My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Miner
Giant Snowball
Barbarians Musketeer Furnace Miner
Zap
Royal Giant Furnace
Barbarian Barrel
Barbarians Elite Barbarians Musketeer Furnace Wizard
The Log
Barbarians Royal Giant Elite Barbarians Musketeer Furnace
Earthquake
Barbarians Furnace
Arrows
Furnace
Royal Delivery
Barbarians Elite Barbarians Musketeer Wizard Miner
Fireball
Barbarians Elite Barbarians Musketeer Furnace Wizard
Poison
Barbarians Musketeer Furnace Wizard
Lightning
Elite Barbarians Musketeer Furnace Wizard
Rocket
Barbarians Elite Barbarians Musketeer Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Musketeer Furnace Barbarians Wizard Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Miner Musketeer Furnace

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Royal Giant
Furnace Miner Elite Barbarians Musketeer Wizard The Log
Elite Barbarians
Royal Giant Furnace Wizard The Log
Musketeer
Royal Giant The Log Miner
Furnace
Royal Giant Miner Elite Barbarians
Wizard
Royal Giant Elite Barbarians Miner
The Log
Royal Giant Elite Barbarians Musketeer Miner
Miner
Royal Giant Furnace Musketeer Wizard The Log

Defense Synergies 1 7

Barbarians
Furnace
Royal Giant
Elite Barbarians
Wizard The Log
Musketeer
The Log Furnace Miner
Furnace
Barbarians Musketeer
Wizard
Elite Barbarians The Log
The Log
Musketeer Elite Barbarians Wizard Miner
Miner
Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard The Log
Barbarians Elite Barbarians Musketeer Furnace The Log
Barbarians Furnace Elite Barbarians Musketeer
Barbarians Elite Barbarians Musketeer Furnace
Barbarians Elite Barbarians The Log
The Log Musketeer Furnace
Musketeer Furnace Wizard
Barbarians Musketeer The Log
Barbarians Elite Barbarians Musketeer Furnace
Elite Barbarians Barbarians Musketeer Miner
Barbarians Musketeer Furnace Wizard The Log
Musketeer Furnace Wizard
Barbarians Furnace Elite Barbarians Musketeer Wizard The Log
Wizard Barbarians Furnace The Log
Barbarians Elite Barbarians Furnace
Barbarians Elite Barbarians Furnace The Log
Barbarians Wizard Elite Barbarians Musketeer Furnace
Barbarians Elite Barbarians Musketeer Furnace Wizard The Log
Furnace Wizard The Log Barbarians Musketeer
Barbarians Elite Barbarians Musketeer
Wizard Barbarians Elite Barbarians Musketeer Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians Furnace
Elite Barbarians Musketeer Wizard The Log Miner
Barbarians Elite Barbarians Musketeer Furnace The Log
Barbarians Elite Barbarians Musketeer The Log
Barbarians Elite Barbarians Musketeer
Furnace Wizard Musketeer
Barbarians Elite Barbarians Musketeer Furnace
Barbarians Elite Barbarians
Barbarians Elite Barbarians The Log
Barbarians Musketeer
Barbarians Elite Barbarians Musketeer
Barbarians Elite Barbarians The Log
Barbarians Elite Barbarians Wizard
Wizard Barbarians Musketeer Furnace
Barbarians Elite Barbarians Musketeer Furnace The Log
Barbarians Elite Barbarians Musketeer Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Musketeer The Log Miner
The Log Miner
Barbarians Musketeer The Log
Wizard Furnace The Log
Wizard Musketeer Furnace
Musketeer Furnace Wizard The Log
The Log Wizard
The Log Miner Wizard
Elite Barbarians Musketeer
Miner Musketeer Wizard The Log
Musketeer Wizard
Elite Barbarians Musketeer The Log Miner
Musketeer
Elite Barbarians Musketeer Furnace The Log
Musketeer Furnace Wizard The Log
Musketeer Furnace Wizard The Log
Musketeer Wizard The Log
Wizard The Log Miner
Musketeer The Log
Wizard
Musketeer The Log
Barbarians Musketeer The Log
The Log Furnace Wizard
The Log Miner Musketeer Wizard
Musketeer Wizard The Log Miner
Miner Musketeer The Log
Elite Barbarians Musketeer Furnace Wizard
Musketeer Wizard
Elite Barbarians
Musketeer Wizard The Log Miner
Wizard The Log
Barbarians Musketeer
Musketeer Wizard
The Log
Miner Musketeer Wizard
The Log Musketeer Wizard
Elite Barbarians Musketeer
Elite Barbarians Musketeer The Log
Musketeer
Musketeer The Log Miner

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