My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Minion Horde Hog Rider
Zap
Minion Horde
Barbarian Barrel
Executioner Electro Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Hog Rider Executioner P.E.K.K.A Electro Wizard
Fireball
Minion Horde Hog Rider Executioner Electro Wizard
Poison
Minion Horde Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Minion Horde Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Hog Rider Freeze Electro Wizard Minion Horde Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Hog Rider Freeze

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Freeze
Minion Horde
Hog Rider Freeze
Hog Rider
Arrows Freeze The Log Minion Horde Executioner Electro Wizard
Freeze
Hog Rider Arrows Minion Horde
Executioner
Hog Rider P.E.K.K.A The Log
P.E.K.K.A
Arrows Electro Wizard Executioner The Log
The Log
Hog Rider Executioner P.E.K.K.A
Electro Wizard
P.E.K.K.A Hog Rider

Defense Synergies 1 7

Arrows
P.E.K.K.A
Minion Horde
Freeze The Log
Hog Rider
Freeze
Minion Horde Electro Wizard
Executioner
The Log
P.E.K.K.A
The Log Arrows Electro Wizard
The Log
P.E.K.K.A Minion Horde Executioner Electro Wizard
Electro Wizard
Freeze P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Executioner The Log Electro Wizard
Minion Horde P.E.K.K.A Executioner The Log Electro Wizard
Minion Horde P.E.K.K.A Freeze Executioner Electro Wizard
Minion Horde P.E.K.K.A Electro Wizard
Arrows P.E.K.K.A The Log
Arrows Freeze The Log Executioner Electro Wizard
Minion Horde Electro Wizard Arrows Freeze Executioner
Arrows P.E.K.K.A The Log Electro Wizard
Minion Horde P.E.K.K.A
Minion Horde Electro Wizard
Minion Horde Executioner Electro Wizard Arrows Freeze The Log
Arrows Minion Horde Executioner Electro Wizard
Minion Horde P.E.K.K.A Freeze The Log Electro Wizard
Executioner Arrows Minion Horde Freeze P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Minion Horde Electro Wizard
Minion Horde Freeze P.E.K.K.A The Log Electro Wizard
Minion Horde Arrows Executioner P.E.K.K.A Electro Wizard
Arrows Minion Horde Executioner The Log Electro Wizard
Arrows Freeze Executioner The Log Electro Wizard
P.E.K.K.A Electro Wizard
Arrows Minion Horde Executioner P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Electro Wizard
Electro Wizard Arrows Executioner The Log
P.E.K.K.A Minion Horde The Log Electro Wizard
P.E.K.K.A Minion Horde The Log Electro Wizard
P.E.K.K.A Minion Horde Executioner
Arrows Executioner Minion Horde Freeze Electro Wizard
P.E.K.K.A Minion Horde Electro Wizard
P.E.K.K.A Minion Horde
Minion Horde Freeze P.E.K.K.A Electro Wizard The Log
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde
P.E.K.K.A Arrows The Log Electro Wizard
P.E.K.K.A Minion Horde Executioner
Minion Horde Executioner
Electro Wizard Minion Horde Freeze Executioner P.E.K.K.A The Log
Arrows Executioner Minion Horde Freeze P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Freeze The Log
Arrows Executioner The Log Electro Wizard
Arrows Minion Horde The Log
Arrows Freeze The Log
Executioner Arrows Minion Horde The Log
Arrows Executioner Minion Horde Freeze
Arrows Minion Horde Executioner The Log
Arrows The Log Freeze Executioner
Arrows The Log
Minion Horde Electro Wizard
Arrows Minion Horde The Log Electro Wizard
Arrows Executioner
Executioner The Log
Arrows Minion Horde Freeze
Arrows The Log
Arrows Minion Horde Executioner The Log
Arrows Minion Horde Executioner The Log
Arrows Freeze
Minion Horde
Arrows Executioner The Log Electro Wizard
Arrows The Log
Minion Horde The Log
Arrows
The Log
Arrows Minion Horde The Log
Arrows Freeze The Log Executioner
Minion Horde
Arrows The Log Executioner Electro Wizard
Arrows The Log
Arrows The Log
Arrows Minion Horde Executioner Electro Wizard
Electro Wizard Minion Horde Freeze
Minion Horde
Arrows Minion Horde The Log
Arrows Minion Horde Freeze Electro Wizard
P.E.K.K.A Minion Horde
Arrows The Log
Minion Horde Electro Wizard Freeze
Arrows Executioner Electro Wizard
Freeze
Arrows The Log
Minion Horde Executioner Electro Wizard
Arrows The Log Executioner
Arrows
Minion Horde Executioner P.E.K.K.A
Minion Horde Freeze The Log Electro Wizard
Executioner Electro Wizard
Freeze Executioner The Log Electro Wizard

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