My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Dart Goblin Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Elixir Collector Executioner Golem Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Mega Minion Dart Goblin Inferno Dragon
Zap
Dart Goblin Inferno Dragon
Barbarian Barrel
Dart Goblin Executioner Electro Wizard
The Log
Dart Goblin
Earthquake
Elixir Collector
Arrows
Dart Goblin
Royal Delivery
Mega Minion Dart Goblin Executioner Electro Wizard Inferno Dragon
Fireball
Mega Minion Dart Goblin Elixir Collector Executioner Electro Wizard Inferno Dragon
Poison
Mega Minion Dart Goblin Elixir Collector Executioner Electro Wizard
Lightning
Mega Minion Elixir Collector Executioner Electro Wizard Inferno Dragon
Rocket
Elixir Collector Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector Executioner Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Dart Goblin Electro Wizard Inferno Dragon Executioner Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Mega Minion Dart Goblin Electro Wizard

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem
Dart Goblin
Golem The Log
Elixir Collector
Executioner
Golem The Log
Golem
Mega Minion Dart Goblin Executioner The Log Electro Wizard
The Log
Dart Goblin Executioner Golem
Electro Wizard
Golem
Inferno Dragon

Defense Synergies 0 10

Mega Minion
Dart Goblin The Log Electro Wizard
Dart Goblin
Mega Minion The Log Electro Wizard Inferno Dragon
Elixir Collector
Executioner
The Log
Golem
The Log
Mega Minion Dart Goblin Executioner Electro Wizard Inferno Dragon
Electro Wizard
Mega Minion Dart Goblin The Log Inferno Dragon
Inferno Dragon
Dart Goblin The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Dart Goblin Executioner The Log Electro Wizard
Inferno Dragon Mega Minion Dart Goblin Executioner The Log Electro Wizard
Mega Minion Dart Goblin Executioner Electro Wizard Inferno Dragon
Inferno Dragon Mega Minion Dart Goblin Electro Wizard
The Log
The Log Mega Minion Dart Goblin Executioner Electro Wizard
Mega Minion Dart Goblin Electro Wizard Inferno Dragon Executioner
Dart Goblin The Log Electro Wizard
Inferno Dragon
Dart Goblin Electro Wizard
Dart Goblin Executioner Electro Wizard Mega Minion The Log
Mega Minion Executioner Inferno Dragon Dart Goblin Electro Wizard
The Log Electro Wizard
Executioner Mega Minion Dart Goblin The Log Electro Wizard
Inferno Dragon Electro Wizard
The Log Electro Wizard Inferno Dragon
Executioner Electro Wizard
Mega Minion Dart Goblin Executioner The Log Electro Wizard
Executioner The Log Mega Minion Dart Goblin Electro Wizard Inferno Dragon
Dart Goblin Electro Wizard Inferno Dragon
Dart Goblin Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Wizard
Electro Wizard Mega Minion Executioner The Log Inferno Dragon
The Log Electro Wizard
The Log Electro Wizard
Executioner Inferno Dragon
Executioner Dart Goblin Electro Wizard
Mega Minion Dart Goblin Electro Wizard
Inferno Dragon
Electro Wizard Mega Minion The Log Inferno Dragon
Mega Minion Dart Goblin Inferno Dragon
Inferno Dragon Mega Minion Dart Goblin
The Log Electro Wizard
Executioner
Dart Goblin Executioner
Electro Wizard Mega Minion Dart Goblin Executioner The Log Inferno Dragon
Executioner Mega Minion Dart Goblin The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin Executioner The Log Electro Wizard
Dart Goblin The Log
Dart Goblin The Log
Executioner The Log
Executioner Mega Minion Dart Goblin
Dart Goblin Executioner The Log
The Log Dart Goblin Executioner
The Log Dart Goblin
Electro Wizard
Dart Goblin The Log Electro Wizard
Dart Goblin Executioner
Dart Goblin Executioner The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Executioner The Log
Dart Goblin Executioner The Log
Mega Minion Dart Goblin Executioner The Log Electro Wizard
Dart Goblin The Log
The Log
The Log
The Log
The Log Executioner
Mega Minion Inferno Dragon
The Log Dart Goblin Executioner Electro Wizard
The Log
Dart Goblin The Log
Dart Goblin Executioner Electro Wizard
Electro Wizard Mega Minion Dart Goblin
Mega Minion
Dart Goblin The Log
Electro Wizard
The Log
Electro Wizard Dart Goblin
Mega Minion Dart Goblin Executioner Electro Wizard
The Log
Mega Minion Dart Goblin Executioner Electro Wizard
The Log Dart Goblin Executioner
Mega Minion Dart Goblin Executioner
Dart Goblin The Log Electro Wizard
Dart Goblin Executioner Electro Wizard
Dart Goblin Executioner The Log Electro Wizard

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