My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Lumberjack
Zap
Barbarian Barrel
Elite Barbarians Executioner Electro Wizard Lumberjack
The Log
Elite Barbarians Lumberjack
Earthquake
Arrows
Royal Delivery
Elite Barbarians Executioner P.E.K.K.A Electro Wizard Lumberjack
Fireball
Elite Barbarians Executioner Electro Wizard Lumberjack
Poison
Executioner Electro Wizard
Lightning
Elite Barbarians Executioner Electro Wizard Lumberjack
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Electro Wizard Lumberjack Executioner Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Arrows Electro Wizard

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians P.E.K.K.A Electro Wizard Executioner The Log Lumberjack
Arrows
Zap Elite Barbarians P.E.K.K.A Lumberjack
Elite Barbarians
Zap Arrows The Log Lumberjack
Executioner
Zap P.E.K.K.A The Log
P.E.K.K.A
Zap Arrows Electro Wizard Executioner The Log Lumberjack
The Log
Zap Elite Barbarians Executioner P.E.K.K.A Lumberjack
Electro Wizard
Zap P.E.K.K.A Lumberjack
Lumberjack
Zap Arrows Elite Barbarians P.E.K.K.A The Log Electro Wizard

Defense Synergies 2 15

Zap
Electro Wizard Arrows Elite Barbarians Executioner P.E.K.K.A The Log Lumberjack
Arrows
Zap P.E.K.K.A Lumberjack
Elite Barbarians
Zap The Log
Executioner
Zap The Log Lumberjack
P.E.K.K.A
The Log Zap Arrows Electro Wizard
The Log
P.E.K.K.A Zap Elite Barbarians Executioner Electro Wizard Lumberjack
Electro Wizard
Zap P.E.K.K.A The Log Lumberjack
Lumberjack
Zap Arrows Executioner The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log Electro Wizard
Elite Barbarians P.E.K.K.A Lumberjack Zap Executioner The Log Electro Wizard
P.E.K.K.A Lumberjack Elite Barbarians Executioner Electro Wizard
Elite Barbarians P.E.K.K.A Lumberjack Electro Wizard
Arrows Elite Barbarians P.E.K.K.A The Log Lumberjack
Arrows The Log Zap Executioner Electro Wizard Lumberjack
Electro Wizard Zap Arrows Executioner
Zap Arrows P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Elite Barbarians Lumberjack
Elite Barbarians Electro Wizard Lumberjack
Executioner Electro Wizard Zap Arrows The Log Lumberjack
Arrows Executioner Zap Electro Wizard
P.E.K.K.A Lumberjack Zap Elite Barbarians The Log Electro Wizard
Executioner Zap Arrows P.E.K.K.A The Log Electro Wizard Lumberjack
Elite Barbarians P.E.K.K.A Electro Wizard Lumberjack
Zap Elite Barbarians P.E.K.K.A The Log Electro Wizard Lumberjack
Arrows Elite Barbarians Executioner P.E.K.K.A Electro Wizard Lumberjack
Arrows Zap Elite Barbarians Executioner The Log Electro Wizard Lumberjack
Zap Arrows Executioner The Log Electro Wizard Lumberjack
P.E.K.K.A Elite Barbarians Electro Wizard Lumberjack
Arrows Elite Barbarians Executioner P.E.K.K.A The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Elite Barbarians Executioner The Log Lumberjack
P.E.K.K.A Lumberjack Zap Elite Barbarians The Log Electro Wizard
P.E.K.K.A Lumberjack Zap Elite Barbarians The Log Electro Wizard
P.E.K.K.A Elite Barbarians Executioner Lumberjack
Arrows Executioner Zap Electro Wizard
P.E.K.K.A Elite Barbarians Electro Wizard Lumberjack
P.E.K.K.A Elite Barbarians Lumberjack
Zap P.E.K.K.A Electro Wizard Elite Barbarians The Log
P.E.K.K.A
P.E.K.K.A Elite Barbarians Lumberjack
P.E.K.K.A Zap Arrows Elite Barbarians The Log Electro Wizard
Elite Barbarians P.E.K.K.A Executioner Lumberjack
Executioner
Elite Barbarians Electro Wizard Zap Executioner P.E.K.K.A The Log Lumberjack
Arrows Executioner Zap Elite Barbarians P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows Zap Executioner The Log Electro Wizard
Arrows The Log
Arrows The Log
Executioner Zap Arrows The Log
Arrows Executioner Zap
Arrows Executioner The Log
Arrows The Log Zap Executioner
Arrows The Log Zap
Elite Barbarians Electro Wizard Lumberjack
Zap Arrows The Log Electro Wizard
Zap Arrows Executioner
Elite Barbarians Executioner The Log
Arrows
Zap Arrows Elite Barbarians The Log
Zap Arrows Executioner The Log
Arrows Executioner The Log
Arrows
Zap Arrows Executioner The Log Electro Wizard
Zap Arrows The Log
The Log
Arrows
The Log
Zap Arrows The Log
Zap Arrows The Log Executioner
Arrows The Log Zap Executioner Electro Wizard
Zap Arrows The Log
Zap Arrows The Log
Elite Barbarians Zap Arrows Executioner Electro Wizard
Zap Electro Wizard
Elite Barbarians
Zap Arrows The Log
Zap Arrows Electro Wizard
P.E.K.K.A
Arrows The Log
Zap Electro Wizard
Zap Arrows Executioner Electro Wizard
Arrows The Log
Executioner Electro Wizard Lumberjack
Arrows The Log Zap Executioner
Zap Arrows
Elite Barbarians Executioner P.E.K.K.A
Zap Elite Barbarians The Log Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner The Log Electro Wizard

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