My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon Inferno Dragon
Giant Snowball
Fire Spirit Balloon Inferno Dragon
Zap
Fire Spirit Balloon Inferno Dragon
Barbarian Barrel
Fire Spirit Elite Barbarians Electro Wizard
The Log
Fire Spirit Elite Barbarians
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Elite Barbarians Balloon Electro Wizard Inferno Dragon
Fireball
Elite Barbarians Balloon Electro Wizard Inferno Dragon
Poison
Balloon Electro Wizard
Lightning
Elite Barbarians Balloon Electro Wizard Inferno Dragon
Rocket
Elite Barbarians Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Fireball Electro Wizard Inferno Dragon Balloon Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit The Log Fireball Electro Wizard

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Balloon Inferno Dragon
Elite Barbarians
Fire Spirit Fireball The Log
Fireball
Elite Barbarians The Log Electro Wizard
Rocket
Balloon
Fire Spirit The Log Electro Wizard
The Log
Elite Barbarians Fireball Balloon
Electro Wizard
Fireball Balloon
Inferno Dragon
Fire Spirit

Defense Synergies 1 8

Fire Spirit
The Log Electro Wizard
Elite Barbarians
The Log
Fireball
The Log Electro Wizard
Rocket
The Log
Balloon
The Log
Fireball Fire Spirit Elite Barbarians Rocket Electro Wizard Inferno Dragon
Electro Wizard
Fire Spirit Fireball The Log Inferno Dragon
Inferno Dragon
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Fireball The Log Electro Wizard
Elite Barbarians Inferno Dragon The Log Electro Wizard
Rocket Fire Spirit Elite Barbarians Electro Wizard Inferno Dragon
Elite Barbarians Inferno Dragon Electro Wizard
Elite Barbarians Fireball Rocket The Log
Fireball The Log Fire Spirit Electro Wizard
Rocket Electro Wizard Inferno Dragon Fire Spirit Fireball
Rocket Fireball The Log Electro Wizard
Inferno Dragon Elite Barbarians
Elite Barbarians Fire Spirit Electro Wizard
Electro Wizard Fireball The Log
Inferno Dragon Fireball Electro Wizard
Fire Spirit Elite Barbarians Fireball Rocket The Log Electro Wizard
Fire Spirit Fireball Rocket The Log Electro Wizard
Elite Barbarians Inferno Dragon Electro Wizard
Rocket Elite Barbarians Fireball The Log Electro Wizard Inferno Dragon
Elite Barbarians Fireball Electro Wizard
Fire Spirit Fireball Elite Barbarians The Log Electro Wizard
The Log Fire Spirit Fireball Electro Wizard Inferno Dragon
Elite Barbarians Electro Wizard Inferno Dragon
Fire Spirit Elite Barbarians Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard Elite Barbarians Rocket The Log Inferno Dragon
Elite Barbarians Rocket The Log Electro Wizard
Rocket Elite Barbarians Fireball The Log Electro Wizard
Elite Barbarians Inferno Dragon
Fire Spirit Fireball Rocket Electro Wizard
Rocket Elite Barbarians Fireball Electro Wizard
Elite Barbarians Inferno Dragon
Rocket Electro Wizard Elite Barbarians Fireball The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians
Rocket Elite Barbarians Fireball The Log Electro Wizard
Elite Barbarians Rocket Fireball
Fireball
Elite Barbarians Electro Wizard Fireball Rocket The Log Inferno Dragon
Elite Barbarians Fireball The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rocket The Log
Fireball The Log Electro Wizard
Rocket Fireball The Log
Fireball Rocket The Log
Fireball Rocket Fire Spirit The Log
Fireball Fire Spirit Rocket
Fire Spirit The Log
Fireball The Log Fire Spirit
Fireball The Log
Rocket Fire Spirit Elite Barbarians Fireball Electro Wizard
Rocket Fireball The Log Electro Wizard
Fireball Fire Spirit Rocket
Rocket Fire Spirit Elite Barbarians Fireball The Log
Fireball Rocket
Elite Barbarians Fireball The Log
Rocket Fireball The Log
Fireball Rocket The Log
Fireball Rocket
Rocket
Rocket Fire Spirit Fireball The Log Electro Wizard
Rocket Fire Spirit Fireball The Log
Rocket Fireball The Log
Rocket Fireball
Rocket The Log
Rocket Fireball The Log
The Log Fire Spirit Fireball
Inferno Dragon
Fireball The Log Electro Wizard
Fireball The Log
Fireball Rocket The Log
Elite Barbarians Fire Spirit Fireball Electro Wizard
Rocket Electro Wizard Fireball
Elite Barbarians Fireball
Fireball Rocket The Log
Rocket Fireball Electro Wizard
Rocket Fireball The Log
Electro Wizard Fire Spirit Fireball Rocket
Fireball Rocket Fire Spirit Electro Wizard
The Log Fireball
Fireball Rocket Electro Wizard
The Log Fireball
Rocket Fireball
Elite Barbarians
Elite Barbarians Fireball Rocket The Log Electro Wizard
Fireball Rocket Electro Wizard
Fireball Rocket The Log Electro Wizard

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