My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant
Giant Snowball
Spear Goblins Barbarians Witch
Zap
Spear Goblins Witch
Barbarian Barrel
Spear Goblins Barbarians Valkyrie Wizard Witch
The Log
Spear Goblins Barbarians Witch
Earthquake
Spear Goblins Barbarians Witch
Arrows
Spear Goblins Witch
Royal Delivery
Spear Goblins Barbarians Valkyrie Wizard Witch
Fireball
Barbarians Wizard Witch
Poison
Spear Goblins Barbarians Wizard Witch
Lightning
Valkyrie Wizard Witch
Rocket
Barbarians Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Fireball Valkyrie Barbarians Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins The Log Fireball Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Giant
Barbarians
Fireball
Giant The Log
Valkyrie
Spear Goblins Giant Wizard Witch
Giant
Spear Goblins Fireball Valkyrie Wizard Witch The Log
Wizard
Valkyrie Giant
Witch
Valkyrie Giant
The Log
Fireball Giant

Defense Synergies 1 9

Spear Goblins
Barbarians Valkyrie The Log
Barbarians
Spear Goblins
Fireball
The Log Valkyrie
Valkyrie
Spear Goblins Fireball Wizard Witch The Log
Giant
Wizard
Valkyrie The Log
Witch
Valkyrie The Log
The Log
Fireball Spear Goblins Valkyrie Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie Wizard The Log
Barbarians Valkyrie Witch The Log
Barbarians Witch Valkyrie
Barbarians Witch Valkyrie
Barbarians Fireball Valkyrie The Log
Fireball The Log Spear Goblins Valkyrie
Spear Goblins Fireball Wizard Witch
Barbarians Fireball Valkyrie The Log
Barbarians Witch
Spear Goblins Barbarians Valkyrie
Barbarians Valkyrie Witch Spear Goblins Fireball Wizard The Log
Spear Goblins Fireball Wizard Witch
Barbarians Fireball Valkyrie Wizard Witch The Log
Fireball Valkyrie Wizard Barbarians Witch The Log
Barbarians
Barbarians Fireball The Log
Barbarians Wizard Fireball Valkyrie Witch
Fireball Spear Goblins Barbarians Valkyrie Wizard Witch The Log
Valkyrie Wizard Witch The Log Spear Goblins Barbarians Fireball
Barbarians
Valkyrie Wizard Spear Goblins Barbarians Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Spear Goblins Fireball Witch
Fireball Valkyrie Wizard The Log
Barbarians Spear Goblins Valkyrie Witch The Log
Valkyrie Barbarians Fireball The Log
Barbarians Valkyrie Witch
Fireball Wizard Witch
Spear Goblins Barbarians Fireball Valkyrie Witch
Barbarians Valkyrie
Spear Goblins Barbarians Fireball Valkyrie Witch The Log
Witch Barbarians
Barbarians Valkyrie Witch
Barbarians Fireball Valkyrie The Log
Barbarians Fireball Valkyrie Wizard Witch
Wizard Barbarians Fireball Valkyrie Witch
Barbarians Witch Spear Goblins Fireball Valkyrie The Log
Valkyrie Barbarians Fireball Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Barbarians Fireball Valkyrie The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard Spear Goblins Witch
Wizard Witch The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball
Fireball Valkyrie Wizard The Log
Fireball Wizard
Fireball The Log
Fireball
Fireball The Log
Spear Goblins Fireball Wizard Witch The Log
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Valkyrie Wizard Witch The Log
Fireball The Log
Fireball Wizard
The Log
Barbarians Fireball The Log
The Log Fireball Valkyrie Wizard Witch
Witch
Fireball The Log Wizard Witch
Fireball Wizard Witch The Log
Fireball The Log
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Spear Goblins Barbarians Fireball Witch
Fireball Wizard Witch
The Log Fireball
Fireball Valkyrie Wizard
The Log Fireball Wizard
Fireball
Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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