My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Mega Minion Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Rascals

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Barbarians Mega Minion Musketeer Graveyard
Zap
Graveyard
Barbarian Barrel
Barbarians Rascals Musketeer Graveyard
The Log
Barbarians Rascals Musketeer Graveyard
Earthquake
Barbarians Graveyard
Arrows
Rascals Graveyard
Royal Delivery
Barbarians Rascals Mega Minion Musketeer Graveyard
Fireball
Barbarians Rascals Mega Minion Musketeer
Poison
Barbarians Rascals Mega Minion Musketeer Graveyard
Lightning
Mega Minion Musketeer
Rocket
Barbarians Rascals Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mega Minion Musketeer Freeze Barbarians Rascals Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Mega Minion Musketeer

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Mega Minion Freeze
Barbarians
Rascals
Mega Minion Musketeer Graveyard
Mega Minion
Arrows Rascals Graveyard
Musketeer
Rascals The Log Graveyard
Freeze
Graveyard Arrows
The Log
Musketeer Graveyard
Graveyard
Arrows Freeze Rascals Mega Minion Musketeer The Log

Defense Synergies 1 7

Arrows
Barbarians Mega Minion
Barbarians
Arrows
Rascals
Musketeer The Log
Mega Minion
Arrows Musketeer Freeze The Log
Musketeer
The Log Rascals Mega Minion
Freeze
Mega Minion
The Log
Musketeer Rascals Mega Minion
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Musketeer The Log
Barbarians Rascals Mega Minion Musketeer The Log
Barbarians Rascals Mega Minion Musketeer Freeze
Barbarians Rascals Mega Minion Musketeer
Arrows Barbarians The Log
Arrows Freeze The Log Rascals Mega Minion Musketeer
Mega Minion Musketeer Arrows Rascals Freeze
Arrows Barbarians Rascals Musketeer The Log
Barbarians Rascals Musketeer
Barbarians Rascals Musketeer
Barbarians Arrows Rascals Mega Minion Musketeer Freeze The Log
Arrows Mega Minion Musketeer Rascals
Barbarians Rascals Musketeer Freeze The Log
Arrows Barbarians Rascals Mega Minion Freeze The Log
Barbarians Rascals
Barbarians Rascals Freeze The Log
Barbarians Arrows Rascals Musketeer
Arrows Barbarians Rascals Mega Minion Musketeer The Log
Arrows Freeze The Log Barbarians Rascals Mega Minion Musketeer
Barbarians Musketeer
Rascals Arrows Barbarians Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Rascals
Arrows Mega Minion Musketeer The Log
Barbarians Rascals Musketeer The Log
Barbarians Rascals Musketeer The Log
Barbarians Rascals Musketeer
Arrows Rascals Musketeer Freeze
Rascals Barbarians Mega Minion Musketeer
Barbarians Rascals
Freeze Barbarians Mega Minion The Log
Barbarians Mega Minion Musketeer
Barbarians Rascals Mega Minion Musketeer
Arrows Barbarians The Log
Barbarians Rascals
Barbarians Rascals Musketeer
Barbarians Rascals Mega Minion Musketeer Freeze The Log
Arrows Barbarians Rascals Mega Minion Musketeer Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals Musketeer Freeze The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Barbarians Rascals Musketeer Freeze The Log
Arrows The Log
Arrows Mega Minion Musketeer Freeze
Arrows Musketeer The Log
Arrows The Log Freeze
Arrows The Log
Musketeer
Arrows Musketeer The Log
Arrows Musketeer
Musketeer The Log
Arrows Musketeer Freeze
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Freeze
Arrows Mega Minion Musketeer The Log
Arrows The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Barbarians Musketeer The Log
Arrows Freeze The Log
Mega Minion
Arrows The Log Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer
Mega Minion Musketeer Freeze
Mega Minion
Arrows Musketeer The Log
Arrows Freeze
Arrows The Log
Barbarians Musketeer Freeze
Arrows Mega Minion Musketeer
Freeze
Arrows The Log
Rascals Mega Minion Musketeer
Arrows The Log Musketeer
Arrows
Mega Minion Musketeer
Rascals Musketeer Freeze The Log
Musketeer
Musketeer Freeze The Log

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