My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Furnace Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Hog Rider Guards
Giant Snowball
Spear Goblins Minions Hog Rider Furnace Goblin Hut Guards
Zap
Spear Goblins Minions Furnace Goblin Hut Guards
Barbarian Barrel
Spear Goblins Furnace Goblin Hut Guards
The Log
Spear Goblins Hog Rider Furnace Goblin Hut Guards
Earthquake
Spear Goblins Hog Rider Furnace Goblin Hut Guards
Arrows
Spear Goblins Minions Furnace Goblin Hut Guards
Royal Delivery
Spear Goblins Minions Hog Rider Goblin Hut Guards
Fireball
Minions Hog Rider Furnace Goblin Hut
Poison
Spear Goblins Minions Furnace Goblin Hut Guards
Lightning
Furnace Goblin Hut
Rocket
Hog Rider Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Minions Guards Fireball Hog Rider Furnace Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Minions Guards

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Furnace Goblin Hut
Minions
Hog Rider
Fireball
Hog Rider The Log
Hog Rider
Spear Goblins Minions Fireball The Log Furnace Goblin Hut Guards
Furnace
Spear Goblins Hog Rider Goblin Hut
Goblin Hut
Spear Goblins Hog Rider Furnace The Log
Guards
Hog Rider The Log
The Log
Hog Rider Fireball Goblin Hut Guards

Defense Synergies 1 9

Spear Goblins
Minions Goblin Hut Guards The Log
Minions
Spear Goblins The Log
Fireball
The Log Goblin Hut
Hog Rider
Furnace
Goblin Hut Guards
Goblin Hut
Spear Goblins Fireball Furnace
Guards
Spear Goblins Furnace The Log
The Log
Fireball Spear Goblins Minions Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Fireball Goblin Hut The Log
Minions Furnace Goblin Hut The Log
Furnace Goblin Hut Minions
Goblin Hut Minions Furnace Guards
Fireball The Log
Fireball The Log Spear Goblins Minions Furnace Guards
Minions Furnace Spear Goblins Fireball Goblin Hut
Fireball The Log
Minions Furnace Goblin Hut
Guards Spear Goblins
Minions Guards Spear Goblins Fireball Furnace Goblin Hut The Log
Minions Spear Goblins Fireball Furnace Goblin Hut
Furnace Goblin Hut Minions Fireball Guards The Log
Fireball Minions Furnace Goblin Hut Guards The Log
Furnace Goblin Hut
Fireball Furnace Goblin Hut The Log
Minions Fireball Furnace Goblin Hut
Fireball Spear Goblins Minions Furnace Goblin Hut Guards The Log
Furnace The Log Spear Goblins Minions Fireball Goblin Hut Guards
Goblin Hut
Spear Goblins Minions Fireball Furnace Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Fireball Furnace Goblin Hut
Fireball The Log
Guards Spear Goblins Minions Furnace Goblin Hut The Log
Guards Fireball The Log
Goblin Hut Guards
Fireball Furnace Minions Goblin Hut
Guards Spear Goblins Minions Fireball Furnace Goblin Hut
Spear Goblins Minions Fireball Goblin Hut The Log
Goblin Hut Guards
Minions Goblin Hut Guards
Fireball Guards The Log
Fireball Guards
Fireball Furnace
Goblin Hut Guards Spear Goblins Minions Fireball Furnace The Log
Minions Fireball Goblin Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards The Log
Fireball The Log
Fireball Goblin Hut The Log
Fireball Guards The Log
Fireball Furnace The Log
Fireball Spear Goblins Minions Furnace
Furnace The Log
Fireball The Log
Fireball The Log
Minions Fireball Guards
Fireball The Log
Fireball
Fireball Goblin Hut The Log
Minions Fireball
Fireball Furnace Goblin Hut The Log
Spear Goblins Fireball Furnace Goblin Hut The Log
Fireball Furnace Goblin Hut The Log
Fireball
Minions
Fireball The Log
Fireball The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Furnace
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Furnace
Minions Fireball Goblin Hut Guards
Fireball
Fireball The Log
Fireball
Fireball The Log
Spear Goblins Minions Fireball Goblin Hut Guards
Fireball
The Log Fireball
Fireball
The Log Fireball
Fireball
Minions Fireball Guards The Log
Fireball
Fireball The Log

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