My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Fisherman Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Sparky
Giant Snowball
Bats Goblin Gang Hog Rider
Zap
Bats Goblin Gang Sparky
Barbarian Barrel
Goblin Gang Valkyrie Wizard Sparky
The Log
Goblin Gang Hog Rider Sparky
Earthquake
Goblin Gang Hog Rider
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Valkyrie Hog Rider Wizard Sparky
Fireball
Goblin Gang Hog Rider Wizard Sparky
Poison
Bats Goblin Gang Wizard Sparky
Lightning
Valkyrie Wizard Sparky
Rocket
Valkyrie Hog Rider Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage The Log Goblin Gang Valkyrie Hog Rider Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Rage The Log Goblin Gang

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Rage Sparky
Goblin Gang
Hog Rider Valkyrie Sparky
Valkyrie
Bats Hog Rider Goblin Gang Wizard Sparky
Hog Rider
Bats Goblin Gang Valkyrie Rage The Log Wizard
Wizard
Valkyrie Hog Rider Rage Sparky
Rage
Hog Rider Sparky Bats Wizard
The Log
Hog Rider Sparky
Sparky
Rage Bats Goblin Gang Valkyrie Wizard The Log

Defense Synergies 0 11

Bats
Valkyrie The Log Sparky
Goblin Gang
Valkyrie The Log Sparky
Valkyrie
Bats Goblin Gang Wizard The Log Sparky
Hog Rider
Wizard
Valkyrie The Log
Rage
The Log
Bats Goblin Gang Valkyrie Wizard Sparky
Sparky
Bats Goblin Gang Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Sparky
Sparky Bats Goblin Gang Valkyrie The Log
Goblin Gang Sparky Bats Valkyrie
Sparky Bats Goblin Gang Valkyrie
Valkyrie The Log Sparky
Goblin Gang The Log Bats Valkyrie
Bats Goblin Gang Wizard
Valkyrie The Log Sparky
Sparky Goblin Gang
Goblin Gang Valkyrie Sparky
Bats Goblin Gang Valkyrie Wizard The Log
Bats Goblin Gang Wizard
Sparky Bats Goblin Gang Valkyrie Wizard The Log
Valkyrie Wizard Sparky Bats Goblin Gang The Log
Sparky Goblin Gang
Goblin Gang The Log Sparky
Wizard Sparky Bats Goblin Gang Valkyrie
Bats Goblin Gang Valkyrie Wizard The Log
Valkyrie Wizard The Log Bats
Sparky
Goblin Gang Valkyrie Wizard Bats The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Sparky
Goblin Gang Valkyrie Wizard The Log
Goblin Gang Bats Valkyrie The Log Sparky
Goblin Gang Valkyrie Bats The Log Sparky
Goblin Gang Valkyrie Sparky
Wizard Bats Goblin Gang
Goblin Gang Sparky Bats Valkyrie
Valkyrie Sparky
Bats Valkyrie The Log Sparky
Goblin Gang Sparky
Bats Valkyrie Sparky
Valkyrie The Log
Goblin Gang Valkyrie Wizard Sparky
Wizard Valkyrie Sparky
Goblin Gang Sparky Bats Valkyrie The Log
Bats Valkyrie Wizard The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log Sparky
The Log
The Log Sparky
Valkyrie The Log Sparky
Wizard Valkyrie The Log Sparky
Wizard Bats
Wizard The Log Sparky
The Log Wizard
The Log Wizard
Bats Goblin Gang Sparky
Valkyrie Wizard The Log Sparky
Wizard
The Log Sparky
The Log Sparky
Wizard The Log Sparky
Wizard The Log Sparky
Sparky
Bats Sparky
Wizard The Log Sparky
Valkyrie Wizard The Log
The Log Sparky
Wizard
The Log Sparky
The Log
The Log Valkyrie Wizard Sparky
The Log Wizard Sparky
Wizard The Log Sparky
The Log Sparky
Bats Wizard Sparky
Bats Wizard
Sparky
Wizard The Log Sparky
Sparky
Sparky
Wizard The Log Sparky
Bats Goblin Gang
Wizard
The Log
Goblin Gang Valkyrie Wizard Sparky
The Log Wizard
Sparky
Sparky
Bats Goblin Gang The Log Sparky
Bats
The Log Sparky

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