My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Balloon Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon
Giant Snowball
Minion Horde Witch Balloon Princess Lumberjack
Zap
Minion Horde Witch Balloon Princess
Barbarian Barrel
Witch Princess Lumberjack
The Log
Witch Princess Lumberjack
Earthquake
Witch
Arrows
Minion Horde Witch Princess
Royal Delivery
Minion Horde Witch Balloon Princess Lumberjack
Fireball
Minion Horde Witch Balloon Princess Lumberjack
Poison
Minion Horde Witch Balloon Princess
Lightning
Witch Balloon Lumberjack
Rocket
Minion Horde Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Princess Freeze Lumberjack Minion Horde Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Princess Freeze

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Minion Horde Freeze Witch The Log Princess Lumberjack
Minion Horde
Zap Freeze Lumberjack
Freeze
Balloon Zap Minion Horde
Witch
Zap Lumberjack
Balloon
Zap Freeze Lumberjack The Log Princess
The Log
Zap Balloon Princess Lumberjack
Princess
Zap Balloon The Log
Lumberjack
Balloon Zap Minion Horde Witch The Log

Defense Synergies 0 12

Zap
Minion Horde Witch The Log Princess Lumberjack
Minion Horde
Zap Freeze The Log
Freeze
Minion Horde Lumberjack
Witch
Zap The Log Lumberjack
Balloon
The Log
Zap Minion Horde Witch Princess Lumberjack
Princess
Zap The Log
Lumberjack
Zap Freeze Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde The Log
Minion Horde Lumberjack Zap Witch The Log
Minion Horde Witch Lumberjack Freeze
Minion Horde Witch Lumberjack
The Log Princess Lumberjack
Freeze The Log Zap Lumberjack
Minion Horde Zap Freeze Witch Princess
Zap The Log
Minion Horde Witch Princess Lumberjack
Minion Horde Lumberjack
Minion Horde Witch Zap Freeze The Log Princess Lumberjack
Minion Horde Zap Witch Princess
Minion Horde Lumberjack Zap Freeze Witch The Log
Zap Minion Horde Freeze Witch The Log Princess Lumberjack
Minion Horde Lumberjack
Minion Horde Zap Freeze The Log Lumberjack
Minion Horde Witch Lumberjack
Zap Minion Horde Witch The Log Lumberjack
Zap Freeze Witch The Log Princess Lumberjack
Lumberjack
Minion Horde Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Witch
Zap The Log Lumberjack
Lumberjack Zap Minion Horde Witch The Log
Lumberjack Zap Minion Horde The Log
Minion Horde Witch Lumberjack
Zap Minion Horde Freeze Witch Princess
Minion Horde Witch Lumberjack
Minion Horde Lumberjack
Zap Minion Horde Freeze Witch The Log
Witch Minion Horde
Minion Horde Witch Lumberjack
Zap The Log
Minion Horde Witch Lumberjack
Minion Horde Witch Princess
Witch Zap Minion Horde Freeze The Log Lumberjack
Zap Minion Horde Freeze Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Freeze The Log
Zap The Log Princess
Minion Horde The Log
Freeze The Log
Zap Minion Horde The Log
Zap Minion Horde Freeze Witch Princess
Minion Horde Witch The Log Princess
The Log Zap Freeze Princess
The Log Zap
Minion Horde Lumberjack
Zap Minion Horde The Log Princess
Zap Princess
The Log Princess
Minion Horde Freeze Princess
Princess Zap The Log
Zap Minion Horde Witch The Log Princess
Minion Horde The Log Princess
Freeze
Minion Horde
Zap The Log Princess
Zap Witch The Log Princess
Minion Horde The Log
Princess
The Log
Zap Minion Horde The Log
Zap Freeze The Log Witch Princess
Minion Horde Witch
The Log Zap Witch Princess
Zap Witch The Log Princess
Zap The Log
Zap Minion Horde Witch Princess
Zap Minion Horde Freeze Witch
Minion Horde
Zap Minion Horde The Log
Zap Minion Horde Freeze Princess
Minion Horde
The Log Princess
Zap Minion Horde Freeze Witch Princess
Zap Witch Princess
Freeze
The Log
Minion Horde Princess Lumberjack
The Log Zap Princess
Zap
Minion Horde
Zap Minion Horde Freeze Witch The Log Princess
Zap Witch Princess
Zap Freeze Witch The Log Princess

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