball
Fireball Mega Minion Wizard Baby Dragon
The Log Fireball Wizard Baby Dragon
Fireball
Mega Minion
Bats Fireball Baby Dragon The Log
Bats Fireball
Fireball Baby Dragon The Log

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