My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Executioner Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Battle Ram Bandit
Giant Snowball
Bats Goblin Gang Battle Ram
Zap
Bats Goblin Gang Battle Ram Bandit
Barbarian Barrel
Goblin Gang Battle Ram Executioner Bandit
The Log
Goblin Gang Battle Ram Bandit
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Battle Ram Executioner Bandit
Fireball
Goblin Gang Battle Ram Executioner Bandit
Poison
Bats Goblin Gang Executioner
Lightning
Battle Ram Executioner Bandit
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Poison Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Poison Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Bandit Battle Ram Poison Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Bandit

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Battle Ram Bandit
Goblin Gang
Battle Ram Bandit
Battle Ram
Poison The Log Bandit Bats Goblin Gang
Poison
Battle Ram The Log Mega Knight
Executioner
The Log Bandit Mega Knight
The Log
Battle Ram Poison Executioner Bandit Mega Knight
Bandit
Battle Ram Bats Goblin Gang Executioner The Log Mega Knight
Mega Knight
Bats Poison Executioner The Log Bandit

Defense Synergies 0 13

Bats
The Log Bandit Mega Knight
Goblin Gang
The Log Bandit
Battle Ram
Poison
The Log Mega Knight
Executioner
The Log Bandit Mega Knight
The Log
Bats Goblin Gang Poison Executioner Bandit Mega Knight
Bandit
Bats Goblin Gang Executioner The Log Mega Knight
Mega Knight
Bats Poison Executioner The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log
Bats Goblin Gang Executioner The Log Bandit Mega Knight
Goblin Gang Mega Knight Bats Executioner Bandit
Bats Goblin Gang Bandit Mega Knight
Poison The Log Mega Knight
Goblin Gang The Log Bats Executioner Bandit Mega Knight
Bats Goblin Gang Poison Executioner
Poison The Log Bandit Mega Knight
Goblin Gang
Goblin Gang Bandit Mega Knight
Bats Goblin Gang Poison Executioner The Log Bandit Mega Knight
Executioner Bats Goblin Gang Poison
Mega Knight Bats Goblin Gang The Log Bandit
Executioner Mega Knight Bats Goblin Gang Poison The Log
Goblin Gang Bandit Mega Knight
Goblin Gang The Log Bandit Mega Knight
Mega Knight Bats Goblin Gang Poison Executioner
Mega Knight Bats Goblin Gang Executioner The Log Bandit
Poison Executioner The Log Bats Bandit Mega Knight
Goblin Gang Mega Knight Bats Poison Executioner The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Bandit
Poison Bandit Goblin Gang Executioner The Log Mega Knight
Goblin Gang Bandit Mega Knight Bats The Log
Goblin Gang Mega Knight Bats The Log Bandit
Goblin Gang Executioner Bandit Mega Knight
Poison Executioner Bats Goblin Gang
Goblin Gang Bats Bandit
Mega Knight
Mega Knight Bats Poison The Log Bandit
Goblin Gang
Mega Knight Bats
Mega Knight Poison The Log
Mega Knight Goblin Gang Executioner Bandit
Executioner Mega Knight
Goblin Gang Bats Poison Executioner The Log
Bats Poison Executioner Mega Knight The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log Bandit
Poison Executioner The Log Bandit
Poison The Log Bandit
Poison The Log
Poison Executioner The Log Mega Knight
Poison Executioner Bats
Poison Executioner The Log
Poison The Log Executioner
Poison The Log Bandit
Bats Goblin Gang Poison
Poison The Log Bandit
Poison Executioner
Poison Executioner The Log Bandit
Poison Bandit
Poison The Log
Poison Executioner The Log Bandit
Poison Executioner The Log Bandit Mega Knight
Poison
Bats
Poison Executioner The Log Bandit Mega Knight
Poison The Log Mega Knight
Poison The Log Mega Knight
Poison
The Log
Poison The Log
Poison The Log Executioner Mega Knight
Poison The Log Executioner Bandit
Poison The Log Bandit Mega Knight
Poison The Log Bandit
Poison Bats Executioner
Bats Poison
Poison The Log Bandit Mega Knight
Poison
Mega Knight
Poison The Log
Bats Goblin Gang Bandit
Poison Executioner
The Log
Poison Goblin Gang Executioner Mega Knight
The Log Poison Executioner
Poison
Executioner Mega Knight
Bats Goblin Gang Poison The Log
Bats Poison Executioner
Poison Executioner The Log Bandit Mega Knight

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