My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Inferno Dragon
Giant Snowball
Goblin Gang Hog Rider Baby Dragon Inferno Dragon
Zap
Goblin Gang Inferno Dragon
Barbarian Barrel
Goblin Gang Electro Wizard
The Log
Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mini P.E.K.K.A Hog Rider Baby Dragon Electro Wizard Inferno Dragon
Fireball
Goblin Gang Hog Rider Baby Dragon Electro Wizard Inferno Dragon
Poison
Goblin Gang Electro Wizard
Lightning
Mini P.E.K.K.A Baby Dragon Electro Wizard Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Mini P.E.K.K.A Hog Rider Baby Dragon Electro Wizard Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Mini P.E.K.K.A

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Mini P.E.K.K.A Baby Dragon The Log
Goblin Gang
Hog Rider Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Zap Goblin Gang Hog Rider Baby Dragon The Log Electro Wizard
Hog Rider
Zap Goblin Gang The Log Mini P.E.K.K.A Baby Dragon Electro Wizard
Baby Dragon
Zap Goblin Gang Mini P.E.K.K.A Hog Rider Electro Wizard Inferno Dragon
The Log
Hog Rider Zap Mini P.E.K.K.A
Electro Wizard
Zap Mini P.E.K.K.A Hog Rider Baby Dragon
Inferno Dragon
Baby Dragon

Defense Synergies 4 14

Zap
Mini P.E.K.K.A Electro Wizard Goblin Gang Baby Dragon The Log Inferno Dragon
Goblin Gang
Zap Mini P.E.K.K.A The Log Electro Wizard Inferno Dragon
Mini P.E.K.K.A
Zap The Log Electro Wizard Goblin Gang Baby Dragon
Hog Rider
Baby Dragon
Zap Mini P.E.K.K.A The Log Inferno Dragon
The Log
Mini P.E.K.K.A Zap Goblin Gang Baby Dragon Electro Wizard Inferno Dragon
Electro Wizard
Zap Mini P.E.K.K.A Goblin Gang The Log Inferno Dragon
Inferno Dragon
Zap Goblin Gang Baby Dragon The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A Inferno Dragon Zap Goblin Gang The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Goblin Gang Electro Wizard
Mini P.E.K.K.A The Log
Goblin Gang The Log Zap Baby Dragon Electro Wizard
Electro Wizard Inferno Dragon Zap Goblin Gang Baby Dragon
Zap Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A Inferno Dragon Goblin Gang
Goblin Gang Mini P.E.K.K.A Electro Wizard
Goblin Gang Electro Wizard Zap Baby Dragon The Log
Inferno Dragon Zap Goblin Gang Baby Dragon Electro Wizard
Mini P.E.K.K.A Zap Goblin Gang The Log Electro Wizard
Zap Goblin Gang Mini P.E.K.K.A Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A Inferno Dragon Goblin Gang Electro Wizard
Zap Goblin Gang Mini P.E.K.K.A The Log Electro Wizard Inferno Dragon
Goblin Gang Mini P.E.K.K.A Electro Wizard
Zap Goblin Gang Baby Dragon The Log Electro Wizard
Zap Baby Dragon The Log Electro Wizard Inferno Dragon
Mini P.E.K.K.A Electro Wizard Inferno Dragon
Goblin Gang Mini P.E.K.K.A Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Electro Wizard
Electro Wizard Zap Goblin Gang Mini P.E.K.K.A Baby Dragon The Log Inferno Dragon
Goblin Gang Zap Mini P.E.K.K.A The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Zap The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Inferno Dragon
Zap Goblin Gang Baby Dragon Electro Wizard
Goblin Gang Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Inferno Dragon
Zap Electro Wizard Mini P.E.K.K.A Baby Dragon The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mini P.E.K.K.A
Zap The Log Electro Wizard
Mini P.E.K.K.A Goblin Gang
Baby Dragon
Goblin Gang Electro Wizard Zap Mini P.E.K.K.A Baby Dragon The Log Inferno Dragon
Zap Mini P.E.K.K.A Baby Dragon The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log Electro Wizard
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap Baby Dragon
Baby Dragon The Log
The Log Zap Baby Dragon
The Log Zap
Goblin Gang Mini P.E.K.K.A Electro Wizard
Zap The Log Electro Wizard
Zap Baby Dragon
Baby Dragon The Log
Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon The Log Electro Wizard
Zap Baby Dragon The Log
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap The Log Baby Dragon
Inferno Dragon
The Log Zap Baby Dragon Electro Wizard
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Zap Baby Dragon Electro Wizard
Zap Electro Wizard
Mini P.E.K.K.A
Zap The Log
Zap Electro Wizard
The Log
Zap Electro Wizard Goblin Gang
Zap Baby Dragon Electro Wizard
The Log
Goblin Gang Mini P.E.K.K.A Baby Dragon Electro Wizard
The Log Zap Baby Dragon
Zap
Zap Goblin Gang Baby Dragon The Log Electro Wizard
Zap Electro Wizard
Zap Baby Dragon The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: