My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Skeleton Army
Giant Snowball
Bomber Hog Rider Furnace Skeleton Army
Zap
Bomber Furnace Skeleton Army
Barbarian Barrel
Bomber Furnace Skeleton Army
The Log
Bomber Mini P.E.K.K.A Hog Rider Furnace Skeleton Army
Earthquake
Bomber Hog Rider Furnace Skeleton Army
Arrows
Bomber Furnace Skeleton Army
Royal Delivery
Bomber Mini P.E.K.K.A Hog Rider Skeleton Army
Fireball
Bomber Hog Rider Furnace Skeleton Army
Poison
Bomber Furnace Skeleton Army
Lightning
Mini P.E.K.K.A Furnace
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber The Log Skeleton Army Fireball Mini P.E.K.K.A Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bomber The Log Skeleton Army

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Hog Rider
Fireball
Hog Rider Mirror The Log
Mini P.E.K.K.A
Bomber Hog Rider Furnace Mirror The Log
Hog Rider
Fireball The Log Bomber Mini P.E.K.K.A Furnace Mirror
Furnace
Mini P.E.K.K.A Hog Rider Mirror
Mirror
Fireball The Log Mini P.E.K.K.A Hog Rider Furnace Skeleton Army
Skeleton Army
Mirror
The Log
Hog Rider Mirror Fireball Mini P.E.K.K.A

Defense Synergies 5 9

Bomber
Mini P.E.K.K.A The Log
Fireball
Mirror The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Bomber Fireball Furnace Mirror Skeleton Army
Hog Rider
Furnace
Mirror Mini P.E.K.K.A Skeleton Army
Mirror
Fireball Furnace Skeleton Army Mini P.E.K.K.A The Log
Skeleton Army
Mirror Mini P.E.K.K.A Furnace The Log
The Log
Fireball Mini P.E.K.K.A Bomber Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball The Log
Mini P.E.K.K.A Skeleton Army Bomber Furnace The Log
Mini P.E.K.K.A Furnace Skeleton Army Bomber
Mini P.E.K.K.A Skeleton Army Bomber Furnace
Bomber Fireball Mini P.E.K.K.A Skeleton Army The Log
Fireball Skeleton Army The Log Bomber Furnace
Furnace Fireball
Fireball The Log
Mini P.E.K.K.A Furnace Skeleton Army
Skeleton Army Bomber Mini P.E.K.K.A
Skeleton Army Bomber Fireball Furnace The Log
Fireball Furnace
Mini P.E.K.K.A Furnace Skeleton Army Bomber Fireball The Log
Bomber Fireball Skeleton Army Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Skeleton Army Furnace
Skeleton Army Fireball Mini P.E.K.K.A Furnace The Log
Bomber Fireball Mini P.E.K.K.A Furnace Skeleton Army
Fireball Bomber Furnace Skeleton Army The Log
Furnace The Log Bomber Fireball
Mini P.E.K.K.A
Bomber Skeleton Army Fireball Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball Furnace
Fireball Bomber Mini P.E.K.K.A The Log
Skeleton Army Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Skeleton Army Fireball The Log
Mini P.E.K.K.A Skeleton Army
Fireball Furnace
Mini P.E.K.K.A Skeleton Army Fireball Furnace
Mini P.E.K.K.A Skeleton Army
Fireball Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army
Mini P.E.K.K.A
Skeleton Army Fireball The Log
Mini P.E.K.K.A Skeleton Army Fireball
Bomber Fireball Furnace Skeleton Army
Skeleton Army Bomber Fireball Mini P.E.K.K.A Furnace The Log
Bomber Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Bomber Fireball Furnace The Log
Fireball Furnace
Bomber Furnace The Log
Fireball The Log
Fireball The Log
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log
Fireball
Fireball Furnace The Log
Bomber Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Bomber Mini P.E.K.K.A
Bomber Fireball Mini P.E.K.K.A The Log
Bomber Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Bomber Fireball Furnace
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Furnace
Fireball
Fireball Mini P.E.K.K.A
Bomber Fireball The Log
Fireball
Fireball The Log
Fireball Skeleton Army
Fireball
The Log Fireball
Fireball Mini P.E.K.K.A
The Log Bomber Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log

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