My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Cannon Hog Rider Furnace Goblin Barrel Skeleton Army
Zap
Cannon Furnace Goblin Barrel Skeleton Army
Barbarian Barrel
Cannon Furnace Goblin Barrel Skeleton Army Ice Wizard
The Log
Cannon Hog Rider Furnace Goblin Barrel Skeleton Army
Earthquake
Cannon Hog Rider Furnace Goblin Barrel Skeleton Army
Arrows
Furnace Goblin Barrel Skeleton Army
Royal Delivery
Hog Rider Goblin Barrel Skeleton Army Ice Wizard
Fireball
Cannon Hog Rider Furnace Goblin Barrel Skeleton Army Ice Wizard
Poison
Cannon Furnace Skeleton Army Ice Wizard
Lightning
Cannon Furnace Ice Wizard
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Cannon Goblin Barrel Skeleton Army Ice Wizard Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Cannon Goblin Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Furnace The Log Ice Wizard
Cannon
Hog Rider
Zap The Log Furnace Goblin Barrel
Furnace
Zap Hog Rider Goblin Barrel
Goblin Barrel
Hog Rider Furnace Skeleton Army Ice Wizard
Skeleton Army
Goblin Barrel
The Log
Hog Rider Zap
Ice Wizard
Zap Goblin Barrel

Defense Synergies 2 11

Zap
Cannon Furnace Skeleton Army The Log Ice Wizard
Cannon
Zap The Log Skeleton Army Ice Wizard
Hog Rider
Furnace
Zap Skeleton Army Ice Wizard
Goblin Barrel
Skeleton Army
Zap Cannon Furnace The Log Ice Wizard
The Log
Cannon Zap Skeleton Army Ice Wizard
Ice Wizard
Zap Cannon Furnace Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon The Log
Skeleton Army Zap Cannon Furnace The Log Ice Wizard
Cannon Furnace Skeleton Army Ice Wizard
Cannon Skeleton Army Furnace Ice Wizard
Skeleton Army The Log
Skeleton Army The Log Zap Cannon Furnace Ice Wizard
Furnace Zap Cannon Ice Wizard
Zap Cannon The Log
Cannon Furnace Skeleton Army Ice Wizard
Skeleton Army Cannon Ice Wizard
Skeleton Army Ice Wizard Zap Cannon Furnace The Log
Zap Furnace Ice Wizard
Cannon Furnace Skeleton Army Zap The Log Ice Wizard
Skeleton Army Zap Cannon Furnace The Log
Skeleton Army Cannon Furnace
Skeleton Army Zap Cannon Furnace The Log
Cannon Furnace Skeleton Army
Cannon Zap Furnace Skeleton Army The Log Ice Wizard
Zap Furnace The Log Cannon Ice Wizard
Cannon
Skeleton Army Cannon Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Furnace
Zap The Log
Skeleton Army Zap Furnace The Log
Skeleton Army Zap The Log
Cannon Skeleton Army
Furnace Zap Ice Wizard
Skeleton Army Furnace Ice Wizard
Skeleton Army
Zap Skeleton Army The Log
Cannon Skeleton Army
Skeleton Army Zap The Log
Skeleton Army Cannon
Cannon Furnace Skeleton Army
Skeleton Army Zap Furnace The Log
Zap Cannon The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Ice Wizard
The Log
The Log
Zap Furnace The Log
Zap Furnace Ice Wizard
Furnace The Log
The Log Zap Ice Wizard
The Log Zap
Zap The Log
Zap
The Log
Zap Furnace The Log
Zap Furnace The Log
Furnace The Log
Zap The Log
Zap The Log
The Log
The Log
Zap The Log
Zap The Log Furnace Ice Wizard
The Log Zap Ice Wizard
Zap The Log
Zap The Log
Zap Furnace Ice Wizard
Zap
Zap The Log
Zap
The Log
Zap Skeleton Army
Zap Ice Wizard
The Log
The Log Zap
Zap
Zap The Log
Zap
Zap The Log

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