My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Miner Bandit
Giant Snowball
Minion Horde Miner
Zap
Minion Horde Bandit
Barbarian Barrel
Bandit Electro Wizard
The Log
Bandit
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde P.E.K.K.A Miner Bandit Electro Wizard
Fireball
Minion Horde Bandit Electro Wizard
Poison
Minion Horde Electro Wizard
Lightning
Bandit Electro Wizard
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Miner Bandit Fireball Electro Wizard Minion Horde P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Tornado Miner Bandit

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner
Fireball
Tornado The Log Miner Electro Wizard
Tornado
Fireball P.E.K.K.A The Log
P.E.K.K.A
Tornado Electro Wizard The Log
The Log
Fireball Tornado P.E.K.K.A Miner Bandit
Miner
Minion Horde Fireball The Log Bandit Electro Wizard
Bandit
The Log Miner Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Miner Bandit

Defense Synergies 4 12

Minion Horde
Tornado The Log
Fireball
Tornado The Log Miner Bandit Electro Wizard
Tornado
Fireball P.E.K.K.A Minion Horde The Log Electro Wizard
P.E.K.K.A
Tornado The Log Electro Wizard
The Log
Fireball P.E.K.K.A Minion Horde Tornado Miner Bandit Electro Wizard
Miner
Fireball The Log
Bandit
Fireball The Log Electro Wizard
Electro Wizard
Fireball Tornado P.E.K.K.A The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball The Log Electro Wizard
Minion Horde P.E.K.K.A The Log Bandit Electro Wizard
Minion Horde Tornado P.E.K.K.A Bandit Electro Wizard
Minion Horde P.E.K.K.A Bandit Electro Wizard
Fireball Tornado P.E.K.K.A The Log
Fireball Tornado The Log Bandit Electro Wizard
Minion Horde Tornado Electro Wizard Fireball
Fireball P.E.K.K.A The Log Bandit Electro Wizard
Minion Horde P.E.K.K.A Tornado
Tornado Minion Horde Miner Bandit Electro Wizard
Minion Horde Electro Wizard Fireball Tornado The Log Bandit
Minion Horde Fireball Tornado Electro Wizard
Minion Horde P.E.K.K.A Fireball The Log Bandit Electro Wizard
Fireball Minion Horde Tornado P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Minion Horde Bandit Electro Wizard
Minion Horde Tornado Fireball P.E.K.K.A The Log Bandit Electro Wizard
Minion Horde Fireball Tornado P.E.K.K.A Electro Wizard
Fireball Minion Horde Tornado The Log Bandit Electro Wizard
Tornado The Log Fireball Bandit Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Minion Horde Fireball P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard The Log Miner
P.E.K.K.A Bandit Minion Horde The Log Electro Wizard
P.E.K.K.A Minion Horde Fireball Tornado The Log Bandit Electro Wizard
P.E.K.K.A Minion Horde Bandit
Fireball Minion Horde Tornado Electro Wizard
P.E.K.K.A Minion Horde Fireball Bandit Electro Wizard
P.E.K.K.A Minion Horde
Minion Horde P.E.K.K.A Electro Wizard Fireball Tornado The Log Bandit
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde
P.E.K.K.A Fireball Tornado The Log Electro Wizard
P.E.K.K.A Minion Horde Fireball Bandit
Minion Horde Fireball
Electro Wizard Minion Horde Fireball Tornado P.E.K.K.A The Log
Minion Horde Fireball P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log Bandit
Fireball Tornado The Log Miner Bandit Electro Wizard
Minion Horde Fireball The Log Miner Bandit
Fireball The Log
Fireball Minion Horde The Log
Fireball Minion Horde Tornado
Minion Horde Tornado The Log
Fireball The Log Tornado
Fireball The Log Miner Tornado Bandit
Minion Horde Fireball Tornado Electro Wizard
Miner Minion Horde Fireball Tornado The Log Bandit Electro Wizard
Fireball Tornado
Fireball The Log Miner Bandit
Minion Horde Fireball Bandit
Fireball The Log
Minion Horde Fireball The Log Bandit
Minion Horde Fireball The Log Bandit
Fireball Tornado
Minion Horde
Fireball The Log Bandit Electro Wizard
Fireball Tornado The Log Miner
Minion Horde Fireball The Log
Fireball Tornado
Tornado The Log
Minion Horde Fireball The Log
Tornado The Log Fireball
Minion Horde
Fireball The Log Miner Tornado Bandit Electro Wizard
Fireball Tornado The Log Miner Bandit
Fireball Miner Tornado The Log Bandit
Minion Horde Fireball Tornado Electro Wizard
Electro Wizard Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball The Log Miner Bandit
Minion Horde Fireball Electro Wizard
P.E.K.K.A Minion Horde
Fireball The Log
Minion Horde Electro Wizard Fireball Bandit
Fireball Tornado Electro Wizard
The Log Fireball
Fireball Miner Minion Horde Electro Wizard
The Log Fireball
Fireball Tornado
Minion Horde P.E.K.K.A
Minion Horde Fireball Tornado The Log Electro Wizard
Fireball Tornado Electro Wizard
Fireball Tornado The Log Miner Bandit Electro Wizard

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