My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Dart Goblin Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Dart Goblin Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Night Witch
Giant Snowball
Fire Spirit Goblin Gang Dart Goblin Goblin Barrel Night Witch
Zap
Fire Spirit Goblin Gang Dart Goblin Goblin Barrel Night Witch
Barbarian Barrel
Fire Spirit Goblin Gang Dart Goblin Goblin Barrel Night Witch
The Log
Fire Spirit Goblin Gang Dart Goblin Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Fire Spirit Goblin Gang Dart Goblin Goblin Barrel Night Witch
Royal Delivery
Fire Spirit Goblin Gang Dart Goblin Goblin Barrel Night Witch
Fireball
Goblin Gang Dart Goblin Goblin Barrel Night Witch
Poison
Goblin Gang Dart Goblin Night Witch
Lightning
Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Goblin Gang Dart Goblin Goblin Barrel Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Goblin Gang

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Goblin Barrel Golem
Zap
Fire Spirit Dart Goblin Golem The Log Night Witch
Goblin Gang
Goblin Barrel Dart Goblin Golem
Dart Goblin
Goblin Barrel Zap Goblin Gang Golem The Log
Goblin Barrel
Goblin Gang Dart Goblin Fire Spirit Golem
Golem
Night Witch Fire Spirit Zap Goblin Gang Dart Goblin Goblin Barrel The Log
The Log
Zap Dart Goblin Golem
Night Witch
Golem Zap

Defense Synergies 0 11

Fire Spirit
Zap The Log
Zap
Fire Spirit Goblin Gang Dart Goblin The Log Night Witch
Goblin Gang
Zap Dart Goblin The Log
Dart Goblin
Zap Goblin Gang The Log Night Witch
Goblin Barrel
Golem
The Log
Fire Spirit Zap Goblin Gang Dart Goblin Night Witch
Night Witch
Zap Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin The Log
Zap Goblin Gang Dart Goblin The Log Night Witch
Goblin Gang Fire Spirit Dart Goblin Night Witch
Night Witch Goblin Gang Dart Goblin
The Log
Goblin Gang The Log Fire Spirit Zap Dart Goblin Night Witch
Dart Goblin Fire Spirit Zap Goblin Gang Night Witch
Zap Dart Goblin The Log
Goblin Gang Night Witch
Goblin Gang Fire Spirit Dart Goblin Night Witch
Goblin Gang Dart Goblin Zap The Log Night Witch
Zap Goblin Gang Dart Goblin Night Witch
Night Witch Fire Spirit Zap Goblin Gang The Log
Fire Spirit Zap Goblin Gang Dart Goblin The Log Night Witch
Goblin Gang
Zap Goblin Gang The Log
Goblin Gang Night Witch
Fire Spirit Zap Goblin Gang Dart Goblin The Log Night Witch
Zap The Log Fire Spirit Dart Goblin
Dart Goblin
Goblin Gang Fire Spirit Dart Goblin The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Goblin Gang The Log
Goblin Gang Zap The Log
Goblin Gang Zap The Log Night Witch
Goblin Gang Night Witch
Fire Spirit Zap Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Night Witch
Zap The Log
Goblin Gang Dart Goblin
Dart Goblin
Zap The Log
Goblin Gang Night Witch
Dart Goblin
Goblin Gang Zap Dart Goblin The Log Night Witch
Zap Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Zap Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Fire Spirit Zap The Log
Fire Spirit Zap Dart Goblin
Fire Spirit Dart Goblin The Log
The Log Fire Spirit Zap Dart Goblin
The Log Zap Dart Goblin
Fire Spirit Goblin Gang Night Witch
Zap Dart Goblin The Log
Fire Spirit Zap Dart Goblin
Fire Spirit Dart Goblin The Log
Dart Goblin
Zap Dart Goblin The Log
Zap Dart Goblin The Log
Dart Goblin The Log
Night Witch
Fire Spirit Zap Dart Goblin The Log
Fire Spirit Zap Dart Goblin The Log
The Log Night Witch
The Log
Zap The Log
Zap The Log Fire Spirit
The Log Zap Dart Goblin
Zap The Log
Zap Dart Goblin The Log
Fire Spirit Zap Dart Goblin Night Witch
Zap Dart Goblin
Night Witch
Zap Dart Goblin The Log Night Witch
Zap
The Log
Zap Fire Spirit Goblin Gang Dart Goblin Night Witch
Fire Spirit Zap Dart Goblin
The Log
Goblin Gang Dart Goblin
The Log Zap Dart Goblin
Zap
Dart Goblin
Zap Goblin Gang Dart Goblin The Log
Zap Dart Goblin
Zap Dart Goblin The Log

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