My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Ice Golem Zappies Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Zappies Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Minion Horde Ice Golem Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Giant Skeleton
Giant Snowball
Minion Horde Zappies Skeleton Army Witch
Zap
Mortar Minion Horde Zappies Skeleton Army Witch
Barbarian Barrel
Mortar Zappies Skeleton Army Witch Giant Skeleton
The Log
Zappies Skeleton Army Witch Giant Skeleton
Earthquake
Mortar Zappies Skeleton Army Witch
Arrows
Minion Horde Zappies Skeleton Army Witch
Royal Delivery
Minion Horde Zappies Skeleton Army Witch Giant Skeleton
Fireball
Mortar Minion Horde Zappies Skeleton Army Witch
Poison
Mortar Minion Horde Zappies Skeleton Army Witch
Lightning
Mortar Ice Golem Witch
Rocket
Mortar Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Skeleton Army Mortar Zappies Minion Horde Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem The Log Skeleton Army Mortar

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Ice Golem Zappies The Log
Minion Horde
Ice Golem Giant Skeleton
Ice Golem
Mortar Minion Horde Zappies Witch
Zappies
Mortar Ice Golem Giant Skeleton
Skeleton Army
Witch
Ice Golem Giant Skeleton
Giant Skeleton
Minion Horde Zappies Witch The Log
The Log
Mortar Giant Skeleton

Defense Synergies 0 18

Mortar
Ice Golem Zappies Skeleton Army The Log
Minion Horde
Ice Golem The Log
Ice Golem
Mortar Minion Horde Zappies Witch Giant Skeleton The Log
Zappies
Mortar Ice Golem Skeleton Army Giant Skeleton The Log
Skeleton Army
Mortar Zappies Giant Skeleton The Log
Witch
Ice Golem Giant Skeleton The Log
Giant Skeleton
Ice Golem Zappies Skeleton Army Witch The Log
The Log
Mortar Minion Horde Ice Golem Zappies Skeleton Army Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Minion Horde Ice Golem Zappies The Log
Minion Horde Skeleton Army Mortar Zappies Witch The Log
Mortar Minion Horde Skeleton Army Witch Zappies Giant Skeleton
Minion Horde Skeleton Army Witch Mortar Zappies
Skeleton Army Giant Skeleton The Log
Skeleton Army The Log Zappies
Minion Horde Mortar Zappies Witch
Ice Golem Giant Skeleton The Log
Minion Horde Zappies Witch Mortar Skeleton Army
Skeleton Army Minion Horde Ice Golem Zappies Giant Skeleton
Minion Horde Skeleton Army Witch Ice Golem Zappies Giant Skeleton The Log
Minion Horde Zappies Witch
Mortar Minion Horde Skeleton Army Zappies Witch Giant Skeleton The Log
Skeleton Army Mortar Minion Horde Zappies Witch The Log
Skeleton Army Mortar Minion Horde Zappies
Minion Horde Skeleton Army Mortar Zappies The Log
Minion Horde Mortar Zappies Skeleton Army Witch
Mortar Minion Horde Zappies Skeleton Army Witch The Log
Mortar Witch The Log Ice Golem Zappies Giant Skeleton
Mortar Zappies
Skeleton Army Minion Horde Zappies Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Ice Golem Zappies Witch Giant Skeleton
Mortar Ice Golem The Log
Zappies Skeleton Army Giant Skeleton Minion Horde Ice Golem Witch The Log
Skeleton Army Giant Skeleton Minion Horde Ice Golem Zappies The Log
Giant Skeleton Minion Horde Zappies Skeleton Army Witch
Minion Horde Ice Golem Zappies Witch
Skeleton Army Minion Horde Ice Golem Zappies Witch Giant Skeleton
Giant Skeleton Minion Horde Zappies Skeleton Army
Minion Horde Giant Skeleton Mortar Ice Golem Zappies Skeleton Army Witch The Log
Witch Minion Horde Zappies Skeleton Army
Minion Horde Zappies Witch Giant Skeleton
Skeleton Army Giant Skeleton The Log
Skeleton Army Giant Skeleton Minion Horde Ice Golem Zappies Witch
Minion Horde Zappies Skeleton Army Witch
Zappies Skeleton Army Witch Mortar Minion Horde Ice Golem Giant Skeleton The Log
Minion Horde Ice Golem Zappies Witch Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Minion Horde Ice Golem Giant Skeleton The Log
Mortar The Log
Minion Horde Giant Skeleton The Log
Ice Golem Giant Skeleton The Log
Mortar Minion Horde The Log
Minion Horde Ice Golem Witch
Mortar Minion Horde Witch The Log
The Log Ice Golem
The Log Mortar
Minion Horde
Mortar Minion Horde The Log
Mortar Ice Golem The Log
Mortar Minion Horde
Mortar Ice Golem The Log
Mortar Minion Horde Witch The Log
Mortar Minion Horde The Log
Mortar
Minion Horde
Mortar The Log
Mortar Witch The Log
Minion Horde Giant Skeleton The Log
The Log
Mortar Minion Horde The Log
Ice Golem The Log Mortar Witch
Minion Horde Witch
Mortar The Log Witch
Mortar Witch The Log
Mortar The Log
Minion Horde Ice Golem Witch
Minion Horde Zappies Witch
Minion Horde
Mortar Minion Horde The Log
Minion Horde Zappies
Minion Horde Giant Skeleton
The Log
Minion Horde Zappies Skeleton Army Witch
Zappies Witch
The Log
Minion Horde
The Log Mortar Ice Golem
Giant Skeleton
Minion Horde
Minion Horde Zappies Witch Giant Skeleton The Log
Zappies Witch
Mortar Witch Giant Skeleton The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: