My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Dart Goblin Hog Rider Witch Lumberjack
Zap
Dart Goblin Witch
Barbarian Barrel
Dart Goblin Wizard Witch Lumberjack
The Log
Dart Goblin Hog Rider Witch Lumberjack
Earthquake
Hog Rider Witch
Arrows
Dart Goblin Witch
Royal Delivery
Dart Goblin Hog Rider Wizard Witch P.E.K.K.A Lumberjack
Fireball
Dart Goblin Hog Rider Wizard Witch Lumberjack
Poison
Dart Goblin Wizard Witch
Lightning
Wizard Witch Lumberjack
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Fireball Hog Rider Lumberjack Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Dart Goblin Fireball Hog Rider

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Hog Rider P.E.K.K.A The Log
Fireball
Hog Rider The Log
Hog Rider
Fireball The Log Dart Goblin Wizard Witch Lumberjack
Wizard
Hog Rider P.E.K.K.A Lumberjack
Witch
Hog Rider P.E.K.K.A Lumberjack
P.E.K.K.A
Dart Goblin Wizard Witch The Log Lumberjack
The Log
Hog Rider Dart Goblin Fireball P.E.K.K.A Lumberjack
Lumberjack
Hog Rider Wizard Witch P.E.K.K.A The Log

Defense Synergies 2 10

Dart Goblin
P.E.K.K.A The Log Lumberjack
Fireball
The Log Lumberjack
Hog Rider
Wizard
P.E.K.K.A The Log Lumberjack
Witch
The Log Lumberjack
P.E.K.K.A
The Log Dart Goblin Wizard
The Log
Fireball P.E.K.K.A Dart Goblin Wizard Witch Lumberjack
Lumberjack
Dart Goblin Fireball Wizard Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Wizard The Log
P.E.K.K.A Lumberjack Dart Goblin Witch The Log
Witch P.E.K.K.A Lumberjack Dart Goblin
Witch P.E.K.K.A Lumberjack Dart Goblin
Fireball P.E.K.K.A The Log Lumberjack
Fireball The Log Dart Goblin Lumberjack
Dart Goblin Fireball Wizard Witch
Dart Goblin Fireball P.E.K.K.A The Log
Witch P.E.K.K.A Lumberjack
Dart Goblin Lumberjack
Dart Goblin Witch Fireball Wizard The Log Lumberjack
Dart Goblin Fireball Wizard Witch
P.E.K.K.A Lumberjack Fireball Wizard Witch The Log
Fireball Wizard Dart Goblin Witch P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack
Fireball P.E.K.K.A The Log Lumberjack
Wizard Fireball Witch P.E.K.K.A Lumberjack
Fireball Dart Goblin Wizard Witch The Log Lumberjack
Wizard Witch The Log Dart Goblin Fireball Lumberjack
P.E.K.K.A Dart Goblin Lumberjack
Wizard Dart Goblin Fireball Witch P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Witch P.E.K.K.A
Fireball Wizard The Log Lumberjack
P.E.K.K.A Lumberjack Witch The Log
P.E.K.K.A Lumberjack Fireball The Log
P.E.K.K.A Witch Lumberjack
Fireball Wizard Dart Goblin Witch
P.E.K.K.A Dart Goblin Fireball Witch Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Fireball Witch The Log
Witch P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Witch Lumberjack
P.E.K.K.A Fireball The Log
P.E.K.K.A Fireball Wizard Witch Lumberjack
Wizard Dart Goblin Fireball Witch
Witch Dart Goblin Fireball P.E.K.K.A The Log Lumberjack
Dart Goblin Fireball Wizard Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball Wizard The Log
Fireball Wizard Dart Goblin Witch
Dart Goblin Wizard Witch The Log
Fireball The Log Dart Goblin Wizard
Fireball The Log Dart Goblin Wizard
Fireball Lumberjack
Dart Goblin Fireball Wizard The Log
Fireball Dart Goblin Wizard
Dart Goblin Fireball The Log
Dart Goblin Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball Wizard Witch The Log
Dart Goblin Fireball Wizard The Log
Fireball
Dart Goblin Fireball Wizard The Log
Dart Goblin Fireball Wizard Witch The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard Witch
Witch
Fireball The Log Dart Goblin Wizard Witch
Fireball Wizard Witch The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball Wizard Witch
Dart Goblin Fireball Wizard Witch
Fireball
Dart Goblin Fireball Wizard The Log
Fireball
P.E.K.K.A
Fireball Wizard The Log
Dart Goblin Fireball Witch
Fireball Dart Goblin Wizard Witch
The Log Fireball
Fireball Dart Goblin Wizard Lumberjack
The Log Dart Goblin Fireball Wizard
Fireball
Dart Goblin P.E.K.K.A
Dart Goblin Fireball Witch The Log
Dart Goblin Fireball Witch
Dart Goblin Fireball Witch The Log

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