My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Giant Skeleton
Giant Snowball
Minions Goblin Barrel Witch
Zap
Minions Goblin Barrel Witch
Barbarian Barrel
Goblin Barrel Witch Giant Skeleton
The Log
Mini P.E.K.K.A Goblin Barrel Witch Giant Skeleton
Earthquake
Goblin Barrel Witch
Arrows
Minions Goblin Barrel Witch
Royal Delivery
Minions Mini P.E.K.K.A Goblin Barrel Witch Giant Skeleton
Fireball
Minions Goblin Barrel Witch
Poison
Minions Witch
Lightning
Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Barrel Fireball Mini P.E.K.K.A Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Barrel

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Minions Mini P.E.K.K.A Witch Giant Skeleton The Log
Minions
Zap Mini P.E.K.K.A Giant Skeleton
Fireball
Zap The Log
Mini P.E.K.K.A
Zap Minions Giant Skeleton The Log
Goblin Barrel
Giant Skeleton
Witch
Zap Giant Skeleton
Giant Skeleton
Zap Minions Mini P.E.K.K.A Goblin Barrel Witch The Log
The Log
Zap Fireball Mini P.E.K.K.A Giant Skeleton

Defense Synergies 4 11

Zap
Fireball Mini P.E.K.K.A Minions Witch Giant Skeleton The Log
Minions
Zap Giant Skeleton The Log
Fireball
Zap The Log Mini P.E.K.K.A
Mini P.E.K.K.A
Zap The Log Fireball Witch
Goblin Barrel
Witch
Zap Mini P.E.K.K.A Giant Skeleton The Log
Giant Skeleton
Zap Minions Witch The Log
The Log
Fireball Mini P.E.K.K.A Zap Minions Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball The Log
Mini P.E.K.K.A Zap Minions Witch The Log
Mini P.E.K.K.A Witch Minions Giant Skeleton
Mini P.E.K.K.A Witch Minions
Fireball Mini P.E.K.K.A Giant Skeleton The Log
Fireball The Log Zap Minions
Minions Zap Fireball Witch
Zap Fireball Giant Skeleton The Log
Mini P.E.K.K.A Witch Minions
Mini P.E.K.K.A Giant Skeleton
Minions Witch Zap Fireball Giant Skeleton The Log
Minions Zap Fireball Witch
Mini P.E.K.K.A Zap Minions Fireball Witch Giant Skeleton The Log
Fireball Zap Minions Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A The Log
Minions Fireball Mini P.E.K.K.A Witch
Fireball Zap Minions Witch The Log
Zap Witch The Log Minions Fireball Giant Skeleton
Mini P.E.K.K.A
Minions Fireball Mini P.E.K.K.A Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Witch Giant Skeleton
Fireball Zap Mini P.E.K.K.A The Log
Giant Skeleton Zap Minions Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Giant Skeleton Zap Fireball The Log
Giant Skeleton Mini P.E.K.K.A Witch
Fireball Zap Minions Witch
Mini P.E.K.K.A Minions Fireball Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton
Zap Giant Skeleton Minions Fireball Mini P.E.K.K.A Witch The Log
Witch
Minions Mini P.E.K.K.A Witch Giant Skeleton
Zap Fireball Giant Skeleton The Log
Mini P.E.K.K.A Giant Skeleton Fireball Witch
Fireball Witch
Witch Zap Minions Fireball Mini P.E.K.K.A Giant Skeleton The Log
Minions Zap Fireball Mini P.E.K.K.A Witch Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton The Log
Fireball Zap The Log
Fireball Giant Skeleton The Log
Fireball Giant Skeleton The Log
Fireball Zap The Log
Fireball Zap Minions Witch
Witch The Log
Fireball The Log Zap
Fireball The Log Zap
Minions Fireball Mini P.E.K.K.A
Zap Fireball The Log
Fireball Zap
Fireball The Log
Minions Fireball
Zap Fireball The Log
Zap Fireball Witch The Log
Fireball The Log
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A The Log
Zap Fireball Witch The Log
Minions Fireball Giant Skeleton The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball Witch
Witch
Fireball The Log Zap Witch
Fireball Zap Witch The Log
Fireball Zap The Log
Zap Fireball Witch
Zap Minions Fireball Witch
Fireball Mini P.E.K.K.A
Zap Fireball The Log
Zap Fireball
Giant Skeleton
Fireball The Log
Zap Minions Fireball Witch
Fireball Zap Witch
The Log Fireball
Fireball Mini P.E.K.K.A
The Log Zap Fireball
Zap Fireball Giant Skeleton
Zap Minions Fireball Witch Giant Skeleton The Log
Zap Fireball Witch
Zap Fireball Witch Giant Skeleton The Log

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