My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Archers Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Archers Hog Rider
Giant Snowball
Skeletons Bats Archers Hog Rider
Zap
Skeletons Bats Archers
Barbarian Barrel
Skeletons Archers Bomb Tower
The Log
Skeletons Archers Hog Rider
Earthquake
Skeletons Archers Bomb Tower Hog Rider
Arrows
Skeletons Bats Archers
Royal Delivery
Skeletons Bats Archers Hog Rider
Fireball
Archers Bomb Tower Hog Rider
Poison
Bats Archers Bomb Tower
Lightning
Ice Golem Bomb Tower
Rocket
Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Bomb Tower Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Ice Golem The Log Archers Bomb Tower Hog Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Ice Golem The Log

Attack Synergies 5 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Ice Golem Hog Rider
Archers
Ice Golem Hog Rider
Ice Golem
Bats Archers Hog Rider
Bomb Tower
Hog Rider
Bats Ice Golem The Log Archers Rocket
Rocket
Hog Rider
The Log
Hog Rider

Defense Synergies 3 12

Skeletons
Bats Archers Ice Golem Bomb Tower The Log
Bats
Skeletons Ice Golem Bomb Tower The Log
Archers
Ice Golem Skeletons Bomb Tower The Log
Ice Golem
Archers Bomb Tower Skeletons Bats The Log
Bomb Tower
Ice Golem The Log Skeletons Bats Archers
Hog Rider
Rocket
The Log
The Log
Bomb Tower Skeletons Bats Archers Ice Golem Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem The Log
Bomb Tower Skeletons Bats The Log
Bomb Tower Rocket Skeletons Bats Archers
Bomb Tower Skeletons Bats
Bomb Tower Rocket The Log
The Log Skeletons Bats Archers Bomb Tower
Bats Rocket Archers Bomb Tower
Rocket Ice Golem Bomb Tower The Log
Skeletons Bomb Tower
Skeletons Archers Ice Golem
Bats Archers Skeletons Ice Golem Bomb Tower The Log
Bats Archers
Bomb Tower Skeletons Bats Rocket The Log
Bomb Tower Rocket Bats The Log
Bomb Tower
Bomb Tower Rocket The Log
Bomb Tower Skeletons Bats
Bomb Tower Bats Archers The Log
Bomb Tower The Log Bats Archers Ice Golem
Bomb Tower
Bats Archers Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Archers Ice Golem
Archers Ice Golem Bomb Tower Rocket The Log
Skeletons Bats Ice Golem Bomb Tower Rocket The Log
Rocket Bats Ice Golem The Log
Skeletons
Rocket Skeletons Bats Archers Ice Golem Bomb Tower
Rocket Skeletons Bats Archers Ice Golem Bomb Tower
Bomb Tower
Rocket Skeletons Bats Ice Golem Bomb Tower The Log
Skeletons
Bats Bomb Tower
Rocket The Log
Rocket Skeletons Ice Golem Bomb Tower
Archers Bomb Tower
Skeletons Bats Archers Ice Golem Bomb Tower Rocket The Log
Bats Archers Ice Golem Bomb Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Rocket The Log
The Log
Rocket The Log
Ice Golem Rocket The Log
Rocket The Log
Bats Ice Golem Rocket
Archers The Log
The Log Ice Golem
The Log
Rocket Bats
Rocket The Log
Archers Rocket
Rocket Ice Golem The Log
Rocket
Ice Golem The Log
Rocket The Log
Rocket The Log
Rocket
Bats Rocket
Rocket Archers The Log
Rocket The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
Ice Golem The Log
The Log
The Log
Rocket The Log
Bats Archers Ice Golem
Rocket Bats
Rocket The Log
Rocket
Rocket The Log
Bats Archers Rocket
Rocket Archers
The Log
Rocket
The Log Ice Golem
Rocket
Bats Rocket The Log
Bats Rocket
Rocket The Log

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