My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner Fisherman
Giant Snowball
Bats Witch Miner Fisherman
Zap
Bats Witch Fisherman
Barbarian Barrel
Witch
The Log
Witch Fisherman
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Witch Miner Fisherman
Fireball
Witch Fisherman
Poison
Bats Witch Fisherman
Lightning
Witch Fisherman
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Miner Fisherman Fireball Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Miner

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Zap Fisherman
Zap
Fireball Miner Bats Witch The Log Fisherman Mega Knight
Fireball
Zap The Log Miner Mega Knight
Witch
Zap Miner Mega Knight
The Log
Zap Fireball Miner Fisherman Mega Knight
Miner
Bats Zap Fireball Witch The Log Mega Knight
Fisherman
Bats Zap The Log Mega Knight
Mega Knight
Bats Zap Fireball Witch The Log Miner Fisherman

Defense Synergies 3 18

Bats
Zap The Log Fisherman Mega Knight
Zap
Fireball Mega Knight Bats Witch The Log Miner Fisherman
Fireball
Zap The Log Miner Mega Knight
Witch
Zap The Log Fisherman Mega Knight
The Log
Fireball Bats Zap Witch Miner Fisherman Mega Knight
Miner
Zap Fireball The Log Mega Knight
Fisherman
Bats Zap Witch The Log Mega Knight
Mega Knight
Zap Bats Fireball Witch The Log Miner Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball The Log
Bats Zap Witch The Log Fisherman Mega Knight
Witch Fisherman Mega Knight Bats
Witch Bats Fisherman Mega Knight
Fireball The Log Mega Knight
Fireball The Log Bats Zap Mega Knight
Bats Zap Fireball Witch
Zap Fireball The Log Mega Knight
Witch Fisherman
Miner Fisherman Mega Knight
Bats Witch Zap Fireball The Log Fisherman Mega Knight
Bats Zap Fireball Witch
Mega Knight Bats Zap Fireball Witch The Log
Fireball Mega Knight Bats Zap Witch The Log
Mega Knight
Zap Fireball The Log Fisherman Mega Knight
Mega Knight Bats Fireball Witch Fisherman
Fireball Mega Knight Bats Zap Witch The Log Fisherman
Zap Witch The Log Bats Fireball Fisherman Mega Knight
Fisherman
Mega Knight Bats Fireball Witch The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Fireball Witch Fisherman
Fireball Zap The Log Miner Fisherman Mega Knight
Mega Knight Bats Zap Witch The Log Fisherman
Mega Knight Bats Zap Fireball The Log Fisherman
Witch Fisherman Mega Knight
Fireball Bats Zap Witch
Bats Fireball Witch
Mega Knight Fisherman
Zap Mega Knight Bats Fireball Witch The Log
Witch
Mega Knight Bats Witch
Mega Knight Zap Fireball The Log
Mega Knight Fireball Witch
Fireball Witch Mega Knight
Witch Bats Zap Fireball The Log Fisherman
Bats Mega Knight Zap Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log Miner Fisherman
Fireball The Log Miner
Fireball The Log
Fireball Zap The Log Mega Knight
Fireball Bats Zap Witch
Witch The Log
Fireball The Log Zap
Fireball The Log Miner Zap Fisherman
Bats Fireball Fisherman
Miner Zap Fireball The Log Fisherman
Fireball Zap
Fireball The Log Miner Fisherman
Fireball Fisherman
Zap Fireball The Log Fisherman
Zap Fireball Witch The Log
Fireball The Log Mega Knight
Fireball
Bats Fisherman
Zap Fireball The Log Fisherman Mega Knight
Zap Fireball Witch The Log Miner Mega Knight
Fireball The Log Mega Knight
Fireball
The Log Fisherman
Zap Fireball The Log
Zap The Log Fireball Witch Mega Knight
Witch Fisherman
Fireball The Log Miner Zap Witch Fisherman
Fireball Zap Witch The Log Miner Fisherman Mega Knight
Fireball Miner Zap The Log Fisherman
Bats Zap Fireball Witch
Zap Bats Fireball Witch
Fireball
Zap Fireball The Log Miner Mega Knight
Zap Fireball
Mega Knight
Fireball The Log
Zap Bats Fireball Witch
Fireball Zap Witch
The Log Fireball
Fireball Miner Mega Knight
The Log Zap Fireball
Zap Fireball
Mega Knight
Zap Bats Fireball Witch The Log
Bats Zap Fireball Witch
Zap Fireball Witch The Log Miner Mega Knight

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