My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Minion Horde Elite Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Elite Barbarians
Giant Snowball
Goblins Minions Minion Horde Baby Dragon
Zap
Goblins Minions Mortar Minion Horde
Barbarian Barrel
Goblins Mortar Elite Barbarians
The Log
Goblins Elite Barbarians
Earthquake
Mortar
Arrows
Goblins Minions Minion Horde
Royal Delivery
Goblins Minions Minion Horde Elite Barbarians Baby Dragon
Fireball
Minions Mortar Minion Horde Elite Barbarians Baby Dragon
Poison
Minions Mortar Minion Horde
Lightning
Mortar Elite Barbarians Baby Dragon
Rocket
Mortar Minion Horde Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Minions Mortar Fireball Baby Dragon Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Minions Mortar

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Minions
Mortar Elite Barbarians Baby Dragon
Mortar
Minions Fireball Baby Dragon The Log
Minion Horde
Elite Barbarians
Minions Fireball The Log
Fireball
Mortar Elite Barbarians Baby Dragon The Log
Baby Dragon
Goblins Minions Mortar Fireball
The Log
Mortar Elite Barbarians Fireball

Defense Synergies 1 12

Goblins
Mortar Minion Horde The Log
Minions
Mortar Baby Dragon The Log
Mortar
Goblins Minions Fireball Baby Dragon The Log
Minion Horde
Goblins The Log
Elite Barbarians
The Log
Fireball
The Log Mortar
Baby Dragon
Minions Mortar The Log
The Log
Fireball Goblins Minions Mortar Minion Horde Elite Barbarians Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mortar Minion Horde Fireball Baby Dragon The Log
Minion Horde Elite Barbarians Goblins Minions Mortar The Log
Mortar Minion Horde Goblins Minions Elite Barbarians
Minion Horde Elite Barbarians Goblins Minions Mortar
Elite Barbarians Fireball The Log
Fireball The Log Goblins Minions Baby Dragon
Minions Minion Horde Mortar Fireball Baby Dragon
Fireball Baby Dragon The Log
Minion Horde Goblins Minions Mortar Elite Barbarians
Elite Barbarians Goblins Minion Horde
Goblins Minions Minion Horde Fireball Baby Dragon The Log
Minions Minion Horde Fireball Baby Dragon
Mortar Minion Horde Minions Elite Barbarians Fireball The Log
Fireball Goblins Minions Mortar Minion Horde Baby Dragon The Log
Elite Barbarians Mortar Minion Horde
Minion Horde Mortar Elite Barbarians Fireball The Log
Minion Horde Goblins Minions Mortar Elite Barbarians Fireball
Mortar Fireball Goblins Minions Minion Horde Elite Barbarians Baby Dragon The Log
Mortar Baby Dragon The Log Minions Fireball
Mortar Elite Barbarians
Goblins Minions Minion Horde Elite Barbarians Fireball Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Elite Barbarians Fireball
Fireball Mortar Elite Barbarians Baby Dragon The Log
Goblins Minions Minion Horde Elite Barbarians The Log
Minion Horde Elite Barbarians Fireball The Log
Minion Horde Elite Barbarians
Fireball Minions Minion Horde Baby Dragon
Goblins Minions Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians
Minion Horde Goblins Minions Mortar Elite Barbarians Fireball Baby Dragon The Log
Minion Horde
Minions Minion Horde Elite Barbarians
Elite Barbarians Fireball The Log
Elite Barbarians Minion Horde Fireball
Minion Horde Fireball Baby Dragon
Elite Barbarians Goblins Minions Mortar Minion Horde Fireball Baby Dragon The Log
Minions Minion Horde Elite Barbarians Fireball Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Minion Horde Baby Dragon The Log
Mortar Fireball Baby Dragon The Log
Minion Horde Fireball Baby Dragon The Log
Fireball The Log
Fireball Mortar Minion Horde Baby Dragon The Log
Fireball Minions Minion Horde Baby Dragon
Mortar Minion Horde Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log Mortar
Goblins Minions Minion Horde Elite Barbarians Fireball
Mortar Minion Horde Fireball The Log
Fireball Baby Dragon
Mortar Elite Barbarians Fireball Baby Dragon The Log
Minions Mortar Minion Horde Fireball Baby Dragon
Mortar Elite Barbarians Fireball Baby Dragon The Log
Mortar Minion Horde Fireball Baby Dragon The Log
Mortar Minion Horde Fireball Baby Dragon The Log
Mortar Fireball
Minions Minion Horde
Mortar Fireball Baby Dragon The Log
Mortar Fireball Baby Dragon The Log
Minions Minion Horde Fireball Baby Dragon The Log
Fireball
The Log
Mortar Minion Horde Fireball Baby Dragon The Log
The Log Mortar Fireball Baby Dragon
Minion Horde
Mortar Fireball The Log Baby Dragon
Fireball Mortar Baby Dragon The Log
Fireball Mortar Baby Dragon The Log
Elite Barbarians Minion Horde Fireball Baby Dragon
Minions Minion Horde Fireball
Minion Horde Elite Barbarians Fireball
Mortar Minion Horde Fireball The Log
Minion Horde Fireball
Minion Horde
Fireball The Log
Minion Horde Minions Fireball
Fireball Baby Dragon
The Log Fireball
Fireball Minion Horde Baby Dragon
The Log Mortar Fireball Baby Dragon
Fireball
Minion Horde Elite Barbarians
Minions Minion Horde Elite Barbarians Fireball Baby Dragon The Log
Fireball
Mortar Fireball Baby Dragon The Log

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